TitanKing Posted November 13, 2009 Report Share Posted November 13, 2009 A new card Rate or hate it[/align][align=center]A new card Rate or hate it[/align][align=center][align=center]"Destiny Hero Doom lord" + "Evil Hero Malicious Edge " + 1 Level 5 or higher DARK Dragon-type monster.This monster cannot be Special Summoned except by Fusion Summon or by its own effect. This card cannot be destroyed by battle. (Damage calculation is applied normally.) As long as this card remains face-up on the field, it is also treated as a Fiend-T-ype monster. During your End Phase of a turn when a monster you control was sent to the Graveyard, you can Special Summon 1 "Necro Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) to your side of the field. This token cannot declare an attack. Once per turn, you can destroy 1 Set Spell or Trap Card your opponent controls. Spell and Trap Cards cannot be activated in response to this effect. Increase the ATK of this card by 500 points for each Spell and Trap card destroyed by this card's effect. If this card is destroyed, during your next turn you can Special Summon this card from your Graveyard by discarding 3 cards from your hand.[/align] Link to comment Share on other sites More sharing options...
Jolta Posted November 13, 2009 Report Share Posted November 13, 2009 Dark isn't a Type, the only time I mind Fake Types is that when its an Attribute or Subtype.9/10 Other OCG errors. Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted November 13, 2009 Report Share Posted November 13, 2009 "Destiny Hero Doom lord" + "Evil Hero Malicious Fiend " + 1 Level 5 or higher Dark Dragon-type monster.This monster cannot be Special Summoned except by Fusion Summon or by its own effect. This card cannot be destroyed by battle. (Damage calculation is applied normally.) As long as this card remains face up on the field, it is also treated as a fiend-type monster.During your End Phase, when a monster you control was sent to the Graveyard, you can Special Summon 1 "Necro Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) to your side of the field. This token cannot declare an attack. Once per turn, you can destroy 1 Set Spell or Trap Card your opponent controls. Spell and Trap Cards cannot be chained to this effect. Increase the ATK of this card by 500 points for each Spell and trap card destroyed by this card's effect. If this card is destroyed, during your next turn you can Special Summon this card from your Graveyard by discarding 3 Cards from your hand. OCG Fixed. Generally spell/trap control for powerhouse. Wouldn't last long in a duel... 8.6/10 ~Demiurge~ Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 13, 2009 Report Share Posted November 13, 2009 It would be far too hard to summon. An evil hero fusion + a Destiny Hero + a high lvl dragon. It may be very strong, but there are ways that it could be easily gotten rid of. Just remove it from play. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 13, 2009 Report Share Posted November 13, 2009 This card is going to be a killer to summon to the field An evil hero and Destiny Hero alone are hard enough as it is Not to mention with the other drawbacks this is far too UPed 6/10 Link to comment Share on other sites More sharing options...
Jolta Posted November 13, 2009 Report Share Posted November 13, 2009 "Destiny Hero Doom lord" + "Evil Hero Malicious Fiend " + 1 Level 5 or higher DARK Dragon-type monster.This monster cannot be Special Summoned except by Fusion Summon or by its own effect. This card cannot be destroyed by battle. (Damage calculation is applied normally.) As long as this card remains face up on the field' date=' it is also treated as a fiend-type monster.During your End Phase, when a monster you control was sent to the Graveyard, you can Special Summon 1 "Necro Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) to your side of the field. This token cannot declare an attack. Once per turn, you can destroy 1 Set Spell or Trap Card your opponent controls. Spell and Trap Cards cannot be chained to this effect. Increase the ATK of this card by 500 points for each Spell and trap card destroyed by this card's effect. If this card is destroyed, during your next turn you can Special Summon this card from your Graveyard by discarding 3 Cards from your hand. OCG Fixed. Generally spell/trap control for powerhouse. Wouldn't last long in a duel... 8.6/10 ~Demiurge~ Fixed. Link to comment Share on other sites More sharing options...
JudmentSoul Posted November 13, 2009 Report Share Posted November 13, 2009 Maybe use Malicious Edge instead of Mal Fiend.70/100 Link to comment Share on other sites More sharing options...
Hrash0 Posted November 13, 2009 Report Share Posted November 13, 2009 "Destiny Hero Doom lord" + "Evil Hero Malicious Fiend " + 1 Level 5 or higher DARK Dragon-type monster.This monster cannot be Special Summoned except by Fusion Summon or by its own effect. This card cannot be destroyed by battle. (Damage calculation is applied normally.) As long as this card remains face-up on the field' date=' it is also treated as a [b']F[/b]iend-T-ype monster. During your End Phase of a turn when a monster you control was sent to the Graveyard, you can Special Summon 1 "Necro Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) to your side of the field. This token cannot declare an attack. Once per turn, you can destroy 1 Set Spell or Trap Card your opponent controls. Spell and Trap Cards cannot be activated in response to this effect. Increase the ATK of this card by 500 points for each Spell and Trap card destroyed by this card's effect. If this card is destroyed, during your next turn you can Special Summon this card from your Graveyard by discarding 3 cards from your hand. OCG Fixed. Generally spell/trap control for powerhouse. Wouldn't last long in a duel... 8.6/10 ~Demiurge~ Fixed. Now it's fixed. Nitpicking ftw. That being done, it seems way too UPed and OPed at the same time. UPed because of its insane summoning conditions. Yet OPed because of the last effect. The card works well with the insane draw powers of a Diamond Dude Turbo deck. 9/10 Link to comment Share on other sites More sharing options...
TitanKing Posted November 13, 2009 Author Report Share Posted November 13, 2009 thanks Link to comment Share on other sites More sharing options...
~Oleon~ Posted November 13, 2009 Report Share Posted November 13, 2009 Awesome, but a tip. NEVER put Doom in a card name. it makes you sound childish.Alas, 8/10. Link to comment Share on other sites More sharing options...
Cloister Posted November 13, 2009 Report Share Posted November 13, 2009 Really cool card! 8/10 Link to comment Share on other sites More sharing options...
Metal Skull Posted November 13, 2009 Report Share Posted November 13, 2009 Hard to summon.But awsome effect.9/10 Link to comment Share on other sites More sharing options...
2Dual Posted November 13, 2009 Report Share Posted November 13, 2009 Hard to summon.But awsome effect.9/10:D Link to comment Share on other sites More sharing options...
TitanKing Posted November 13, 2009 Author Report Share Posted November 13, 2009 thanks and ocg is fixed Link to comment Share on other sites More sharing options...
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