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~Brilliance~


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[align=center]Well, I decided to make another card and, here it is. Well, I decided to make my single card into a set.

 

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[spoiler=Lore]

Once per turn, you can add one "Light Counter" to this card (max. 5). All face-up LIGHT monsters gain 200 ATK and DEF for every "Light Counter" on this card. If there are at least 4 "Light Counters" on this card, monsters on your side of the field are not effected by the effects of your opponent's Spell or Trap cards. You must take 1 "Light Counter" off this card every turn for every LIGHT monster you control.

 

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[spoiler=Lore]

1 Tuner + 1 or more non-Tuner LIGHT monsters

This card cannot be selected as an attack target unless the attacking monster is in the same column as this card. Once per turn, you can discard 1 card to move this card to a different column. If there is a monster in the same column as this card, it cannot switch to Defense Position. If this card is in Defense Position when there is a monster in the same column as this card, switch it to Attack Position.[/align]

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Hmm... After thinking this card over....

 

Taking off 1 Counter per 2 LIGHT Monsters would make this card kinda useless... Make it 1 Counter/1 LIGHT Monster.

 

Have a Maximum of Light Counters because you could have 1 Monster on the field with high defense and okay attack, and in 10 turns he'd be amazing, and indestructable. :-/

 

Say 6 Max, and this is a total opinion: That would mean that if you have 1 Monster, you would have "at least 4 Light counters" and thus that monster would be immune. And I believe that would be pretty balanced. You could also have 5 max, with "at least 3 Light Counters" to work that out, and actually that would work better because then if you have 5 LIGHT Monsters , it would have the effect it had intended.

 

Love the artwork, OCG, card name. :)

 

8/10

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