Mysty Posted November 22, 2009 Report Share Posted November 22, 2009 This thread will hold some of the smaller archetypes I have extended. I'll add more cards as I go along. I'll mark the cards that are real or from the anime. [spoiler=Silent cards]Silent VineLevel 1 EARTH [Plant / Effect]ATK 0 DEF 0If "Silent Pain" is in your Graveyard, once per turn, when your opponent summons a monster: you can target that monster; change it to Defense Position. If "Silent Pain" and this card are in your Graveyard: banish this card. Silent SoulLevel 2 EARTH [Zombie / Effect]ATK 1000 DEF 1000Once per turn: You can send 1 "Silent Pain" from your hand or Deck to the Graveyard. If this card and "Silent Pain" are in your Graveyard: banish this card. Silent PunisherLevel 4 EARTH [beast-Warrior / Effect]ATK 1700 DEF 800While 1 "Silent Pain" is the only card in your Graveyard, this card gains 500 ATK. If this card and "Silent Pain" are in your Graveyard: banish this card. Silent WyvernLevel 7 EARTH [Dragon / Effect]ATK 2500 DEF 2000When this card is Summoned, if "Silent Pain" isn't in your Graveyard: send "Silent Pain" from your hand or Deck to the Graveyard. There can only be 1 face-up "Silent Wyvern". Damage inflicted to your opponent by "Silent Pain" is doubled. If this card and "Silent Pain" are in your Graveyard: banish this card. Silent ImplosionNormal SpellBanish this card from your hand: Inflict damage to your opponent equal to the number of your banished "Silent" cards (including this one) x 200. Silent Pain (anime)Normal SpellIf this is the only card in your Graveyard, during each of your opponent's Standby Phases: destroy all monsters your opponent controls, and inflict 1000 damage to your opponent. Silent Mind WipeNormal SpellWhen "Silent Pain" is in your Graveyard: You can banish this card from your hand; your opponent sends a card from his hand to the Graveyard. Silent Space (anime)Normal SpellDuring your opponent's turn, when "Silent Pain" is in your Graveyard; You can banish this card from your hand to target 1 monster your opponent controls; destroy it. Silent ThoughtNormal SpellWhen "Silent Pain" is in your Graveyard: You can banish this card and another "Silent" monster from your hand; draw 2 cards. Silent Torment (anime)Normal SpellActivate only when "Silent Pain" is in your Graveyard. By removing this card from play, inflict 1000 damage to your opponent. Silent TyphoonNormal SpellActivate only when "Silent Pain" is in your Graveyard. By removing this card from play, destroy 1 of your opponent's Spell or Trap cards. You can only activate this effect during your opponent's turn. Empty SilenceNormal SpellYou can only activate this card by removing it from play when "Silent Pain" is in your Graveyard. Remove all cards from your Graveyard from play, except 1 "Silent Pain". Returned SilenceNormal SpellBy removing this card from your hand from play, return 3 of your removed from play "Silent" cards to your hand. [spoiler=Hollow cards]Hollow SpiritLevel 5 DARK [Zombie / Effect]ATK 1200 DEF 1000Once per turn, while there is a Zombie-Type monster in your Graveyard, you can inflict 800 damage to your opponent. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Hollow Ghost" from your hand, Deck or Graveyard. Hollow GhostLevel 7 DARK [Zombie / Effect]ATK 2600 DEF 0This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Hollow Spirit". When a card is sent to the Graveyard, inflict 600 damage to your opponent. If "Hollow Spirit" is not in your Graveyard, the ATK of this card becomes 0. Hollow ApparitionLevel 2 DARK [Zombie / Tuner]ATK 0 DEF 0If this card is used for a Synchro Summon, Special Summon a "Hollow Spirit" from your hand, Deck, or Graveyard. While this card is in your Graveyard, this card's name is treated as "Hollow Spirit". Hollow SoulLevel 5 DARK [Zombie / Synchro / Effect]ATK 2400 DEF 18001 "Hollow" Tuner + 1 or more non-Tuner Zombie-type monstersWhen this card is Synchro Summon, inflict damage to your opponent equal to the number of monsters used for this card's Synchro Summon x 600. When a card is sent to the Graveyard, inflict 400 damage to your opponent. When this card is destroyed, Special Summon 1 "Hollow Spirit" from your hand or Deck. Sleepy BeautyLevel 1 DARK [Zombie / Effect]ATK 0 DEF 0If this card is in your Graveyard, all Zombie-Type monsters in your hand have their Level decreased by 1. Mind RestrictorLevel 3 DARK [Zombie / Effect]ATK 0 DEF 0While this card is in your Graveyard, your opponent's hand size limit is reduced by 1. Circle of TerrorContinuous SpellDuring each turn, the turn player can discard 1 Monster Card from their hand. If they do not use this effect, during that turn, they cannot Normal Summon or Special Summon monsters from their hand. Circle of LifeContinuous SpellDuring each turn, the turn player can discard 1 Spell Card from their hand. If they do not use this effect, during that turn, they cannot activate or Set Spell Cards from their hand. Circle of AgilityContinuous SpellDuring each turn, the turn player can discard 1 Trap Card from their hand. If they do not use this effect, during that turn, they cannot activate or Set Trap Cards from their hand. Hollow MindNormal SpellWhen this card is activated, it is sent to the Graveyard. When this card is sent to the Graveyard, if you have no cards in your hand, add a Level 1 Zombie-type monster and "Hollow Spirit" from your Deck to your hand. Imprisonment MirrorNormal SpellWhile this card is in the Graveyard, monsters your opponent controls (except Machine-Type and Zombie-Type monsters) cannot attack unless your opponent Tributes a monster of the same Type. Soulless Imprisonment MirrorNormal TrapWhile this card is in the Graveyard, Zombie-type or Machine-type monsters your opponent controls cannot attack unless your opponent Tributes a monster of the same Type. [spoiler=Slash Draw spells]Slash DrawNormal SpellDiscard a card and send a number of cards from the top of your Deck to the Graveyard equal to the total number of cards on the field (except this card). Draw 1 card from your Deck. If the card drawn by this effect is "Slash Draw", send it to the Graveyard and destroy all cards on the field, and inflict damage to your opponent's Life Points equal to the number of cards destroyed by this effect x 1000. The activation and effect of this card cannot be negated by any other card. Slash Draw #2Normal SpellDiscard a card and send a number of cards from the top of your Deck to the Graveyard equal to the total number of cards on the field (except this card). Draw 1 card from your Deck. If the card drawn by this effect is "Slash Draw #2", send it to the Graveyard and destroy all cards on the field, and your opponent discards cards from his/her hand equal to the number of cards destroyed by this card's effect. The activation and effect of this card cannot be negated by any other card. Slash Draw #3Normal SpellDiscard a card and send a number of cards from the top of your Deck to the Graveyard equal to the total number of cards on the field (except this card). Draw 1 card from your Deck. If the card drawn by this effect is "Slash Draw #3", send it to the Graveyard and destroy all cards on the field, and your opponent sends cards from the top of his/her Deck to the Graveyard equal to the number of cards destroyed by this card's effect. The activation and effect of this card cannot be negated by any other card. Slash Draw #4Normal SpellDiscard a card and send a number of cards from the top of your Deck to the Graveyard equal to the total number of cards on the field (except this card). If the card drawn by this effect is "Slash Draw #4", send it to the Graveyard and destroy all cards on the field, and your opponent removes cards from his/her Graveyard from play equal to the number of cards destroyed by this card's effect. The activation and effect of this card cannot be negated by any other card. Quick Slash DrawNormal SpellDiscard 2 cards and send a number of cards from the top of your Deck to the Graveyard equal to the total number of cards on the field (except this card). Draw 1 card from your Deck. If the card drawn by this effect is a "Slash Draw" card, send it and all cards you control to the Graveyard, and destroy a number of cards your opponent controls up to the number of cards sent this way and inflict damage to your opponent's Life Points equal to the number of cards destroyed by this effect x 200. The activation and effect of this card cannot be negated by any other card. Quick Slash Draw #2Normal SpellDiscard 2 cards and send a number of cards from the top of your Deck to the Graveyard equal to the total number of cards on the field (except this card). Draw 1 card from your Deck. If the card drawn by this effect is a "Slash Draw" card, send it and all cards you control to the Graveyard, and destroy a number of cards your opponent controls up to the number of cards sent this way, and your opponent discards cards from his/her hand equal to half the number of cards destroyed by this effect divided by 3, rounded down. The activation and effect of this card cannot be negated by any other card. Quick Slash Draw #3Normal SpellDiscard 2 cards and send a number of cards from the top of your Deck to the Graveyard equal to the total number of cards on the field (except this card). Draw 1 card from your Deck. If the card drawn by this effect is a "Slash Draw" card, send it and all cards you control to the Graveyard, and destroy a number of cards your opponent controls up to the number of cards sent this way, and your opponent sends cards from the top of his/her Deck to the Graveyard equal to half the number of cards destroyed by this effect, rounded down. The activation and effect of this card cannot be negated by any other card. Quick Slash Draw #4Normal SpellDiscard 2 cards and send a number of cards from the top of your Deck to the Graveyard equal to the total number of cards on the field (except this card). Draw 1 card from your Deck. If the card drawn by this effect is a "Slash Draw" card, send it and all cards you control to the Graveyard, and destroy a number of cards your opponent controls up to the number of cards sent this way, and your opponent removes cards from his/her Graveyard from play equal to half the number of cards destroyed by this effect, rounded down. The activation and effect of this card cannot be negated by any other card. I am open to any card suggestions. Please comment, rate, fix, etc. Link to comment
Guest Welche Posted November 22, 2009 Report Share Posted November 22, 2009 Wow, these cards would suck if you didn't draw silent pain on your first turn. Link to comment
Ririkun Posted November 29, 2009 Report Share Posted November 29, 2009 seems kinda like a twisted, dark archetype, i can't imagine the pictures if these were real. It relies too much on "Silent Pain", and even then it's just average. You shouldn't make so many cards that only works in conjuction with "Silent Pain". Link to comment
Hydra of Ages Posted November 29, 2009 Report Share Posted November 29, 2009 Make some cards that can send Silent Pain to the graveyard, and it's a great, interesting card set. Link to comment
cmc1234 Posted November 29, 2009 Report Share Posted November 29, 2009 If you dont have "Silent pain" on your first turn your kinds screwed Link to comment
-Griffin Posted November 29, 2009 Report Share Posted November 29, 2009 They could definitely use speed in sending Silent Pain to the Graveyard, especially since you can't activate it from your hand. So even if you start with it, it'll be hard to 'Grave it without sending something else there =s Link to comment
Mysty Posted November 29, 2009 Author Report Share Posted November 29, 2009 I added some cards, including cards to put Silent Pain into the Graveyard. Link to comment
Mysty Posted December 18, 2009 Author Report Share Posted December 18, 2009 I've added the Hollow cards I've been working on. Link to comment
Mysty Posted December 24, 2009 Author Report Share Posted December 24, 2009 Added Slash Draw cards. Link to comment
-Griffin Posted December 24, 2009 Report Share Posted December 24, 2009 All the Slash Draws are overpowered. Sending cards to your Graveyard is currently considered a GOOD thing and these allow you to get an instant draw, making your Deck more consistent and faster, get free dumping of cards to the Graveyard, and possibly get their insane effects too. Add a discard to them or something, every Deck in current play would probably run them except GB and Gadgets. Link to comment
Mysty Posted December 24, 2009 Author Report Share Posted December 24, 2009 I added an "Activate only while you have at least two other cards in your hand and discard your hand" clause to the Slash Draw cards to make sure very few decks can do something huge after the possible nuke. Unfortunately, Zombies and FRDs can still make some huge plays with these cards. Link to comment
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