.Leo Posted November 23, 2009 Report Share Posted November 23, 2009 [align=center]I might have these transfered to YVD Code Format. If there is enough demand then i will. Image Credit - Wanderley - Card Effect- This card cannot be Special Summoned. This card is returned to the owners hand during the turn it was Summoned. This card can attack twice for every "Six Samurai" you control. When this card is sent from your hand to the Graveyard it is removed from play. - Card Effect - This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if a Level 3 "Six Samurai" monster you control is destroyed by the effect of "Hand of the Six Samurai". During your Standby Phase you can select 1 "Six Samurai" monster from your Graveyard. Activate the effect equal to the Level of the selected monster: - 1-2: Return it to your deck. - 3-4: Add it to your hand. Remove from play 1 card in your hand to Special Summon that monster in face up Attack Position. - 5+: Remove it from play to Inflict Direct Damage to your opponent's Life Points equal to the DEF of the selected monster. When rating rate with this format please. - Any Corrections need making?- What you like about the card(s).- What you dislike about it (if anything).- What rating you would give it.- Additional comments.[/Code] <(^_^)> Hug them if you love them <3.[/color][/size][/b][/align] Link to comment Share on other sites More sharing options...
-DOOM Posted November 23, 2009 Report Share Posted November 23, 2009 Any Corrections need making:This card cannot be Special Summoned. This card is returned to the owners hand during the turn it was Summoned. In addition to a normal attack, this card can attack during the same Battle Phase as many times as the number of "Six Samurai" monster you control. When this card is sent from your hand to the Graveyard it is removed from play. http://yugioh.wikia.com/wiki/Hand_of_the_Six_Samurai As far as i know, Hand of the six samurai can't special summon a monster....add it to your deck = return it to your deckto Inflict Direcct Damage to your opponent's Life Points equal to the DEF of the selected monster.=to Inflict Direct damage to your opponent equal to the DEF of the selected monster.I like: The six samurai support, i love six samurai^^ Effects are very well and balancedI dislike: the picsRating:8/10Additional comments: make more!!! Link to comment Share on other sites More sharing options...
.Leo Posted November 23, 2009 Author Report Share Posted November 23, 2009 ok. i will work on that. thanks for the comment. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 23, 2009 Report Share Posted November 23, 2009 - Any Corrections need making?OCG that HP Doom has pointed ;) 1st card is OP.- What you like about the card(s).PICS, Effects.- What you dislike about it (if anything).1st Card is OP- What rating you would give it.8/10- Additional comments.Six SamuraiThere are 6 existing so if you create one more now it's seven samurai (unless it's like grandmaster of six samurai) great cards dude^^ Link to comment Share on other sites More sharing options...
Faded23 Posted November 23, 2009 Report Share Posted November 23, 2009 the second cards effect is confusing Link to comment Share on other sites More sharing options...
.Leo Posted November 23, 2009 Author Report Share Posted November 23, 2009 Yeah i know card #1 is kinda OPed. Any suggestions. Trying to make this a really big set. Faded please rate the way I would like you too. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 24, 2009 Report Share Posted November 24, 2009 Personally I feel the 2nd card's effect makes it a little too powerful for a mere lv2, especially since it has specific summoning requirements You should up the level and raise its stats for that one Other than that both cards are just fine the way they are for OCG and effect 9/10 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 24, 2009 Report Share Posted November 24, 2009 Natalie attacks twice for each samurai? That's a max of 10 attacks, dude. Even for a Spirit monster, that's a bit much. Link to comment Share on other sites More sharing options...
Superdoopertrooper Posted November 24, 2009 Report Share Posted November 24, 2009 "The six samurai - natalie" should not be called that, there are already the 6 samurais, so with her there would be 7! eg. call her something like "Natalie, apprentice of the six samurai". That way, she still has six samurai in her name, but she isnt one of the six samurai's (or else there would be 7 lol). Shes also way overpowered, because the way her effect is stated means that she can attack twice by herself. The effect should read: This card cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it was Summoned or flipped face-up. This card can attack an additional time for each other "Six Samurai" monster you control. When this card is sent from the hand to the Graveyard, it is removed from play. The other monsters effect is all over the place too, water it down a bit and make it more understandable. Link to comment Share on other sites More sharing options...
.Leo Posted November 24, 2009 Author Report Share Posted November 24, 2009 I will take your critisim (I don't know the Samurais so... XD) but when i ask you to rate with the above format please do. I am trying to help YCM get into a better card rating habit as other members are trying to do. Thanks for all your comments and suggestions. i will try to fix it but due to my computer problems it might be a hard to finish up this set. I will revive though after all teh problems are resolved. Link to comment Share on other sites More sharing options...
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