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[HR] Michinga Grave [HR]


General Assclown

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I made this card months ago but I don't think I ever actually posted it ...... so, here it is!

 

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----Skull, Necro of Michinga Grave----

 

 

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[spoiler=Effect/Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play all cards in your Graveyard. When this card is Successfully Summoned, send your Deck to the Graveyard. This card gains 200 ATK for every card in your Graveyard (Max. 3400). While this card is Face-Up on the field, you cannot draw a card during your Draw Phase. This card cannot be destroyed by Trap Cards. Once per turn, remove from play 2 cards in your Graveyard to activate 1 of the following effects: - Increase the ATK of all other Monster's you control by 600 until the End Phase. - Increase your Life Points by 1200. - Place 1 "Chaos Counter" on this card. A Monster with a "Chaos Counter" on it cannot be destroyed by the effect of a Spell Card. During the 2nd Standby Phase this effect was activated, destroy all "Chaos Counters" on this card. Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster gains 2400 ATK. When the equipped monster destroys a monster by battle and sends it to the Graveyard, remove from play 1 card on the field. If the equipped monster would be destroyed, remove from play 5 cards in your Graveyard instead.

 

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I was never a big fan of last resort cards. All the opponent has to do to break through this is to use bribe' date=' Dh defender, ect. Besides, if your running LS, by the rime this you get THAT desperate, your deck will be too low to give him enough ATK. 8/10

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True :/

 

Lol. But then again, this card is almost indestructible. No traps, no spells and probably ATK is way too high.

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