demopoulaki Posted November 17, 2009 Report Share Posted November 17, 2009 EffectDuring each of your standby phase you must discard one card from your hand to keep this card on the field. If you do not it is sent to the graveyard. This cards effect changes depending on the attribute of the monster it is equipped to.WATER: Decrease the equipped monsters ATK by 500. It can attack your opponents life points directly. EARTH: Increase the equipped monsters DEF by 1000.DARK: When the equipped monster battles an opponents monster and loses, automatically destroy that monster.LIGHT: The equipped monster cannot be destroyed by battle.FIRE: When the equipped monster destroys a monster your opponent controls, deal 500 damage to the owners life points.WIND: When the equipped monster battles a defense position monster and its ATK is higher than the DEF of that monster, inflict the difference as Battle Damage to your opponents life points.If the equipped monster has more than one attribute it gains the effects stated for each of its attributes. I know, it's a really long effect, but bare with me. Please tell me my OCG errors. Link to comment Share on other sites More sharing options...
ThaJuceman Posted November 17, 2009 Report Share Posted November 17, 2009 The pictures could be better. They're juz aight. Nothin really special. I would suggest changing the effect of "Elemental Mage". That just wont work.& the second card just has toooo tooo many effects. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 17, 2009 Report Share Posted November 17, 2009 elemental mage's effect is WAY too powerful you didn't even give it a drawback, so if the card was real, it'd be banned immediately 7/10 Link to comment Share on other sites More sharing options...
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