Lightning Bagon Posted November 19, 2009 Report Share Posted November 19, 2009 IMG credit: Wanderley & Leo 2 or more "Winged Arrow" monstersOnce per turn roll a die if 1-2 This card gains 300 ATK. 3-4 This card gains 500 DEF. 5-6 This card cannot attack or be attacked. When this card is Fusion Summoned, flip a coin. --If heads, you lose 500 Life Points. --If tails, your opponent loses 600 Life Points. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 19, 2009 Report Share Posted November 19, 2009 I think you misspelled Harpie also it is Winged Beast, not Winged-Beast for type Dark Knight's effect is OPed, you need to give it a drawback Sevi and Harpie's effects are balanced, but both of them are bland, so you should add more effects to each 7/10 Link to comment Share on other sites More sharing options...
Lightning Bagon Posted November 20, 2009 Author Report Share Posted November 20, 2009 This is the only effects there getting and I perposly mispelled it Link to comment Share on other sites More sharing options...
Chex Posted November 20, 2009 Report Share Posted November 20, 2009 Ok well first of all fix your OCG in each card. Your Winged Arrow Dark Knight's effect should state that it ONLY destroys face-up Spell Cards otherwise that means it would also wipe out face down spell cards also and that is cheap. Their effects are ok. Overall, just fix your OCG and more clearly state what your Winged Arrow Dark Knight's effect is targeting (face down spell cards or face up spell cards). 7/10 Link to comment Share on other sites More sharing options...
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