meesh11p Posted November 16, 2009 Report Share Posted November 16, 2009 Hello. This is my new series called Arcanic Power! This is my first card of the series! I realize I have quite a few OCG errors. IF you could correct them I would be grateful, THANKS! EDIT: added a equip card for him. Also added the arcane archer initiate for my ritual monsters eff be in use. Added his ritual and fixed some OCG on my ritual monster. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 16, 2009 Report Share Posted November 16, 2009 your vanilla could use more than just 1 spell/trap support besides, archer is not a real type, change it to warrior instead Your ritual monster's effect is WAY UPed, give it one while on the field 7/10 Link to comment Share on other sites More sharing options...
Max Darkness Posted November 16, 2009 Report Share Posted November 16, 2009 First thing I see is Fake Types which is not good. Change 'Archer' to 'Warrior'. Seth'Riths This card can only be Ritual Summoned with the Ritual Spell Card "Arcanic Trails". When this card is Summoned, add 1 "Arcane Archer Initiate" from your Deck to your hand. Very underpowered. Give it a more potent effect. Also, don't make Vanillas unless you can make support for them. 6/10 Link to comment Share on other sites More sharing options...
cmc1234 Posted November 16, 2009 Report Share Posted November 16, 2009 No fake-types There not realistic If your guna make Normal Monsters you should make supports for them Arcanic trails is a good pic but there is a border 6/10 Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 16, 2009 Report Share Posted November 16, 2009 Don't make rituals unless they are nearly banworthy or have A LOT of support. Otherwise, their never worth it. Really, relinquished, demise, and maybe ruin are the only good ones. Make some more support or don't make vannillas. 8/10 Link to comment Share on other sites More sharing options...
Metal Skull Posted November 16, 2009 Report Share Posted November 16, 2009 your vanilla could use more than just 1 spell/trap support besides' date=' archer is not a real type, change it to warrior instead Your ritual monster's effect is WAY UPed, give it one while on the field 7/10[/quote']This^^ Link to comment Share on other sites More sharing options...
meesh11p Posted November 16, 2009 Author Report Share Posted November 16, 2009 Don't make rituals unless they are nearly banworthy or have A LOT of support. Otherwise' date=' their never worth it. Really, relinquished, demise, and maybe ruin are the only good ones. Make some more support or don't make vannillas. 8/10[/quote'] Alright thanks ill add some more support. Link to comment Share on other sites More sharing options...
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