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My First Card Set, Gundam Cards - PLZ COMMENT


ZhaneX

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Hello there, this is my very first card set, so I'm open to critiques and opinions. That said, they're mostly Gundam Wing, but there are also a few Gundam SEED and SEED Destiny Cards. Anyway, here they are:

[spoiler=Wing Gundam Card]wingcard.png

[spoiler=Gundam Deathscythe Card]deathscythecard.png

 

[spoiler=Gundam Heavyarms Card]heavyarmscard.png

 

[spoiler=Gundam Sandrock Card]sandrockcard.png

 

[spoiler=Shenlong Gundam Card]shenlongcard.png

 

[spoiler=Doctors Plan Card]doctorsplancard.png

 

[spoiler=Deathscythe Hell Card]deathscythehellcard.png

 

[spoiler=Altron Gundam Card]altroncard.png

 

[spoiler=Wing Zero Card]wingcard.png

 

[spoiler=Epyon Gundam Card]epyoncard.png

 

[spoiler=Battle of Friends Card]battleoffriendscard.png

 

[spoiler=Freedom Gundam Card]freedomcard.png

 

[spoiler=Justice Gundam Card]impulseswordcard.png

 

[spoiler=Impulse Gundam Card]impulsecard.png

 

[spoiler=Force Silhouette Card]impulseforcecard.png

 

[spoiler=Sword Silhouette Card]impulseswordcard.png

 

[spoiler=Blast Silhouette Card]deathscythehellcard.png

 

[spoiler=Destiny Gundam Card]destinycard.png

 

[spoiler=Strike Freedom Card]strikefreedomcard.png

 

 

I've still got to finish up with the SEED and SEED Destiny Sets, and come up with some tuners as well. Also, here's the lore for the various cards:

[spoiler=Wing Gundam Lore][align=center]WIND

Normal Monster

Level 7

Machine

ATK: 2500 DEF: 1800

A destructive machine built by Doctor J. It's powerful Buster Cannon is a force of unmatched destruction[/align]

 

[spoiler=Gundam Deathscythe Lore][align=center]DARK

Normal Monster

Level 6

Machine

ATK: 2300 DEF: 1500

A deadly machine created by the mad Doctor G in the visage of the God of Death. It's beamscythe has cut through legions of enemies.[/align]

 

[spoiler=Gundam Heavyarms Lore][align=center]FIRE

Normal Monster

Level 8

Machine

ATK: 3000 DEF: 2500

A heavy assualt weapon created by Doctor S. It's body is lined with weapons including missles, turrets, and rockets. It's main weapon is it's powerful twin gattling gun.[/align]

 

[spoiler=Gundam Sandrock Lore][align=center]

EARTH

Normal Monster

Level 5

Machine

ATK: 2200 DEF: 1300

Created by the mad scientist Instructor H, the Sandrock is a desert combat unit equipped with a pair of heated blades. By combining it's blades and shield, it can create a powerful weapon.[/align]

 

[spoiler=Shenlong Gundam Lore][align=center]WATER

Normal Monster

Level 6

Machine

ATK: 2200 DEF: 1300

Created by Master O, the Shenlong was created to defend an Ancient Clan of Warriors. Called 'Nataku' in memory of the clan's matriarc.[/align]

 

[spoiler=Doctors Plan Lore][align=center]TRAP CARD

Normal Trap

Activate only when a face-up "Gundam Deathscythe" or "Shenlong Gundam" on your side of the field is destroyed. If the destroyed monster was "Gundam Deathscythe", special summon 1 "Deathscythe Hell" from you deck, hand, or graveyard. If the destroyed monster was "Shenlong Gundam" special summon 1 "Altron Gundam" from your deck, hand, or graveyard.[/align]

 

[spoiler=Deathscythe Hell Lore][align=center]DARK

Effect Monster

Level 8

Machine/Effect

ATK: 2700 DEF: 1800

This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of "Doctors Plan". Once per turn, you can decrease this cards ATK by half. If you do this, you can attack twice with this card.[/align]

 

[spoiler=Altron Gundam Lore][align=center]WATER

Effect Monster

Level 8

Machine/Effect

ATK: 2500 DEF: 1600

This card cannot be normal summoned or set. This card cannot be special summoned except be the effect of "Doctors Plan". Once per turn you can discard 2 cards from your hand to destroy 1 monster, and 1 spell or trap on your opponents side of the field. If you use this effect, this card cannot attack this turn.[/align]

 

[spoiler=Wing Zero Lore][align=center]LIGHT

Fusion Monster

Level 10

Machine/Fusion/Effect

ATK: 5000 DEF: 2000

"Wing Gundam" + "Gundam Deathscythe" or "Deathscythe Hell" + "Gundam Heavyarms" + "Gundam Sandrock" + "Shenlong Gundam" or "Altron Gundam"

This card cannot be special summoned except by fusion summon. Once per turn you can discard your hand to destroy all cards on your opponents side of the field. When this card is destroyed, you can special summon to your side of the field in face-up attack one of the monsters used to summon it.[/align]

 

[spoiler=Gundam Epyon Lore][align=center]DARK

Effect Monster

Level 10

Machine/Effect

ATK: 5000 DEF: 2000

This monster cannot be normal summoned or set. This monster can only be special summoned by tributing 5 monsters from your side of the field.

Once per game you can send all other cards on your side of the field and your hand to the graveyard to destroy all monster cards on your opponents side of the field and deal direct damage to your opponent equal to half the combined attack of all monsters destroyed by this effect.

[/align]

 

And now Gundam SEED and Destiny Cards:

[spoiler=Battle of Friends Lore][align=center]SPELL CARD

Equip Spell

This card can only be equipped to 'Strike Gundam' or 'Aegis Gundam'. The equipped monster gains 1000 ATK. When the equipped monster is destroyed, special summon 'Freedom Gundam' if the destroyed card was 'Strike Gundam' or 'Justice Gundam' if the destroyed card was 'Aegis Gundam'.[/align]

 

[spoiler=Freedom Gundam Lore][align=center]LIGHT

Effect Monster

Level 7

Machine/Effect

ATK: 3500 DEF: 2700

This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of 'Battle of Friends'

Once per turn you can add this cards DEF to it's ATK. If you do this, you can only attack with this card this turn.[/align]

 

[spoiler=Justice Gundam Lore][align=center]LIGHT

Effect Monster

Level 7

Machine/Effect

ATK: 2700 DEF: 3000

This card cannot be normal summoned or set. This card can only be special summoned by the effect of 'Battle of Friends'. Once per turn, you can discard two cards from your hand to increase this card's ATK by 2000.[/align]

 

[spoiler=Impulse Gundam Lore][align=center]EARTH

Effect Monster

Level 5

Machine/Effect

ATK: 2000 DEF: 1500

Once per turn, add either "Silhouette - Force", "Silhouette - Sword", or "Silhouette - Blast" from your deck to your hand.[/align]

 

[spoiler=Silhouette - Force Lore][align=center]SPELL CARD

Equip Spell

This card can only be equipped to "Impulse Gundam". The equipped monster gains 500 ATK and DEF. Once per turn, discard a card from your hand to destroy a spell or trap card on your opponents side of the field. The equipped cards name is treated as "Force Impulse Gundam"[/align]

 

[spoiler=Silhouette - Sword Lore][align=center]SPELL CARD

Equip Spell

This card can only be equipped to "Impulse Gundam". The equipped monster gains 500 ATK. Once per turn you can have your opponent draw a card. If it is a monster, you can destroy any face-up monster on the field with the same level. The equipped cards name is treated as "Sword Impulse Gundam"[/align]

 

[spoiler=Silhouette - Blast Lore][align=center]SPELL CARD

Equip Spell

This card can only be equipped to "Impulse Gundam". The equipped monster gains 1000 ATK and DEF. The equipped cards name is treated as "Blast Impulse Gundam"[/align]

 

[spoiler=Destiny Gundam Lore][align=center]LIGHT

Syncro Monster

Level 8

Machine/Syncro/Effect

ATK: 4500 DEF: 2300

1 Tuner + "Force Impulse Gundam" or "Sword Impulse Gundam" or "Blast Impulse Gundam"

When this card is synchro summoned, you can destroy one face-up attack position monster on your opponents side of the field. Once per turn, discard one card from your hand to increase this cards attack by 500 until the end of the turn.[/align]

 

[spoiler=Strike Freedom Lore][align=center]LIGHT

Syncro Monster

Level 10

Machine/Syncro/Effect

ATK: 4800 DEF: 4800

1 Tuner + "Freedom Gundam" + 1 or more non-tuner monsters

When this card is synchro summoned, you can remove from play as many as 8 cards from your graveyard. For each card removed, you may place a "Super DRAGOON Tokens" (Machine-type/Light/Level 2/ATK 500/DEF 500) on any unoccupied spot on the field. "Super DRAGOON Tokens" on your opponents side of the field cannot attack. Once per turn, you can sacrifice a "Super DRAGOON Token" on either side of the field to activate 1 of the following effects.

-Deal 500 points of damage to your opponents life points.

-Increase this cards ATK by 500 until the end of the turn.[/align]

 

 

Alright, that's all of 'em. Personally I think some of them are overpowered and/or underleveled, but still I think I did an alright job.

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  • 1 month later...

there are some pretty good cards here. but Epyon Gundam and Wing Zero are too powerful, Also reduce the amount of cards needed to summon Wing Zero. You should increase Destiny Gundam's star rating. and the effect of Strike Freedom Gundam is too much, half the amount of dragoons.

7/10

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  • 5 months later...

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