Tortoise Kyle Posted November 21, 2009 Report Share Posted November 21, 2009 [align=center]Definently my best cards yet.Rate and all that shiz. [spoiler=Monsters][spoiler=Great Sandstorm Swordsmaster]"Sandstorm Sorcerer" + 2 or more "Sandstorm" monsters.When this card is Fusion Sumoned, flip a coin for every monster used for this card's Fusion Summon. Destroy a number of cards your opponent controls equal to the number of tails. When this card inflicts Battle Damage to your opponent, send the top card of your opponents Deck to the Graveyard. If it is a monster, inflict Damage equal to that monsters original DEF to both players. If either players Life Points would become zero because of this effect, you can remove from play 2 cards in your Graveyard to increase both players Life Points by the same amount instead. [spoiler=Sandstorm Hunter]When it was born, it was swept away from its family because of a great sandstorm. It survives by digging through the sand for small prey, but it will eat almost anything. When it feels threatened, it can bury itself in the sand and thus is very hard to find. [spoiler=Sandstorm Tortoise]This card cannot be Normal Summoned or Set. This card can only be Secial Summoned by Tributing 1 monster you control with "Sandstorm" in its name. When this card is Special Summoned, you can discard 1 card to add 1 monster with "Sandstorm" in its name from your Deck to your hand. When this card inflicts Battle Damage to your opponents Life Points, you can send 1 random card from your opponents hand to their Graveyard. [spoiler=Sandstorm Spirit]This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card attacks, you can negate the attack to draw 2 cards. [spoiler=Sandstorm Scorpion]Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a "Sandstorm" monster you control as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, if the equiped monster inflicts Battle Damage to your opponents Life Points, you can remove 1 monster in your opponent's Graveyard from play. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) [spoiler=Sandstorm Sorcerer]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:● Each time this card inflicts Battle Damage to your opponents Life Points, place 1 Sandstorm Counter on a monster you control. Increase the ATK of all monsters you control by 200 for each Sandstorm Counter on them. By removing 2 Sandstorm Counters from anywhere on the field, destroy 1 card your opponent controls. [spoiler=Sandstorm Rodent]This mouse searches for food at night with the light equiped to its tail. During the day it hides from preadators within its sandy hole. [spoiler=Virtual Sandstorm Knight]1 EARTH Tuner + 1 or more non Tuner monsters.When this card is Summoned, increase its ATK by 200 for each "Sandstorm" monster in your Graveyard. Destroy this card at the end of the Damage Step if it is attacked by a Level 2 or lower monster. When this card inflicts Batte Damage to your opponent, send the top card of both players Deck to the Graveyard. [spoiler=Sandstorm Gila]This monster can only be Ritual Summoned with the Ritual Spell Card, "Sandstorm Summoning". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. If this card would be destroyed by Battle, you can Tribute 1 other "Sandstorm" monster you control to destroy the monster that attacked this card instead. [spoiler=Spells][spoiler=Endless Desert]When this card is activated, and during both players End Phases, change the Battle Positions of all monsters to Face-up defence position. Each time a monsters Battle Position is changed because of this effect, place 1 Sand Counter on this card. Increase the DEF of all "Sandstorm" monsters you control by 100 for each Sand Counter on this card. [spoiler=Sweeping Sandstorm]This card can only be activated while your opponent controls 2 or more mosters while "Endless Desert" is face-up on the field. During each of your opponents End Phases, select 1 card they control and return it to their hand. Destroy this card when "Endless Desert" is removed from the field. [spoiler=Desert Mirage]Select 1 EARTH monster you control. During your opponents next turn, the monster they control with the lowest ATK is changed to attack position and must attack the selected monster. After Damage calculation, destroy both monsters. [spoiler=Sand Cannon]This card can only be Equiped to a "Sandstorm" monster. Decrease the ATK of the equiped by 100 for each monster you control. When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When the monster equiped to this card is destroyed, you can remove from play 1 card from your Graveyard to add this card to your hand. [spoiler=Gila Summoning]This card is used to Ritual Summon "Sandstorm Gila". You must also offer monsters whose total Level Stars equal 6 or more from the field or your hand as a Tribute. [spoiler=Traps] [/align] Link to comment Share on other sites More sharing options...
Max Darkness Posted November 21, 2009 Report Share Posted November 21, 2009 You should treat "Scorpion Mech" as a "Sandstorm" monster, to bring it into line with the rest of the set. "Sandstorm Tortoise" should be a Rock/Beast dual-type. Nearly no OCG errors I could see and the ones I could were minor (capitalisation etc.) Also, make some Spells and Traps. 8.5/10 Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 21, 2009 Author Report Share Posted November 21, 2009 Already have some spells but I was too lazy to post them.Added more cards. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 21, 2009 Report Share Posted November 21, 2009 why isn't Scorpion Mech treated as a Sandstorm monster? Other than that I don't see anything else wrong with the set, so I give this 8.9/10 Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 21, 2009 Author Report Share Posted November 21, 2009 Because... I don't know.Fixed. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 21, 2009 Report Share Posted November 21, 2009 ok that makes it fit in better, I'll raise my rate to 9.3/10 now Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 22, 2009 Author Report Share Posted November 22, 2009 Thanks.bump Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 24, 2009 Author Report Share Posted November 24, 2009 Bump Link to comment Share on other sites More sharing options...
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