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My elemental set re-mastered


Chaos Flame

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I took the elemental set I made a while back and I buffed up the OCG, effects, names, ect. enjoy!

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[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 EARTH monsters in your Graveyard from play. If this card destroys a monster by battle, you can destroy all other cards in the same column as that card. If this card is the only card in its column, it can attack to opponent directly. This card cannot be destroyed by its own effect.

 

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[spoiler=effect]

This monster cannot be Normal Summoned or Set This card can only be Special Summoned by removing 3 WATER monsters in your Graveyard from play. If this card is selected as an attack target, put one Deep Counter on this card. This card gains 700 ATK for each Deep Counter on it. This card cannot be destroyed by battle. During your opponent´s Battle Phase, if this card is in face-up Attack Position, you can remove 1 WATER monster in your Graveyard from play to have 1 Monster your opponent controls with more ATK than this card attack this card. If this card would be destroyed by a card effect, you can remove 2 Deep Counters from this card to negate that card's activation and destroy it.

 

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[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 LIGHT Monsters in your Graveyard from play. If this card attacks, send 1 monster from your Deck to the Graveyard or return 1 of your removed from play cards to your Graveyard. If a LIGHT monster is sent or returned to the Graveyard by this card's effect, increase this card's ATK by 500 until your opponent's next End Phase.

 

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[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 DARK Monsters in your Graveyard from play. Once per turn, you can remove from play 1 DARK monster in your Graveyard to have this card gain 500 ATK. If this card attacks with an ATK greater than 3000, destroy 1 card on both sides of the field at the end of the Damage Step.

 

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[spoiler=effect]

This Monster cannot be Normal Summoned or Set This card can only be Special Summoned by removing 3 WIND monsters in your Graveyard from play or by its own effect. During your End Phase destroy this card. During your Standby Phase, if this monster is in your Graveyard and it was sent there by its own effect, you can Special Summon it to your side of the field. If this card is Special Summoned in this way it gains 500 ATK. This card does not have to have its effect activate that destroys it during the End Phase if its ATK is greater than 2500. If this card's ATK exceeds 3500, remove this card from play.

 

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[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 FIRE Monsters in your Graveyard. As long as this card remains Face-up on the field, you can tribute a FIRE monster to inflict 1500 damage to your opponent. If this card would be destroyed by a card's effect, you can Tribute a FIRE Monster you control to negate that card's activation and destroy it.

 

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[spoiler=effect]

You can tribute 1 "Acolyte of the Elements" to Special Summon 1 "Xanax, Master of Fire," "Aquaeus, the Beast of the Deep," "Tornado Aerus, Essence of the Storm" "Hymoku, Source of Light," "Sylono, Dragon of the Abyss," or "Belork, the Earth Lord" from your hand or Graveyard ignoring Summoning conditions. You can pay 600 Life Points to treat the Attributes of all monsters on the field or in either player's Graveyard as FIRE, WATER, EARTH, LIGHT, DARK and WIND in addition to their original Attribute.

 

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