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An Alien Deck


Orange Man

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Main Deck:

 

Monsters:

Alien Ammonite x3

Alien Grey x2

Alien Dog x3

Alien Hypno x3

Alien Kid x3

Alien Telepath x3

Alien Warrior x3

Alien Overlord x2

Gorz the Emissary of Darkness

 

Spell Cards:

Swords of Revealing Light

Heavy Storm

One for One

Code A Ancient Ruins x2

"A" Cell Breeding Device x2

Burden of the Mighty x2

Mysterious Triangle x3

 

Trap Cards:

Planet Pollutant Virus x2

Offering to the Snake Deity

Bottomless Trap Hole x2

Call of the Haunted

Dark Bribe x2

 

Extra Deck:

Cosmic Fortress Gol'gar x3

Armory Arm

Ally of Justice- Catastor

Brionac, the Ice Barrier Dragon

Iron Chain Dragon

Goyo Guardian

Ancient Sacred Wyvern

Ancient Fariy Dragon

Black Rose Dragon

Satrdust Dragon x2

Thought Ruler Archfiend

 

The only problem with the deck is DRAW POWER!!! Otherwise, this deck has beaten most meta and anti-meta decks (other than Gladiator Beasts!) This deck has the ability to synchro very quickly too.

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This deck is quite nice. You should write that, right now, before I make any edits, you have 23 monsters, 12 Spells, and 8 Traps, which adds up to 41.

Sadly, you won't find any draw power for Aliens except for Alien Grey.

 

Now for the deck. Your monster line-up is done really well. I'm not sure what I would change, except:

-1 Alien Hypno

+1 Cyber Dragon

 

Now for the spells. Using a One for One for 3 targets that work best Normal Summoned doesn't sound that great to me. Perhaps you could replace it for an MST, Brain Control, or "A" Cell Incubator? Or you could just remove the One for One to bring your deck down to 40 cards. Otherwise, it looks good.

 

Now for the traps. That's a pretty wise trap line-up. No complaints here.

Overall, 9/10. Don't take my first suggestion if that mind control Hypno trick really works for you, though.

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