Squirtle Squirtle Posted November 21, 2009 Report Share Posted November 21, 2009 Gadget Opposites 18 Monsters2 Tragoedia2 Red Gadget2 Green Gadget2 Yellow Gadget3 Mist Valley Soldier2 GK Spy1 GK Guard2 Deep Sea Diva1 Spirit Reaper1 Sangan 11 Spells3 Book of Moon2 Fissure2 Forbidden Chalice1 Pot of Avarice1 Smashing Ground1 Heavy Storm1 Brain Control 11 Traps2 Ultimate Offering2 Bottomless Trap Hole2 Threatening Roar1 Trap Hole1 Divine Wrath1 Solemn Judgment1 Torrential Tribute1 Call of the Haunted Link to comment Share on other sites More sharing options...
BehindTheMask Posted November 21, 2009 Report Share Posted November 21, 2009 Make room for TRAP HOLE Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 21, 2009 Author Report Share Posted November 21, 2009 i did it Link to comment Share on other sites More sharing options...
BehindTheMask Posted November 21, 2009 Report Share Posted November 21, 2009 The Thread name reminds me of Captian Planet. WE'RE THE GADGETEERS, YOU CAN BE ONE TOO+1ING IS THE THING WE DOLOSING ADVANTAGE, IS NOT THE WAYHERE'S WHAT CAPTAIN TRAGOEDIA, HAS TO SAY: SYNCHRO SUMMONING IS YOURS! Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 21, 2009 Author Report Share Posted November 21, 2009 Sorry, forgot to add Trago last night. -2 DDWL+2 Tragoedia People seriously need to stop playing antimeta gadget builds. Link to comment Share on other sites More sharing options...
Otakon Posted November 21, 2009 Report Share Posted November 21, 2009 How about Summoner Monk?Searches Gadgets and has the standard Synchro tech.You might even add Limiter Removal.Also, 1 Trap Hole seems kinda random, maybe you should add one more. Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 21, 2009 Author Report Share Posted November 21, 2009 I'm not too focused on having a field full of Gadgets as much as I am a field full of synchros. And Trap Hole is really only good at 1 because it replaces the third BTH and it kills LS and BW. Link to comment Share on other sites More sharing options...
Purple Ninja Posted November 21, 2009 Report Share Posted November 21, 2009 still Summoners Monk + Mist Valley Soldier = Stardust Dragon so if you can fit it in here somewhere you should maybe -1 Spirit Reaper +1 Summoners Monk? Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 21, 2009 Author Report Share Posted November 21, 2009 You're terrible; Spirit Reaper is godly this format. I have enough self-generating level 4s (gadgets, spies, trag) to really care about a limited monster with sheet stats that costs me a Spell card. Link to comment Share on other sites More sharing options...
Otakon Posted November 21, 2009 Report Share Posted November 21, 2009 Try to look at it like this:Summoner Monk = instant synchro(trading a spell card for a Stardust/Colossal seems like a good deal); it can add a Gadget to your hand in case you have none at all; you can use it to summon GK Spy and use BoM on it...practically a multi-use card however, you don't seem to have enough space for it.The only cards that could be replaced with him are Divine Wrath, Threatening Roar, Trap Hole and 1 Ultimate Offering.I'm not saying you HAVE TO add it, your choice. Link to comment Share on other sites More sharing options...
Purple Ninja Posted November 21, 2009 Report Share Posted November 21, 2009 @ SquirtleSquirtle lol well you're terrible as well i hope you have a good life judging the ability of people from one comment about a deck which is average at best, and a comment which was based upon ONE PERSON'S OPINION Opinion is defined as: a personal belief or judgment that is not founded on proof or certainty so that means that i did not believe, and i did not have proof that Spirit reaper was worth it in here, so i decided that running another card would be better instead you must have a really happy life calling people terrible over a childrens card game Martin Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 21, 2009 Author Report Share Posted November 21, 2009 Try to look at it like this:Summoner Monk = instant synchro(trading a spell card for a Stardust/Colossal seems like a good deal); it can add a Gadget to your hand in case you have none at all; you can use it to summon GK Spy and use BoM on it...practically a multi-use card however' date=' you don't seem to have enough space for it.The only cards that could be replaced with him are Divine Wrath, Threatening Roar, Trap Hole and 1 Ultimate Offering.I'm not saying you HAVE TO add it, your choice.[/quote'] All of the cards you suggested to take out are stupid; ESPECIALLY Ultimate Offering, as it is like a major focus of the deck. Try to look at it like this:I have little space for Monk and he's hardly viable this format. @ SquirtleSquirtle lol well you're terrible as well i hope you have a good life judging the ability of people from one comment about a deck which is average at best' date=' and a comment which was based upon ONE PERSON'S OPINION Opinion is defined as: a personal belief or judgment that is not founded on proof or certainty so that means that i did not believe, and i did not have proof that Spirit reaper was worth it in here, so i decided that running another card would be better instead you must have a really happy life calling people terrible over a childrens card game Martin[/quote'] you must be really upset to have to try to prove yourself to someone you don't even know Stephen Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted November 21, 2009 Report Share Posted November 21, 2009 Diva is an interesting choice. I haven't tried her yet.3x MSV is too much. Try to use tuners that generate advantage.Try Airbellum.Where is Gale?Don't play CotH. It's horrible. Especially in Gadgets.You should play at least 2 Oppressions even in the synchro version. You can side them if you don't want them in the main. Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 21, 2009 Author Report Share Posted November 21, 2009 Diva is an interesting choice. I haven't tried her yet.3x MSV is too much. Try to use tuners that generate advantage.Try Airbellum.Where is Gale?Don't play CotH. It's horrible. Especially in Gadgets.You should play at least 2 Oppressions even in the synchro version. You can side them if you don't want them in the main. Diva is pro when you can easily get 2 Level 4s on the field.That's what this deck excels at -1 MVS +1 Gale? What to add in place of CotH? Obv. I'm already siding oppressions >_> Link to comment Share on other sites More sharing options...
Otakon Posted November 21, 2009 Report Share Posted November 21, 2009 Pretty much every card is useful in your build so no matter what I named it would be stupid.Summoner Monk is useful, but not necessary.I end it at that. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted November 21, 2009 Report Share Posted November 21, 2009 Diva is an interesting choice. I haven't tried her yet.3x MSV is too much. Try to use tuners that generate advantage.Try Airbellum.Where is Gale?Don't play CotH. It's horrible. Especially in Gadgets.You should play at least 2 Oppressions even in the synchro version. You can side them if you don't want them in the main. Diva is pro when you can easily get 2 Level 4s on the field.That's what this deck excels at -1 MVS +1 Gale? That's good What to add in place of CotH? Trap Hole or Mirror Force Obv. I'm already siding oppressions >_> Well you haven't posted a side deck so didn't know :D Edit: Summoner Monk is bad here. Don't suggest it :S Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 21, 2009 Author Report Share Posted November 21, 2009 Diva is an interesting choice. I haven't tried her yet.3x MSV is too much. Try to use tuners that generate advantage.Try Airbellum.Where is Gale?Don't play CotH. It's horrible. Especially in Gadgets.You should play at least 2 Oppressions even in the synchro version. You can side them if you don't want them in the main. Diva is pro when you can easily get 2 Level 4s on the field.That's what this deck excels at -1 MVS +1 Gale? That's good What to add in place of CotH? Trap Hole or Mirror Force Obv. I'm already siding oppressions >_> Well you haven't posted a side deck so didn't know :D Edit: Summoner Monk is bad here. Don't suggest it :S why the other tarp? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted November 21, 2009 Report Share Posted November 21, 2009 1 looks too random :D Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted November 21, 2009 Report Share Posted November 21, 2009 Needs monk, and vortex. Link to comment Share on other sites More sharing options...
The Crimson King Posted November 21, 2009 Report Share Posted November 21, 2009 How does Diva work in this deck? Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 22, 2009 Author Report Share Posted November 22, 2009 820: stop being bad Crimson: great, actually. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted November 22, 2009 Report Share Posted November 22, 2009 Good. Don't run the suggestions. It really dosen't matter to me."Stop being bad." Hmph. N00b. Link to comment Share on other sites More sharing options...
Squirtle Squirtle Posted November 23, 2009 Author Report Share Posted November 23, 2009 hey buuuuump Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.