Zemener Azon Posted November 17, 2009 Report Share Posted November 17, 2009 The first effect of this card is referring to Magic the Gathering. "Walls can't attack", haha. Since the card can attack a number of times that it has attacked, that means it can't attack because it hasn't attacked. Link to comment Share on other sites More sharing options...
Stoopid1 Posted November 17, 2009 Report Share Posted November 17, 2009 I understand your MTG reference. But in this game, it would officially go something like this... (I think, it's kinda tricky) This card cannot attack. Destroy this card during the 2nd End Phase after it has been Summoned or flipped face-up. Note: If it's flipped over as a result of a card effect or by being attacked, it's second effect isn't activated, therefor it would not destroy itself, so I added the "or flipped face-up" part myself to prevent this loop-hole. If it has the effect that I wrote, I'd say it's actually fair, despite having way too much DEF for a 4 star. That's cuz if your opponent attacks it, their turn will make End Phase 1, so it will die at the end of your turn. If you summon it during your turn, which ya probly wouldn't do, it dies at the end of your opponent's turn. So in the end, you have to sacrifice it immediately or else you will lose it. Link to comment Share on other sites More sharing options...
Zemener Azon Posted November 18, 2009 Author Report Share Posted November 18, 2009 You can get around Crater Walls attacking glitch by giving it a forbidden chalice or activating Skill Drain. You would need to boost its attack so it can attack something, but after that, the attacks will begin to add up. In the case of Skill Drain, you won't get the extra attacks until Skill Drain is destroyed. Link to comment Share on other sites More sharing options...
Mindscatter Posted November 18, 2009 Report Share Posted November 18, 2009 you mean, first he attacks once, then once again, then 2 times, then 4 times, then 8 times, then 16 times?????? Overpowered as hell, even if it needs spell support to increase it's attack. Link to comment Share on other sites More sharing options...
Zemener Azon Posted November 18, 2009 Author Report Share Posted November 18, 2009 Nah it isn't like that. But say you activate Skill Drain so that its effect is negated. It will then be able to attack. It attacks once, and then you can use a counter to know how many times it has attacked. At this point, it will be able to attack once even if Skill Drain is removed. The next turn he will be able to attack one time, but then his attack count becomes two, so the next turn he can attack 3 times. However, if Skill Drain is still on the field, it will only be able to attack once. So the number of attacks it can perform are the number of times it has attacked. It's not going to double each time, just add one. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.