ayy lmao Posted November 21, 2009 Report Share Posted November 21, 2009 [align=center] This is the start of a new set, the Time Conqerors.Time Conqueror cards involve offering cards summoning a couple turns into the future by some effects.Others involve having a cetain amount of cards on the field, or in your hand to summon.Enjoy. Phaila, Time Sorcerer[spoiler=Lore]If your opponent has 5 face down Spell or Trap Cards on their side of the field, you can Special Summon this card from your hand. If this card is Special Summoned from your hand select 1 LIGHT monster with an ATK of 1500 or less and add it to your hand. If this card is Tribute Summoned discard 2 cards, if you can't, send 2 cards from the top of your Deck to the Graveyard instead. During your Draw Phase, you can Draw 1 additional card. Pic Credit: Father Wolfs Old Images Thread Phonos, Time Emperor[spoiler=Lore]This card can not be Tribute Summoned or Set.This card can not be Special Summoned except by offering half your Life Points.Once you have offered half Special Summon this card 3 turns into the future.This cards effect cannot be negated.During the Battle Phase when this card attacks Trap Cards can not be activated. Pic Credit: Father Wolfs Old Images Thread Kratos, Time Knight[spoiler=Lore]When this card is destroyed, it gains one of the following effects:If this card was destroyed as a result of battle, Special Summon one LIGHT attribute monster with 1500 ATK or less form your Deck, Graveyard or hand.If this card was destroyed by a Spell or Trap Card, Draw two cards and remove from play one 5 star monster or less from your opponents Graveyard or Deck. Pic Credit: Father Wolfs Old Image Thread Still more to come.[/align] Link to comment Share on other sites More sharing options...
The0 Posted November 21, 2009 Report Share Posted November 21, 2009 Very good 8/10 Link to comment Share on other sites More sharing options...
ayy lmao Posted November 21, 2009 Author Report Share Posted November 21, 2009 Very good 8/10 Thanks. Link to comment Share on other sites More sharing options...
-DOOM Posted November 21, 2009 Report Share Posted November 21, 2009 [spoiler= OCG Correction]If your opponent has 5 face down Spell or Trap Cards on their side of the field, you can Special Summoned this card from your hand. If this card is Special Summoned from your hand select 1 LIGHT monster with an ATK of 1500 or less and add it to your hand. If this card is Tribute Summoned discard 2 cards, if you can't, send 2 cards from the top of your Deck to the Graveyard instead. During your Draw Phase, you can Draw 1 additional card. This card can not be Normal Summoned or Set.This card cannot be Special Summoned except by paying half your Life Points. [ i don't understand this part.... what do you mean? Once you have offered half Special Summon this card 3 turns into the future]. This cards effect cannot be negated. If this card attacks, your opponent cannot activate any Trap Cards until the end of the Damage Step. When this card is destroyed, select and activate the appropriate effect:If this card was destroyed by battle, Special Summon 1 LIGHT monster with an ATK of 1500 or less from your Deck, hand or Graveyard.If this card was destroyed by the effect of a Spell or Trap Card, draw 2 cards and remove from play 1 Level 5 or lower monster from your opponents Deck or Graveyard. i like the effects and pics, but not the many OCG errors^^. Rate: 8/10 Link to comment Share on other sites More sharing options...
ayy lmao Posted November 21, 2009 Author Report Share Posted November 21, 2009 First OCG correction you posted: Your first part isn't exactly correct, it doesn't sound right and is inappropriate.Second part is a no no, I have played the Yu-Gi-Oh games and it says search your deck.Third part I am willing to agree with you.Fourth part, fine. Second OCG Correction:First part, I was strugling because you don't exactly normal summon a 10 star monster, do you? Second part, if you have read the intro paragraph you should know.Third, lol, not the damage step, when it attacks the monster, so you could activate a Trap Card that stops you from losing LP in the Damage Step. Third OCG Correction:First part, in Tag Force 3 it says you can activate one of the following effects. Anyway, Thanks. Link to comment Share on other sites More sharing options...
-DOOM Posted November 21, 2009 Report Share Posted November 21, 2009 First OCG correction you posted: Your first part isn't exactly correct' date=' it doesn't sound right and is inappropriate[b']But what is a Special Summon without tributes??either Special summoned or Tribute Summoned[/b].Second part is a no no, I have played the Yu-Gi-Oh games and it says search your deck It says "Select" look here: http://yugioh.wikia.com/wiki/Card_Errata:Sangan.Third part I am willing to agree with you.Fourth part, fine. Second OCG Correction:First part, I was strugling because you don't exactly normal summon a 10 star monster, do you? Second part, if you have read the intro paragraph you should knowI can't understand what happens, what is three turns in the future???.Third, lol, not the damage step, when it attacks the monster, so you could activate a Trap Card that stops you from losing LP in the Damage Step.I thought you meant a effect like Ancient Gear Golem: http://yugioh.wikia.com/wiki/Ancient_gear_golem Third OCG Correction:First part, in Tag Force 3 it says you can activate one of the following effects. I wasn't sure myself, because there is no card that has a similiar effect..... Anyway, Thanks. Link to comment Share on other sites More sharing options...
ayy lmao Posted November 21, 2009 Author Report Share Posted November 21, 2009 Second one, the card isn't summoned straight away, it's summoned three turns into the future which means it's summoned on your opponents turn. Link to comment Share on other sites More sharing options...
-DOOM Posted November 21, 2009 Report Share Posted November 21, 2009 So the card is summoned in the third Main Phase after half of the Life Points were paid? i think get it now^^ Link to comment Share on other sites More sharing options...
ayy lmao Posted November 21, 2009 Author Report Share Posted November 21, 2009 So you've took your turn, it doesn't count as a turn when you've payed the life points, then your opponents, theres 1, then yours, theres 2, then your opponents, there 3. Link to comment Share on other sites More sharing options...
Baltoli Posted November 21, 2009 Report Share Posted November 21, 2009 That's quite an interesting idea, and once you've changed the OCG all should be well. Link to comment Share on other sites More sharing options...
ayy lmao Posted November 21, 2009 Author Report Share Posted November 21, 2009 I have changed them. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 21, 2009 Report Share Posted November 21, 2009 Kratos' spell/trap effect is a bit OPed, the draw power AND removing your opponent's monster, you should give it a drawback for it, since you didn't even say it had to be destroyed via your opponent's spell/trap effect other than that, the rest of the effects look just fine 8.3/10 Link to comment Share on other sites More sharing options...
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