P.O.O.P. Posted November 27, 2009 Report Share Posted November 27, 2009 Sorry to be naracistic, but I have created a series on my usual username.Please be as harsh as you like, but don't give me neg rep for posting cards with pics many people use. I've been here for 2 months. I don't know. Do NOT however give me pity points for my low rank. P.S. I'm REEEEELLLY sorry if I used your image without permission. All I remember is that the weapon fighters' pics are based on the "Cyborg" series on DeviantArt. All pics were off DeviantArt. my sister's gamertag like I said, be as harsh as you want. Link to comment Share on other sites More sharing options...
bott52 Posted November 27, 2009 Report Share Posted November 27, 2009 pics havent seen before but they need backgrounds i have only been here for a month but ive learnt the ropes but and again backgrounds or change the pics vanillas- i dont see why everyone has a problem with them. I mean not every single card has to have an effect subtype or archtype good job 7/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 27, 2009 Report Share Posted November 27, 2009 most of the pictures are very good, I don't care for lack of backgrounds all 3 synchro and all 3 fusion monsters I can't read the lore, can you write that out? the other monster effects some are bland, a few OPed ones, but it's still a good start for a set 8/10 Link to comment Share on other sites More sharing options...
P.O.O.P. Posted November 27, 2009 Author Report Share Posted November 27, 2009 Okay, here's the lore for the monsters you asked for: Alpha, The Beginning:1 Tuner + 1 or more non-Tuner "Megas" monstersThis card is treated as a "Megas" monster. This card's original ATK is equal to the sum of the ATK of the monsters used in the summon of this card. When this card inflicts damage to your opponent except by attacking your opponent's Life Points directly, increase your Life Points by the amount of damage your opponent took. Omega, The End1 Tuner + 1 or more non-Tuner "Megas" monstersThis card is treated as a "Megas" monster. This card's original ATK is equal to the sum of the ATK of the monsters used in the summon of this card. When this card attacks and destroys an opponent's monster, send one card from your opponent's hand to the top of their Deck. MegasEvo1 Tuner + 2 or more non-Tuner monstersThis card may be Special Summoned by tributing one face-up "Megas, the Wandering Warrior" on your side of the field. This card is also considered a Machine-type. You may select one "Megas" monster in your graveyard and remove it from play to increase this card's ATK by 1000 points until the End Phase.(You may only use this effect once per turn) This card cannot be destroyed as a result of battle. Megas Overlord1 level 7 or higher "Megas" monster + 2 or more Machine-type monstersThis card may only be Summoned by a Fusion Summon of the above Fusion Material monsters. When this card destroys an opponent's monster, Special Summon the monster as a "Megas" Machine-type monster during the End Phase If the monster was an "Ally of Justice" monster, the monster cannot be destroyed by battle. Negate the effects of all "Ally of Justice" monsters while this card is face-up on the field. Chain Fighter MegasSpear Fighter Megas + 1 "Megas" monsterMove the above Fusion Material monsters to the graveyard to Special Summon this card. (You do not use "Polymerization") This card is also considered a Machine-type. When this card destroys your opponent's monster by battle and there exists another monster on your opponent's side of the field, this card may attack twice, in a row. Mace Fighter MegasSword Fighter Megas + 1 "Megas" monsterMove the above Fusion Material monsters to the graveyard to Special Summon this card. (You do not use "Polymerization") This card is also considered a Machine-type. When this card destroys your opponent's monster by battle, you can destroy all face-down spell and trap cards your opponent controls. If you activate this effect, you cannot declare any more attacks this turn. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 27, 2009 Report Share Posted November 27, 2009 for Alpha and Omega their effects seem a bit on the bland side. Maybe add another effect to each of them Link to comment Share on other sites More sharing options...
ShroomShroom Posted November 27, 2009 Report Share Posted November 27, 2009 Put 'em in a spoiler next time, 'K? Link to comment Share on other sites More sharing options...
P.O.O.P. Posted November 27, 2009 Author Report Share Posted November 27, 2009 I tried to keep them not-so-overpowered, but if they aren't powerful enough, I'll be happy to add some more effects. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 27, 2009 Report Share Posted November 27, 2009 thanks, you do just that, then PM me when you've made the modifications, k? Link to comment Share on other sites More sharing options...
ShroomShroom Posted November 27, 2009 Report Share Posted November 27, 2009 Um, you kinda haven't responded to my post yet . . . but your cards are OK, yet I see one small flaw. On your Fusions, you are using incorrect wording. Just look up E-Hero Grand Neos, and you should see what I'm talking about. Otherwise, 6.65 / 10 Link to comment Share on other sites More sharing options...
P.O.O.P. Posted November 27, 2009 Author Report Share Posted November 27, 2009 I tried being as precise as I could. For the OCG in the Fusions, I had Cyber End Dragon right next to my keyboard. But thanks anyway. I'll look it up on Yugioh Wiki. Link to comment Share on other sites More sharing options...
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