SebastiaanZ Posted November 22, 2009 Report Share Posted November 22, 2009 Okey this is the final thread I post here for today. These are the first versions of my cards I love so much to use in my fanfic. SEPNEW-086 Rampage Mecha-A4/0/2000/DARK/Machine-EffectEffect: Discard this card to negate Battledamage. When this card is send to the graveyard by his own effect, Special Summon it back onto your field. When your opponent activates a spellcard, you can Special Summon one “Rampage A-Token” (1/500/0/DARK/Machine). SEPNEW-087 Rampage Mecha-B4/0/2000/DARK/Machine-EffectEffect: Discard this card to negate Battledamage. When this card is send to the graveyard by his own effect, Special Summon it back onto your field. When your opponent activates a spellcard, you can Special Summon one “Rampage B-Token” (1/500/0/DARK/Machine). SEPNEW-088 Rampage Raptor-12/900/200/DARK/Machine-EffectEffect: You need to tribute two DARK-Attribute Machine-Type monsters to Special Summon this card. This card can attack your opponent directly. This card cannot be destroyed by spellcards or be destroyed as a result of battle. When this card is destroyed by a trapcard or removed from play, you can Special Summon “Rampage Raptor-2”. SEPNEW-090 Rampage Raptor-2Attrib: DarkType: Machine/EffectLevel: 4Atk: 1800Def: 400This card can only be Special Summoned through the effect of “Rampage Raptor-1”. When this card is Special Summoned, you can Special Summon up to 2 “Raptor-2 Token” (4/500/500/Dark/Machine). These Tokens can only be used for Tribute Summoning “Rampage Raptor” Monsters. SEPNEW-136 Rampage Raptor-3Attrib: DarkType: Machine/EffectLevel: 6Atk: 2300Def: 1600This card can only be Special Summoned by tributing 2 “Raptor-2 Token”`s and removing 1 DARK-attribute monster from play. This card can cut it`s ATK in half to attack directly. This card is unaffected by Spell Cards. When this card destroys a monster in battle, this card gains 1 Rampage-Counter. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card has 5 Rampage-Counters, you can tribute this monster to Special Summon “Rampage Raptor-4”. SEPNEW-148 Rampage Raptor-4Attrib: DarkType: Machine/EffectLevel: 8Atk: 3000Def: 2000This card can only be Special Summoned by the effect of “Rampage Raptor-3”. This card cannot be Special Summoned from the graveyard. This card cannot be destroyed by battle, only removed from play. Per turn this card gains 1 Rampage-Counter. You can tribute one monster on your side of the field to allow this monster to attack another time. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card has 7 Rampage-Counters, you can tribute this monster to Special Summon “Rampage Raptor-5”. SEPNEW-149 Rampage Raptor-5Attrib: DarkType: Machine/EffectLevel: 10Atk: 3650Def: 2700This card can only be Special Summoned by the effect of “Rampage Raptor-4” or by removing 3 DARK-Attribute Monsters from your graveyard from play. This card cannot be removed from play. When it is destroyed as a result of battle, Special Summon 1 “Rampage Clone-5” to the field. This card gains 1 Rampage-Counter per turn. Give up 1 Rampage-Counter to increase the ATK of 1 “Rampage”-monster by 300. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card has 10 Rampage-Counters and your lifepoints are still 2500 or higher, you can tribute this card to Special Summon “Rampage Raptor-6”. SEPNEW-150 Rampage Raptor-6Attrib: DarkType: Machine/EffectLevel: 12Atk: 4400Def: 3100This card can only be Special Summoned by the effect of “Rampage Raptor-5”. This card is unaffected by any of your opponent`s Trap Cards. This card gains 1 Rampage-Counter per turn. Pay a multiple of Rampage-Counters to allow this monster to attack as many times. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card is destroyed, you can activate “Rampage Ticking Clock” from your deck. SEPNEW-089 Rampage TechnologySpellcardIncrease the ATK of all “Rampage”-monsters by 500. You can activate the Special Ability of the monsters again. SEPNEW-091 Rampage Bot-1Attrib: DarkType: Machine/EffectLevel: 2Atk: 850Def: 300This card can attack directly. When this card attacks directly, you can deal half of it`s ATK to your opponent`s lifepoints. When this card is destroyed as a result of battle or activated it`s ability, Special Summon 1 “Rampage Bot-2” to the field. SEPNEW-092 Rampage Bot-2Attrib: DarkType: Machine-EffectLevel: 4Atk: 1750 Def: 1200When this card is Special Summoned, you can Special Summon up to 2 “Bot-2 Token” (2/500/500/Dark/Machine). These Tokens can only be used for Tribute Summoning “Rampage Bot” Monsters. Once per turn you can lower the DEF by multiples of 100 to increase the ATK of this card by the same amount. When this card is destroyed as a result of battle or removed from play, you can Special Summon “Rampage Bot-3” from either your deck or graveyard. SEPNEW-151 Rampage Bot-3Attrib: DarkType: Machine/EffectLevel: 6Atk: 2450Def: 1500When this card is Special Summoned, you can Special Summon up to 2 “Bot-3 Token” (3/750/750/Dark/Machine). These Tokens can only be used for Tribute Summoning “Rampage Bot” Monsters. Once per turn you can lower the DEF by multiples of 100 to increase the ATK of this card or any other “Rampage” Monster on your side of the field, by the same amount. This card gains 1 Rampage Counter per turn. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card has 5 Rampage-Counters and there at least is 1 “Rampage Bot” monster in your graveyard, you can tribute this card to Special Summon “Rampage Bot-4”. SEPNEW-093 123-Bot CodeGroup: Trap CardType: SpellIcon: NormalDiscard up to three cards. If you discarded 1 card, you can Special Summon “Rampage Bot-1” from your deck or hand. If you discarded 2 cards, you can Special Summon “Rampage Bot-2” from your deck or hand. If you discarded 3 cards, you can Special Summon “Rampage Bot-3” from your hand. SEPNEW-137 Rampage ZoneGroup: Spell CardType: SpellIcon: Continious“Rampage”-monsters can be Special Summoned without removing cards from play. Per turn you gain 1 Rampage-Counter. SEPNEW-152 Rampage Juggernaut-1Attrib: DarkType: Machine/EffectLevel: 2Atk: 850Def: 300This card can be Special Summoned when it is drawn. This card gains 1 Rampage-Counter per turn. When you ditch 1 Rampage-Counter you can destroy 1 face-up Spell Card on the field. This card can be tributed during your second turn after you Special Summoned this card. SEPNEW-155 Rampage Juggernaut-2Attrib: DarkType: Machine/EffectLevel: 4Atk: 1600Def: 1000This card can only be Special Summoned by the effect of “Rampage Juggernaut-1”. This card cannot be destroyed as a result of battle. Each turn this card is on the field, you can Special Summon 1 “Juggernaut-2 Token” to your opponent`s side of the field. When you destroy 1 “Juggernaut-2 Token” on your opponent`s side of the field, deal 400 lifepoints of damage to your opponent. SEPNEW-156 Rampage Juggernaut-3Attrib: DarkType: Machine/EffectLevel: 6Atk: 2200Def: 1000This card can only be Special Summoned by tributing 1 “Rampage Juggernaut-2” on your side of the field. This card cannot be used for Tribute Summoning other then Tribute Summoning “Rampage Juggernaut-4” or “Rampage Juggernaut EX4”. When this card is successfully Special Summoned, each turn you can Special Summon 1 “Juggernaut-3 Token” on your opponent`s side of the field. When your opponent attacks you, you can destroy 1 “Juggernaut-3 Token” in order to negate that attack and deal 200 lifepoints of damage to your opponent. SEPNEW-157 Rampage Juggernaut EX4Attrib: DarkType: Machine/EffectLevel: 8Atk: 2800Def: 2200This card can only be Special Summoned by tributing 1 “Rampage Juggernaut-3”. When this card is destroyed by battle, you can deal 2000 lifepoints of damage to your opponent. When your opponent is not succesfull in destroying this card in the next five turns, he loses 3000 lifepoints. SEPNEW-158 Rampage Juggernaut-4Attrib: DarkType: Machine/EffectLevel: 8Atk: 2800Def: 2300This card can only be Special Summoned by tributing 1 “Rampage Juggernaut-3”. This card cannot be destroyed as a result of battle and cannot be used for Tribute Summoning a “Rampage” Monster. Once per turn at the cost of 500 lifepoints you can search your deck for 1 Spell Card. Each turn this card is on the field, you can (if possible) Special Summon 1 “Juggernaut-4 Token” to your opponent`s side of the field. When your opponent attacks you, you can destroy 1 “Juggernaut-4 Token” and remove the attacking monster from play. SEPNEW-169 Rampage Juggernaut-5Attrib: DarkType: Machine/EffectLevel: 10Atk: 3200Def: 2400This card can only be Special Summoned by tributing 1 “Rampage Juggernaut-4”. This card cannot be destroyed by Spell and Trap Cards. When you successfully Special Summoned this card, you can select 3 Spell Cards from your deck. When this card is destroyed, add them to your hand. Each turn this card is on the field, you can (if possible) Special Summon 1 “Juggernaut-5 Token” to your opponent`s side of the field. These Token`s cannot be destroyed by battle. Your opponent cannot use them for Tribute, but you can. As long as a Token exists on your opponent`s side of the field, your opponent cannot Special Summon monsters. SEPNEW-172 Rampage Juggernaut-6Attrib: DarkType: Machine/EffectLevel: 12Atk: 4000Def: 3000This card can only be Special Summoned by tributing “Rampage Juggernaut-5”. SEPNEW-153 Rampage StructureType: Spell CardIcon: NormalThis card can only be activated when there is a “Rampage Bot-1”, “Rampage Raptor-1” or “Rampage Juggernaut-1” on the field and you have 8 Rampage-Counters in total. You can tribute the monsters on your side of the field and ditch all of your Rampage-Counters in order to Special Summon 1 “Rampage Bot-3”, “Rampage Raptor-3” or “Rampage Juggernaut-3” to your side of the field. SEPNEW-154 Rampage Structure AdvancedType: Spell CardIcon: NormalThis card can only be activated when there is a “Rampage Cannon-1”, “Rampage Scorpion-1” or “Rampage Omega-1” on the field and you have 8 Rampage-Counters in total. You can tribute the monsters on your side of the field and ditch all of your Rampage-Counters in order to Special Summon 1 “Rampage Cannon-3”, “Rampage Scorpion-3” or “Rampage Omega-3” to your side of the field. SEPNEW-159 Rampage RevengeType: Trap CardIcon: CounterDuring the Battle Phase of your opponent, pay a multiple of Rampage-Counters in order to remove an equel number of monsters from your opponent`s field, hand or deck. SEPNEW-160 Rampage RaysType: Spell CardIcon: ContiniousPay multiples of 200 lifepoints in order to gain 1 Rampage-Counter per 200 lifepoints. You can add them to any Rampage-Monster or when you chain this card with another, to other monsters on either your side of the field or your opponent`s side of the field. SEPNEW-161 Unleash TechnologyType: Spell CardIcon: NormalWhen a “Rampage”-monster on your side of the field is destroyed, search your deck for 1 Level-2 “Rampage”-Monster and Special Summon it to the field. SEPNEW-162 Rampage-DroneAttrib: DarkType: Machine/EffectLevel: 4Atk: 1000Def: 1000This card can substitute for any required tribute to Tribute Summon a “Rampage”-Monster. This card can attack directly. SEPNEW-163 Rampage SpyType: Spell CardIcon: NormalWhen a Machine-Type Monster on your side of the field is destroyed, take a look at your opponent`s hand. Send any card whose type is equel to the monster that destroyed your Machine-Type Monster in battle to the graveyard and gain 1 Rampage-Counter. SEPNEW-164 Rampage Battleship EXAttrib: DarkType: Machine/EffectLevel: 10Atk: ?Def: ?The ATK and DEF of this card is equel to the ATK and DEF of all tributed monsters for Special Summoning this card. This card increases it`s ATK by 200 for every monster removed from play. Per turn you can pay a multiple of 1 Rampage-Counter in order to gain 100 lifepoints per Rampage-Counter. Decrease your lifepoints by multiples of 100 in order to increase the ATK of this monster by the same amount until the end of your turn. This card is unaffected by opponent`s Spell Cards. SEPNEW-165 Rampage Ticking ClockType: Spell CardIcon: ContiniousThis card can only be activated through destruction of either “Rampage Raptor-6”, “Rampage Juggernaut-6”, “Rampage Bot-6”, “Rampage Scorpion-6”, “Rampage Cannon-6” or “Rampage Omega-6”. You can add 5 Time-Counters to the attacking monster. Per turn your opponent has, ditch 1 Time-Counter. When the total of Time-Counters hit 0, your opponent loses. SEPNEW-166 Juggernaut NukeType: Spell CardIcon: EquipThis card can only be equipped to a “Rampage Juggernaut-1/2/3/4/5/6”. Pay all of your Rampage-Counters (minimum = 10) in order to destroy all cards on your side of the field. SEPNEW-167 456 Bot-CodeType: Spell CardIcon: NormalDiscard up to 6 cards. When you discard 4 cards, you can Special Summon “Rampage Bot-4”. When you discard 5 cards you can Special Summon “Rampage Bot-5”. When you discard 6 cards, you can Special Summon “Rampage Bot-6”. SEPNEW-168 Rampage HideoutAttrib: DarkType: Machine/EffectLevel: 8Atk: 0Def: 3000This card cannot be destroyed as a result of battle. Effects of other “Rampage”-monsters do not affect this card. This card gains 1 Rampage-Counter per turn. This card gains 500 DEF per Rampage-Counter. When it is attacked return the DEF back to it`s original DEF. As long as this card is on the field, “Rampage”-Monsters cannot be removed from play. SEPNEW-170 Training BarracksType: Spell CardIcon: Quick-PlayPay 5 Rampage-Counters. Add 1 Level-4 or higher “Rampage”-Monster to your hand. SEPNEW-171 Rampage ReactorType: Trap CardIcon: ContiniousThis card can only be activated during your opponent`s Battle Phase. Pay multiples of 1 Rampage-Counter to reduce Battle Damage by 200 lifepoints per Rampage-Counter. SEPNEW-172 Rampage BombType: Trap CardIcon: CounterFor every monster removed from play deal 200 lifepoints per monster to their respective owners. SEPNEW-173 Rampage SEC HQType: Spell CardIcon: FieldOn every Standby Phase you can put 1 Rampage-Counter on this card. All Rampage-Monsters gain 100 lifepoints per Rampage-Counter on this card. All Machine-Type Monsters cannot be Removed from play, this excludes Rampage-Monsters that require to be removed from play for Tribute Summoning. When this card is destroyed, you can activate 1 “Rampage EMERGE HQ” from your deck. SEPNEW-174 Laser Cannon SystemsType: Spell CardIcon: EquipThis card can only be equipped to a “Rampage Hideout” while “Rampage SEC HQ” is on the field. You can increase the ATK by 500 per 500 lifepoints you pay. Link to comment
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