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Project V Card: Mechanical Stand [6/50]


.Leo

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[align=center]IMG Creds- Wanderley, Father Wolf, Haris

 

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1 EARTH Tuner + 1 more EARTH monster
This card is also treated as a Warrior-Type monster while on the field and in the Graveyard. This card cannot be Special Summoned except for Synchro Summon. For every card in your hand this card gains 500 ATK and DEF. During each of your Standby Phases you can Tribute 1 monster you control to remove from play 2 cards in your opponent's hand. For every card remove from play by this effect this card gains 200 ATK.[/Code]

 

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[Code]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Blackwing" monster you control. When this card is destroyed by battle Special Summon the "Blackwing" monster removed from play to Special Summon this monster.[/Code]

 

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[Code]There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. During the End Phase of the turn this card was Summoned you can draw 2 cards. You can remove them from play to raise the ATK and DEF of this card by 1000.[/Code]

 

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[Code]This card can only be Equipped to a Machine-Type monster. The Equipped monster gains 500 ATK and DEF.[/Code]

 

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[Code]Activate only when a Rock-Type monster your opponent controls attacks 1 of your monsters. Negate the attack and remove from play the attacking monster.[/Code]

 

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[Code]Activate only when you have 5 Cards in your hand. Remove from play all cards in your hand. You can then draw cards until you have 3 Spell or Trap Cards in your hand. If you have more then 6 cards in your hand, discard cards from your hand until you have 6 cards in your hand.[/Code]

 

[spoiler=Codes]

[Code]|Airborne Mech Striker|1|MCST|Machine/Synchro/Effect|Earth|7||0|0|1 EARTH Tuner + 1 more EARTH monster
This card is also treated as a Warrior-Type monster while on the field and in the Graveyard. This card cannot be Special Summoned except for Synchro Summon. For every card in your hand this card gains 500 ATK and DEF. During each of your Standby Phases you can Tribute 1 monster you control to remove from play 2 cards in your opponent's hand. For every card remove from play by this effect this card gains 200 ATK.|
|Blackwing Hail, the Darkness|2|MCST|Winged Beast/Effect|Dark|4||1700|1300|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Blackwing" monster you control. When this card is destroyed by battle Special Summon the "Blackwing" monster removed from play to Special Summon this monster.|
|Earthbound Immortal Disorus Mischelis|3|MCST|Beast/Effect|Dark|8||2500|2500|There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. During the End Phase of the turn this card was Summoned you can draw 2 cards. You can remove them from play to raise the ATK and DEF of this card by 1000.|
|Mechanized Programming|4|MCST|Spell Card|Spell||Equip|||This card can only be Equipped to a Machine-Type monster. The Equipped monster gains 500 ATK and DEF.|
|Magical Demolition|5|MCST|Trap Card|Trap||None|||Activate only when a Rock-Type monster your opponent controls attacks 1 of your monsters. Negate the attack and remove from play the attacking monster.|
|Card Whirlwind|6|MCST|Spell Card|Spell||None|||Activate only when you have 5 Cards in your hand. Remove from play all cards in your hand. You can then draw cards until you have 3 Spell or Trap Cards in your hand. If you have more then 6 cards in your hand, discard cards from your hand until you have 6 cards in your hand.|[/Code]

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