Dragon™ Posted November 18, 2009 Report Share Posted November 18, 2009 [align=center]Hello... Hello...Death Slash is back with bigger and bader cards that will lead you to victory.I once made a set called, "Death Slash Ultimate", so I made a return-set. Union Slashers are monsters that depend on each other for support. Death Slashers depend on Tributing each other for support. New cards coming soon.Neutral Slashers Coming soon after Death Slashers are done. Alright, onward with the cards. [spoiler=EN001 - Paladin-Ridden Cyber Dragon]-Lore-This card cannot be Normal Summoned. This card can only be Special Summon by Discarding 1 Warrior-Type monster and one Dragon-Type monster. If this card is Summoned, select 1 card in your opponent's Fusion Deck. Summon the selected card in face-up Attack Position on your side of the field. If there are no cards in your opponent's Fusion Deck, decrease your opponent's Life Points by 500 for each Spell & Trap Card on your opponent's side of the field. [spoiler=EN002 - Robot Proton]-Lore-This card cannot be Summoned by the effect(s) of a monster, Spell, or Trap Card. When this card is Normal Summoned, it is Set on your opponent's side of the field. Once per turn, during your opponent's Draw Phase, they Draw 2 cards instead of 1. Tribute 1 monster to gain Life Points equal to the combined total of the ATK of the cards Drawn by your opponent. [spoiler=EN003 - Automaton Slicer]-Lore-This card cannot be Summoned if there are no face-up Spell or Trap cards on your side of the field. When this card is Summoned, your opponent's Life Points are decreased by 600x for each face-down Spell or Trap card on your and your opponent's side of the field. [spoiler=EN004 - Golem Thief]-Lore-This card cannot be Summoned if there are not 3 or more face-up EARTH monsters on your side of the field. During your Main Phase 1, Tribute 3 EARTH monsters to destroy all face-up monsters on your opponent's side of the field. This card cannot be destroyed by a Rock-type or EARTH monster. [spoiler=EN005 - Morningstar Crusader] [spoiler=EN006 - Gharak Wyvern]-Lore-This card cannot be destroyed by the effect of a Spell or Trap Card. When this card is Summoned, all Ritual, Fusion, and Synchro Summoned monsters are removed from play. During your Main Phase 1, if your opponent has 3 or more face-up cards, Special Summon 2 Dragon-type monsters from your Hand, Graveyard, or Deck. All damage inflicted directly by Dragon-type monsters is increased by x400 for each Fusion, Ritual, or Synchro monster in your or your opponent's Deck, Hand, or Graveyard. [spoiler=EN007 - Photo Ninja]-Lore-As long as "Toon World" is face-up on your side of the field and there are 1 or more other Toon monsters on your side of the field, this card cannot attack your opponent directly or change its Battle Position. During your and your opponent's Main Phase 1, roll an 8-sided Die. If the result is 2, 4, 6, or 8, all cards on your opponent's side of the field cannot attack or change their Battle Position. If the result is 1, 3, 5, or 7, this effect cannot be used for 3 turns. [spoiler=EN008 - Toxic Destruptor]-Lore-This card cannot be Summoned if there are any other Machine-type monsters on your side of the field. Pay 1200 Life Points to make both players unable to Draw or attack for 7 turns. During your Battle Phase and Draw Phase, both players lose Life Points equal to x100 for each Spell or Trap Card in their Hand and Graveyard for 7 turns. [spoiler=EN009 - Dark Flame]-Lore-Remove from play 10 monsters in your Graveyard and Tribute 1 FIRE monster to activate the following effect: This card cannot be destroyed for a number of turns equal to the number of removed from play monsters on your and your opponent's side of the field. Each turn, during your Main Phase 1, this card gains 200 ATK and DEF. [spoiler=EN010 - Wrong Way]-Lore-The effect of this card can only be activated if you have 4000 or less Life Points and 25 cards left in your Deck. If this card is destroyed, your Life Points become 4000 and you have to send 15 cards from your Deck to the Graveyard. Increase your Life Points to 8000 and all cards in your Graveyard or that have been removed from play are placed in your Deck.This card is destroyed if the following effect's requirements are not met: As long as this card remains face-up on the field, each turn, during your Main Phase 1, decrease your Life Points by 500, send the top card in your Deck to the Graveyard, and Tribute 1 face-up monster on your side of the field. [spoiler=EN011 - Takeoff]-Lore-When the effect of this card is activated, all monsters are placed in their respective owner's Spell & Trap Card Zone. For 10 turns, neither player can attack and your opponent cannot Draw. If the requirements of the following effects are not met, this card is destroyed: Each turn, during your Main Phase 1, increase your Life Points by 700 and you must send 1 Spell or Trap Card to the Graveyard. [spoiler=EN012 - Union Slasher Drakkön]-Lore-Pay 1000 Life Points to flip all face-down Defense Position monsters on your opponent's side of the field to face-up Attack Position. This card gains 400 ATK and DEF for each "Union Slasher" monster on your side of the field. [spoiler=EN013 - Union Slasher Rakkö]-Lore-This card is also treated as a Warrior-type monster. As long as this card remains face-up on your side of the field, all Fiend-type monster card excluding this card cannot be targeted by a Spell, Trap, or monster Card. [spoiler=EN014 - Union Slasher Delta Team]-Lore-1 "Union Slasher" monster + 1 or more Tuner-type monstersThis card's ATK and DEF is equal to the number of "Union Slasher" monsters you Tributed to Synchro Summon this card x800. Once per turn, during your Main Phase 1, Tribute 1 face-up monster on your side of the field and pay 900 Life Points to increase the ATK and DEF of this card by 900. [spoiler=EN015 - Union Slasher Captain Zerk]-Lore-As long as this card remains face-up on your side of the field, face-down Defense Position and Defense Position monsters can attack without being in Attack Postion. If this card is on your side of the field during your Main Phase 1, you must pay 900 Life Points. This card gains 300 ATK for each "Union Slasher" monster on your side of the field. [spoiler=EN016 - Union Slasher Dakk'Rell]-Lore-This card is also treated as a Fiend-type monster. Once per turn, during your Draw Phase, pay 1000 Life Points to Draw 1 more card for each face-up "Union Slasher" monster on your side of the field. [spoiler=EN017 - Union Slasher Cannan]-Lore-This card cannot attack your opponent directly if there are no other "Union Slasher" monsters on your side of the field. Once per turn, during your Main Phase 1, send 1 Spell or Trap card from your hand to the Graveyard to gain 300 Life Points. All "Union Slasher" monsters excluding this card cannot attack or change their Battle Position. [spoiler=EN018 - Death Slasher Yuruk]-Lore-This card is also treated as a Warrior-type monster. Once per turn, during your Main Phase 1, Tribute 1 "Death Slasher" monster to add 1 Spell or Trap Card from your Deck to your hand. If the following effects are applied, you must Tribute 1 "Death Slasher" monster from your side of the field as long as the effects are active: If there is a "Union Slasher" monster on your side of the field, this card is treated as an Equip Spell Card. During your Main Phase 1, select 1 card on your opponent's side of the field and equip this card to it. The selected card cannot attack or change its Battle Position. [spoiler=EN019 - Death Slasher Klimus]-Lore-Once per turn, during your Main Phase 2, pay 600 Life Points to search your Deck for a "Death Slasher" monster and remove it from play. The selected card is then Special Summoned to your opponent's side of the field, and cannot attack or change its Battle Position. As long as the selected card is face-up on your opponent's side of the field, that card and this card gain 700 ATK and DEF each turn during your Main Phase 2. [spoiler=EN020 - Death Slasher Xassr]-Lore-Remove from play 1 "Death Slasher" monster from your side of the field to roll a six-sided Die. If the result is even, place 1 Slash Counter on 1 monster on your opponent's side of the field. If the result is odd, decrease your Life Points by 600 and remove from play all monster, Spell, and Trap cards in your Graveyard. The respective owner of a card with a Slash Counter on it cannot return cards from their Graveyard to their hand or side of the field and must pay 200 Life Points during their Main Phase 1. As said, more cards will be added soon. I'd appreciate constructive critisism and ratings.BTW, I know LIMITED EDITION cards need Gold Stickers. I already put them. But, they're in a different thread and I don't think it's that necesarry just for a little sticker.[/align] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 18, 2009 Report Share Posted November 18, 2009 ah, an animated card, haven't seen those for a while none of the pictures look overused, all of the OCG looks fine the way they are, so no need for corrections there none of the effects look OPed, so this set gets 9.9/10 Link to comment Share on other sites More sharing options...
Dragon™ Posted November 18, 2009 Author Report Share Posted November 18, 2009 Wow thanks! Also, 24-hour bump. Link to comment Share on other sites More sharing options...
Dragon™ Posted November 19, 2009 Author Report Share Posted November 19, 2009 12-hour & on 2nd page bump Is someone gonna comment or not? Link to comment Share on other sites More sharing options...
Dragon™ Posted November 20, 2009 Author Report Share Posted November 20, 2009 24-hour bump This is really getting on my nerves!! Link to comment Share on other sites More sharing options...
robkill13 Posted November 20, 2009 Report Share Posted November 20, 2009 cool cards my ninja. id say 9/10 because i cant see any issues in the cards. Link to comment Share on other sites More sharing options...
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