Force_Flex Posted November 16, 2009 Report Share Posted November 16, 2009 [align=center]Well, this card is based off of the Necromancer in Diablo II. The Necromancer in D2 basically makes an army of people to do things for him. He either revives dead bodies, or makes something out of thin air, so... yea... Each time a monster is Special Summoned, place 1 Mana Counter on this card (max. 5). When this card is successfully Summoned, you can Special Summon 1 level 3 or lower monster from your Deck. Once per turn, you can remove Mana Counter(s) from this card to Special Summon 1 monster from your Deck whose level is equal to the number of Mana Counter(s) removed, or from your Graveyard whose level is equal to half the number of Mana Counter(s) removed. Thanks to Krimsonblood from deviantart for the image.[/align] Link to comment Share on other sites More sharing options...
Metal Skull Posted November 16, 2009 Report Share Posted November 16, 2009 You messed the limk.9/10is my rank^^ Link to comment Share on other sites More sharing options...
Frozen Judgment Posted November 16, 2009 Report Share Posted November 16, 2009 Amazing pic. There are a few OCG errors. Lv should be Level. It is pretty OP. 8/10 Link to comment Share on other sites More sharing options...
Force_Flex Posted November 16, 2009 Author Report Share Posted November 16, 2009 [align=center]:oops: That was a pretty bad error on my part. lolI couldn't really think of an effect that could balance it out without it sounding... out of place, for lack of better description.[/align] Link to comment Share on other sites More sharing options...
Bengal Posted November 16, 2009 Report Share Posted November 16, 2009 Mana counters = Mana Counters (max. ?) Good card, the image is nice and the OCG is decent. Interesting effect, but despite the relatively low ATK and DEF it does seem slightly overpowered, being as when it is Summoned; the Level 3 + this card or something else, and its a quick Synchro Summon. Maybe remove the last sentence, change the 2 to 1 in the first sentence, and change Mana Counters to Spell Counters as to make it more playable. 7.5/10 Link to comment Share on other sites More sharing options...
Force_Flex Posted November 16, 2009 Author Report Share Posted November 16, 2009 Mana counters = Mana Counters (max. ?) Good card' date=' the image is nice and the OCG is decent. Interesting effect, but despite the relatively low ATK and DEF it does seem slightly overpowered, being as when it is Summoned; the Level 3 + this card or something else, and its a quick Synchro Summon. Maybe remove the last sentence, change the 2 to 1 in the first sentence, and change Mana Counters to Spell Counters as to make it more playable. 7.5/10[/quote'] Well, the Spell Counters would make it a little too playable, making it more OP'ed than it already is.Well, the Spell Counters would make it a little too playable, making it more OP'ed than it already is. Link to comment Share on other sites More sharing options...
Bengal Posted November 16, 2009 Report Share Posted November 16, 2009 True, but mine as well make it playable and balance it out. The "face-up" bit of the part you changed does help, my only other suggestion is to remove the part about SS from the deck, and leave only the SS from the Graveyard. Link to comment Share on other sites More sharing options...
Force_Flex Posted November 17, 2009 Author Report Share Posted November 17, 2009 card is extremely OP card has an easy swarm/abuse effect' date=' when a monster is summoned it gains a counter, but the drawback is you have to remove counters....some OCG errorslike every time = each timecard = monster (well the way your using it)you didnt put the max amount of countersNOOOOOOOOO to the last effect, without it it's already OP, with its swarm effect you won't every be able to attack it!!! NOTE: if you do use the last effect it goes like this (While you control another face-up monster, your opponent cannot designate this card as an attack target)[/quote']Thanks for pointing the card/monster thing. I've been confused on that for a while. I didn't know there had to be a max.Thanks for pointing the card/monster thing. I've been confused on that for a while. I didn't know there had to be a max. Link to comment Share on other sites More sharing options...
Force_Flex Posted November 17, 2009 Author Report Share Posted November 17, 2009 .... Deck is capital why did you change that?don't put the (max 5) for everything' date=' just for the first time it's introducedif i were you i'd change the counter effect to Once per turn you can remove any amount of Mana Counters to take control of 1 face-up monster, with a Level equal to the amount of Mana Counters removed, until the End Phase. (that way you can't abuse its Summoning effect, plus hes called the mad witch) 7.5/10 nice pic[/quote'][align=center].... Deck is capital why did you change that?I changed it O.o?don't put the (max 5) for everything, just for the first time it's introduceddidn't know that...if i were you i'd change the counter effect to Once per turn you can remove any amount of Mana Counters to take control of 1 face-up monster, with a Level equal to the amount of Mana Counters removed, until the End Phase. (that way you can't abuse its Summoning effect, plus hes called the mad witch)Read the intro and you'll get why.[/align] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 17, 2009 Report Share Posted November 17, 2009 the OCG looks fine the way it is now the effects while neat DO require drawbacks to better balance it though 8/10 Link to comment Share on other sites More sharing options...
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