Jump to content

LOCK-Thanks All


Master White

Recommended Posts

Don't rate this on the bad OCGSP and Pics, some may not have bad pics and stuff, but plse rate on the general idea and OCG. Thanks for all who rates. Some may have the same pic, that I didn't realize about and will change later.

 

Also, some of you may have seen some of this cards before, and that is what I have intended them for. This set.

 

56 cards/???

 

[spoiler=Rise of destruction Set-Part 1 out of 5]

 

[spoiler=traps]

1. 267894v.jpg

2. 267894e.jpg

3. 267894k.jpg

4. 267894e.jpg

5. 267894o.jpg

6. 267894oy.jpg

7. 267894ph.jpg

8. 267894mv.jpg

9. 267894qg.jpg

10. 267894pq.jpg

 

 

 

[spoiler=spells]

1. 267894z.jpg

2. 267894bw.jpg

3. 267894l.jpg

4. 267894t.jpg

5. 267894j.jpg

6. 267894jc.jpg

7. 267894.jpg

8. 267894j.jpg

9. 267894i.jpg

10 267894o.jpg

11. 267894o.jpg

12. 267894y.jpg

 

 

[spoiler=Monsters]

1. 267894p.jpg

2. 267894w.jpg

Destruction of All: Can only be summoned by the spell card, Lost Art of Destruction. This card can attack your opponents life points directly. If so, discard three cards from your hand. If this card is in defense position, destroy it. When this card is destroyed, return all cards on the field to the respective owners hand. While this card is in the graveyard, you can special summon it with it's effects negated and it in defense position and can not be changed. When destroyed in defense position, remove it from play.

3. 267894y.jpg

Destruction of death's effect: When normal,tribute, flip, or special summoned, it is changed to defense position. This card gains one death counter on it each time a monster is attacked. Sacrifice this card and the amt of death counters to special summon monsters from your deck to your field that is equal to the amt of death counters on it. This card is destroyed at the end of your fifth turn.

4. 267894.jpg

5. 267894g.jpg

6. 267894j.jpg

7. 267894y.jpg

8. 267894ho.jpg

9. 267894d.jpg

10. 267894l.jpg

11. 267894.jpg

12. 267894g.jpg

13. 267894b.jpg

14. 267894k.jpg

Rise of Destructional Hieracle-Nuesta This card cannot be Special Summoned except with "Neo Destruction". When this card is successfully summoned, this card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the halved ATK of this card for damage calculation. When this cards is changed to defense position by Neo Destruction, destroy all cards on your opponents side of the field.

15. 267894f.jpg

Rise of Destructional Hieracle-Quenesta This card cannot be Special Summoned except with "Neo Destruction". When this card is successfully summoned, this card can attack directly if there are monsters on the field and this turn only. This card cannot attack if there are no monsters on the field. Once per turn, you can send one card from your hand to destroy one spell or trap card on the field.

16. 267894h.jpg

Rise of Destructional Hieracle-Triunesta This card cannot be Special Summoned except with "Neo Destruction" and sending one Rise of Destructional Hieracle-Quenesta, or Rise of Destructional Hieracle-Nuesta from your side of the field to the graveyard. When summoned, this card can attack directly. If you inflicted battle damage to your opponent, your opponent sends one monster from their hand to the graveyard and you can special summon it at the end phase of this turn.

17. 267894b.jpg

18. 267894mz.jpg

19. 267894q.jpg

Rise of Destructional Feiracle-Rykakie Clan This card cannot be special summoned from the graveyard. This card can't be special summoned except by removing from play "Rise of destructional Feiracle-Clyterria Clan" on your side of the field and one tuner monster on your opponents side of the field. Once per turn, you can activate this cards effect by decreasing this cards defense in multiple(s) of 1000. Special summon one monster from either players graveyard with the atk equal to or lower than the amt you decrease this cards defense by.

 

 

[spoiler=vanillas]

1. 267894.jpg

 

2. 267894.jpg

 

3. 267894.jpg

 

4. 267894jz.jpg

 

5. 267894u.jpg

 

6. 267894uy.jpg

 

7. 267894.jpg

 

8. 267894q.jpg

 

9. 267894l.jpg

 

10. 267894.jpg

 

 

 

 

[spoiler=Contact Ritual Cards]

 

1. 267894n.jpg

^^

Remove from play 4 monster cards with Destruction in their card name to ritual summon this card. When successfully ritual summoned, destroy this card and special summon five monsters in the graveyard or remove from play pile to your side of the field. Their effects can be activated and they don't have to be destroyed or changed to defense position if that is in their effect.

2. 267894.jpg

^^

Remove from play 4 monster cards with Destruction in their card name to ritual summon this card. When successfully ritual summoned, draw 10 cards. Discard one card in your hand for every monster on your opponents side of the field during the end phase of the turn this card was ritual summoned.

3. 267894v.jpg

 

^^

Remove from play 4 monster cards with Destruction in their card name to ritual summon this card. When successfully ritual summoned, destroy this card and special summon five monsters in the graveyard or remove from play pile to your side of the field. Their effects can be activated and they don't have to be destroyed or changed to defense position if that is in their effect.

 

 

 

[spoiler=fusion monsters]

1. 267894a.jpg

 

 

[spoiler=Rarity Cards]

[spoiler=Ghost Rare Cards]

1.ghostrarez.jpg

This card cannot be Normal Summoned or set. This card can only be Special Summoned while "Toon World" is on your side of the field.This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

-Tribute one psychic type monster you control to gain 1000 life points.

When "Toon World" on the field is destroyed, this card is also destroyed and you can special summon one psychic type monster from your graveyard or your extra deck.

2.2ndghostrare.jpg

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. Once per turn, you can special summon one spirit or toon monster from your graveyard. While this card is face up on the field, you can pay 300 life points to increase the atk of all toon and spirit monsters on the field by 200. When "Toon World" on the field is destroyed, this card is also destroyed and you can special summon one monster from your hand that is lv 4 or lower.

 

 

[spoiler=Rainbow Secret Rare Card]

Something special I was going to try out.

1.95723615.jpg

This cards level is treated as an 20 star monster. Send four cards from your hand to the graveyard to normal summon this card. This card can be sent from your deck to the graveyard to special summon an dragon or spell-caster type monster ignoring its summoning conditions. When this cards effect is activated, remove from play all warrior type monsters on the field and in both players deck. When this card is removed or destroyed, you can special summon either one dark or light monster that is level six or higher.

 

 

 

 

 

Link to comment
Share on other sites

  • 3 weeks later...

You Liked the rainbow rare...???... Anyhow, I knew that but in the post above I told people not to rate due to bad pics, but your an acceptance.

 

Thank you about the shop idea, I might rather go into an already existing shop instaed of creating a shop that could become a hassle. In the future, I might set up a small shop.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...