TroiseSamuraiOfDarkness Posted November 13, 2009 Report Share Posted November 13, 2009 Dark Simorgh x 3Fortune Lady Wind x 3Fortune Lady Dark x 3Fortune Lady Fire x 2Fortune Lady Light x 2Fortune Lady Water x 2Neo-spacian Grandmole x 1mystic tomato x 2 Allure of darkness x 2Fortunes Future x 3time passage x 2Heavy storm x 1MST x 1future visions x2foolish burial x 1 Anti Spell Fragrance x 3Mirror Force x 1Bottomless x 2inherited fortune x 2Dark bribe x 2call of the haunted x 1 side:possibly secret village of the spellcasters? any suggestions? Link to comment Share on other sites More sharing options...
Raikoh Posted November 13, 2009 Report Share Posted November 13, 2009 -1 Fire+1 Water Drawing is better than Burn Damage. And where is Future Visions? -1 Card Destruction-1 Morphing Jar+2 Future Visions (needed for Fortune Lady Light and Fortune's Future and to slow down your opponent) Also, another Fortune's Future is needed. -1 Mystic Tomato+1 Fortune's Future Only 1 Tomato is needed and you need to draw into Simorgh and Anti-Spells. With Visions, Fortune's Future works better in 3s. Link to comment Share on other sites More sharing options...
TroiseSamuraiOfDarkness Posted November 13, 2009 Author Report Share Posted November 13, 2009 alright, edited. anymore suggestions? Link to comment Share on other sites More sharing options...
Spiff! Posted November 13, 2009 Report Share Posted November 13, 2009 maybe find room for 1 or 2 Mist Valley Soldiers and 1 Summoner monk? instant Simorgh + Synchro. Link to comment Share on other sites More sharing options...
TroiseSamuraiOfDarkness Posted November 13, 2009 Author Report Share Posted November 13, 2009 hmm. what to neg? Link to comment Share on other sites More sharing options...
Raikoh Posted November 13, 2009 Report Share Posted November 13, 2009 -1 Magical Dimension-1 Neo-Spacian Grand Mole (Side it)-1 Mystic Tomato +2 Mist Valley Soldier +1 Summoner Monk Personally, that's all I can see to replace it with those. Link to comment Share on other sites More sharing options...
TroiseSamuraiOfDarkness Posted November 13, 2009 Author Report Share Posted November 13, 2009 will do. what else to neg for terraforming? Link to comment Share on other sites More sharing options...
Raikoh Posted November 13, 2009 Report Share Posted November 13, 2009 Take out the other Magical Dimension for Terraforming. Link to comment Share on other sites More sharing options...
TroiseSamuraiOfDarkness Posted November 13, 2009 Author Report Share Posted November 13, 2009 the magical dimensions actually worked for me so im keeping that. and soldier of the mist valley didnt help well either. im probably gonna add foolish burials instead.deck changed. check first post. suggestions? -removed lady light because she wasnt removed from the field enough, usually destroyed by battle.removed t-roars for inherited fortune.removed magical dimensions for time passages.added a foolish burial. Link to comment Share on other sites More sharing options...
Raikoh Posted November 13, 2009 Report Share Posted November 13, 2009 Don't add Foolishes. They're -1 all the time (except in LS). -1 Foolish Burial+1 Terraforming Keep Light at 3. -1 Mystic Tomato+1 Fortune Lady Light Time Passage isn't needed in Ladys. -2 Time Passage+1 Reasoning (it works in here like Six Samurais)+1 Magical Dimension Inherited Fortune can end up being a dead card at 2. -1 Inherited Fortune+1 Solemn Judgment/My Body as a Shield Link to comment Share on other sites More sharing options...
El Majishan Posted November 13, 2009 Report Share Posted November 13, 2009 What are you searching for with mystic tomato? Link to comment Share on other sites More sharing options...
Raikoh Posted November 14, 2009 Report Share Posted November 14, 2009 Mark has a point abt the Mystic Tomato so I looked up the ruling. Mystic Tomato cannot get Dark from the deck cuz Dark has a "?" ATK, not a "0" ATK. -1 Mystic Tomato (its useless now)+1 Magical Exemplar (helps SS Fortune Lady's easier) Link to comment Share on other sites More sharing options...
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