Misleading Fortune Posted November 28, 2009 Report Share Posted November 28, 2009 This idea just kind of came to me. Found all the images through either google or the YCM's Custom Image Archive. So if the picture is yours I give you full credit for the artwork. December 1st, 2009 - Modified Angel Knight, fixed Crimson Knight LV4 text, and changed Darkness Approaches Card name December 8th, 2009 - Added "Omega Knight" monsters, "Shadow Mancer", Shadowstone Dragon, "Angel of the Void", "Sword of the Shadows", "Underworld's Damnation" and Moddified text of "Armor of the Heavens", "Blade of the Sacred Force" December 9th, 2009 - Added "Dragon's Fury" and "Oblivion - Destroyer of Worlds", "Frost Knight" monsters and 2 more Spells and Traps. Also organized the set a lil better [align=center][spoiler=Effect Monsters] [spoiler=Effect Monster Lore] Angel KnightThis monster is treated as a Normal Monster while face-up or in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect:-When this card battles a DARK Attribute monster this card gains 300 ATK. When this card is destroyed as a result of battle and sent to the Graveyard you can add 1 "Angel Knight" to your hand from your Deck. Crimson Knight LV6When this is the only face-up monster on your side of the field, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. During you Standby Phase send this card to the Graveyard and Special Summon 1 "Crimson Knight LV8" from your hand or Deck. Crimson Knight LV8This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Crimson Knight LV6". When this card deals Battle Damage to your opponent, randomly select 1 card from his or her hand and send it to the Graveyard. If this card is targeted by a Spell, Trap, or Monster Effect you can remove this monster from play until your next Standby Phase and negate the card's effect. Sacred Force - Abyssal DragonThis monster is unaffected by LIGHT Attribute monster Effects. If this monster is destroyed and sent from the field to the Graveyard as a result of battle, you may Special Summon this monster during your next Standby Phase in defense position. If this card is summoned in this manner it cannot change Battle Position until your next Standby Phase. Sacred Force - AgonWhen this monster attacks, roll a die and apply the effect according to the number rolled. If you roll a 6 destroy the attack target with this effect. If you roll a 5, 4, or 3 no effect is applied and the attack is applied normally. If you roll a 1 or 2, destroy 1 Spell or Trap card on both player's fields and apply the attack normally. Sacred Force - Hellfire DragonThis monster cannot be destroyed as a result of battle. Each time this monster is attacked while in attack position, permanently increase this monster's ATK by half of the ATK of the monster that attacked this card. When this monster is destroyed and sent from the field to the Graveyard, both players take damage equal to this monster's current ATK. Terror-Knight DragonWhen this monster attacks a monster that is not a DARK Attribute increase this monsters ATK by 200. If this monster is destroyed as a result of battle by a non-DARK Attribute monster you can Special Summon this monster during your next Standby Phase by removing 1 Dragon-Type monster in your Graveyard from play. Omega Knight LV5When this card is Special Summoned by the effect of "Omega Knight LV3" you can add 1 Warrior-Type monster from your Graveyard to your hand, other than "Omega Knight LV 3". Once per turn during your Main Phase I you can destroy 1 card on your opponent's side of the field. If this effect is used this card cannot attack this turn. During your Standby Phase you can send this face-up card to the Graveyard to Special Summon 1 "Omega Knight LV7" from your hand or Deck. Omega Knight LV7This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Omega Knight LV5". As long as thie card remains face-up on the field this you can negate the activation of Trap Cards. This monster gains 200 ATK for every DARK Attribute monster in both player's Graveyard and on the field. Oblivion - Destroyer of WorldsThis card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 DARK monster in your Graveyard from play. When this monster is summoned remove all cards on the field, except this one, from play. Increase this cards ATK by 300 X the number of cards removed from play by this cards effect. When this card is destroyed as a result of battle and sent to the Graveyard destroy 2 cards on your opponent's side of the field. [spoiler=Synchro/Fusion Monsters] [spoiler=Syncrho/Fusion Monster Lore]Guardian of the Sacred Force - Ultima1 Tuner + 1 or more "Guardian of the Sacred Force" monstersThis monster gains 200 ATK for every monster in your Graveyard with "Sacred Force" in its card name. When this monster is destroyed and sent to the Graveyard, you may Special Summon 1 of the monsters used to Synchro Summon this monster. Sacred Force - Agon the Assassin"Sacred Force - Agon" + "Sacred Force - Dragon Assassin"This monster can only be Special Summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to Special Summon this monster from your Extra Deck. When this monster is successfully Special Summoned, you can destroy 1 card on the field except this card. When this card attacks a face-down Defense Position monster, destroy the target with this effect. When this monster is removed from the field you can Special Summon the "Sacred Force - Agon" used to summon this card. Sacred Force - Agon the Dragon Knight"Sacred Force Agon" + 1 Dragon-Type monsterThis monster can only be Special Summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to Special Summon this monster from your Extra Deck. This monster gains 200 ATK for each Dragon on the field and in the Graveyard. Drgaon-Type monsters on your side of the field cannot be attacked as long as this card remains face-up on the field. When this card is removed from the field you can Special Summon the "Sacred Force - Agon" used to Special Summon this card. Sacred Force - Dragon of Divinity1 Tuner + 1 or more non-Tuner monstersThis monster's ATK and DEF equal the combined ATK and DEF of the monsters used to Synchro Summon this monster. If this monster does not attack during your Battle Phase, it is removed from play during your End Phase. When this monster is Special Summoned from the Graveyard, this monster's ATK and DEF are 2000. This monster cannot be attacked by a LIGHT or DARK Attribute monster. Sacred Force - Lunar Dragon1 Tuner + 1 or more non-Tuner Dragon-Type monstersIncrease this monster's ATK by 100 for every DARK Attribute monster in your Graveyard. When this monster is destroyed as a result of battle you can Special Summon the monsters you used to Synchro Summon this monster. When this monster destroys a Defense Position monster as a result of battle, destroy all Defense Positions monsters your opponent controls. Valador - God of the Sacred Force1 Tuner + 1 or more non-Tuner monstersWhen a monster you control with "Sacred Force" in its card name is destroyed and sent to the Graveyard as a result of battle, place the destroyed monster in your Deck and shuffle it. As long as this card remains face-up on the field all monsters with "Sacred Force" in ther card name gain 500 ATK and DEF. When this card is sent to the Graveyard as a result of battle, Special Summon the monsters used to Synchro Summon this card. [spoiler=Spells and Traps] [spoiler=Spell and Trap Lore]Armor from the HeavensThis card can only be equipped to a Warrior-Type monster. Increase the equipped monster's DEF by 800 and ATK by 200. When the equipped monster would be destroyed by battle, add this card to its owner's hand instead. Select 1 monster your opponent controls except the monster that battled and destroy it and inflict 600 damage to your opponent's Life Points. After that Special Summon 1 "Angel Token" (Fairy-Type/LIGHT/Level 6/ATK 2200/DEF 2200) on your opponent's side of the field. This card cannot be activated during the turn it was returned to your hand. Darkened RoseYou may only activate this card when a monster on your side of the field has been destroyed as a result of battle. Select a monster your opponent controls and place 3 "Dark Rose Counters" on the selected monster. Any monster with a "Dark Rose Counter" on it is unable to attack, change its battle position, and cannot be Tributed for a Tribute Summon. During each of your End Phases remove 1 "Dark Rose Counter" from the selected monster and decrease your opponet's Life Points by 500.[/align] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 28, 2009 Report Share Posted November 28, 2009 there's some bland effects here and there (more so in the spell/trap section than monsters) some of the pictures are also overused, but overall this is a very impressive set in for pics and OCG, so I'll rate this 9/10 Link to comment Share on other sites More sharing options...
Misleading Fortune Posted November 28, 2009 Author Report Share Posted November 28, 2009 Thanks! Any recommendations on how to spice up those spell and trap effects? And can you explain how some pics are overused? Like a lot of people use the picture or what? thanks! Link to comment Share on other sites More sharing options...
Dreamer! Posted November 28, 2009 Report Share Posted November 28, 2009 a lot of cards you got there, well the effects are quite interesting!good job 10/10 Link to comment Share on other sites More sharing options...
A King by Rights Posted November 29, 2009 Report Share Posted November 29, 2009 There is already a Darkness Approaches Card that is real Link to comment Share on other sites More sharing options...
jezz251 Posted November 29, 2009 Report Share Posted November 29, 2009 you are great 1000000000000/1 Link to comment Share on other sites More sharing options...
Misleading Fortune Posted December 1, 2009 Author Report Share Posted December 1, 2009 oh....i didnt know there was already a darkness approaches card...haha i guess I'll be changing that card title Link to comment Share on other sites More sharing options...
Misleading Fortune Posted December 8, 2009 Author Report Share Posted December 8, 2009 Bump Link to comment Share on other sites More sharing options...
Misleading Fortune Posted December 8, 2009 Author Report Share Posted December 8, 2009 Added "Omega Knight" monsters, "Shadow Mancer", Shadowstone Dragon, "Angel of the Void", "Sword of the Shadows", "Underworld's Damnation" and Moddified text of "Armor of the Heavens", "Blade of the Sacred Force" Take a look and see if you like em! Rate and Comment please! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 8, 2009 Report Share Posted December 8, 2009 most of the effects look just fine the way it is for Crimson Knight Lv8 though, you should have said it can only be summoned via lv6's effect and nothing else 9/10 Link to comment Share on other sites More sharing options...
Misleading Fortune Posted December 8, 2009 Author Report Share Posted December 8, 2009 oh yup! Forgot that part of the text! Il fix it right now! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 8, 2009 Report Share Posted December 8, 2009 no problem. If you're going to do lv10 after that or something, you make sure to add that in, otherwise it'd be OPed right away Link to comment Share on other sites More sharing options...
Misleading Fortune Posted December 8, 2009 Author Report Share Posted December 8, 2009 Ya definitely. I dont think il end up doing a LV10 tho cuz i cant find another pic that would work for it haha Link to comment Share on other sites More sharing options...
Misleading Fortune Posted December 9, 2009 Author Report Share Posted December 9, 2009 Added 2 more cards with a few more on the way sometime today Link to comment Share on other sites More sharing options...
Misleading Fortune Posted December 9, 2009 Author Report Share Posted December 9, 2009 Having some difficulties at the moment with updating the post...gimme a few to get it finishedok! All Edited! Tell me what you think! Hopefully you enjoy! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 10, 2009 Report Share Posted December 10, 2009 the new cards look relatively balanced out there's some overused pics, but they're not THAT overused, so I can overlook it 9/10 Link to comment Share on other sites More sharing options...
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