Spiff! Posted November 28, 2009 Report Share Posted November 28, 2009 2|Sovr|Fortune Lady Dark3|Anpr|Fortune Lady Fire3|Anpr|Fortune Lady Light3|Sovr|Fortune Lady Water2|Sovr|Fortune Lady Wind2|Sovr|Solitaire Magician2|Lodt|Magical Exemplar 3|Sd6|Magical Dimension3|Anpr|Future Visions3|Sovr|Time Passage2|Sovr|Fortune's Future2|Crms|Arcane Barrier1|Mrd|Heavy Storm1|Fet|Lightning Vortex 3|Gx04|Dark Bribe2|Sovr|Bending Destiny1|Ntr|Magician's Circle1|Mrd|Mirror Force1|Mrd|Solemn Judgment Link to comment Share on other sites More sharing options...
The Crimson King Posted November 28, 2009 Report Share Posted November 28, 2009 Looks fine. How about a pair of Magical Exemplars? Link to comment Share on other sites More sharing options...
El-Rrey Posted November 28, 2009 Report Share Posted November 28, 2009 Yeah, neg the Witches of Fate to put some Magical Exemplars!!Otherwise, this looks good!!! Link to comment Share on other sites More sharing options...
Spiff! Posted November 28, 2009 Author Report Share Posted November 28, 2009 Cool. Exemplars should be handy. Link to comment Share on other sites More sharing options...
Darkest Hour Posted November 28, 2009 Report Share Posted November 28, 2009 I don't really like Earth and Wind in this build. Link to comment Share on other sites More sharing options...
Spiff! Posted November 28, 2009 Author Report Share Posted November 28, 2009 ...Earth isn't in it. Wind is for a quick blast at their backrow. Link to comment Share on other sites More sharing options...
Darkest Hour Posted November 28, 2009 Report Share Posted November 28, 2009 I just assumed you ran Earth.Plaguespreader could be really appealing in this deck, and I sooo want to see someone run Frost and Flame Dragon in a Fortune Lady Build. But no. Link to comment Share on other sites More sharing options...
Spiff! Posted November 28, 2009 Author Report Share Posted November 28, 2009 I dunno bout Plague... Link to comment Share on other sites More sharing options...
.Leo Posted November 28, 2009 Report Share Posted November 28, 2009 Hmmmmm. Maybe run Plauge or Psychic Commander Link to comment Share on other sites More sharing options...
Spiff! Posted November 28, 2009 Author Report Share Posted November 28, 2009 I don't really need tuners...I suppose it would help with Arcanite available, but w/e. might as well ad Psy-comm Link to comment Share on other sites More sharing options...
Otakon Posted November 28, 2009 Report Share Posted November 28, 2009 Try running 2-3x Compulsory Evacuation Device (can be used in many ways) and just one FL Earth (I know she sucks but trust me, a 2400 beatstick off the bat is nothing to laugh about; I'm sure there will be times when you will need her)Also, -1x Fire and +1x Dark (seeing how Dark is one the main attackers and 2x Fire are more then enough) and you might wanna try exchanging Time Passage for Shrink (it's more versatile). Hope it helped Link to comment Share on other sites More sharing options...
Spiff! Posted November 28, 2009 Author Report Share Posted November 28, 2009 but Time passage can be used with Solitaire and in the Dmg step right? what to cut for comps? Link to comment Share on other sites More sharing options...
Otakon Posted November 28, 2009 Report Share Posted November 28, 2009 I'm not so sure you can do that, she is an ignition effect monster so I assume her effect can only be activated during the main phase. Also, If you use Time Passage and then Solitaire, that would result in a -6 level (since you WILL lose the 3 levels for Time Passage), which means Time Passage isn't that great, the result is the same no matter what what. The only difference is that it will enable you to use Solitaire in case the FL's level is too low.Personally, I don't think you need Solitaire (I at least don't run it); maybe you should try running Kycoo instead. Link to comment Share on other sites More sharing options...
Spiff! Posted November 28, 2009 Author Report Share Posted November 28, 2009 No, Time passage GIVES 3 levels. I was talking about combo'ing with Solitaire, or using in the dmg step. not both @ the same time. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted November 28, 2009 Report Share Posted November 28, 2009 Tragoedia Link to comment Share on other sites More sharing options...
Otakon Posted November 28, 2009 Report Share Posted November 28, 2009 No' date=' Time passage GIVES 3 levels. I was talking about combo'ing with Solitaire, or using in the dmg step. not both @ the same time.[/quote'] No, what I meant is the 3 levels you gain are lost during the end phase.Ex. you have Dark on the field and activate Time Passage.Dark's level is 8; you use Solitaire's effect and decrease the level of Dark to 5.Since you cannot "choose" what levels you want to downgrade, the "Until end phase" part of Time Passage is applied and Dark's level is now 2. And like I said, I don't think you can use her effect in the damage step. Link to comment Share on other sites More sharing options...
Blackwing-Master Posted November 28, 2009 Report Share Posted November 28, 2009 maybe kinka-byo? summon it, special light, end phase returns to hand, light removed, ss dark. if so-1 solitare+1 Kinka?and maybe another fortunes future?-1 Bending Destiny?+1 fortunes futuresince you need all FL monsters on the field and you running solitare and exemplar you will have something other than FL's most of the time. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted November 28, 2009 Report Share Posted November 28, 2009 3 Fortune Future is needed. Link to comment Share on other sites More sharing options...
Spiff! Posted November 29, 2009 Author Report Share Posted November 29, 2009 And like I said' date=' I don't think you can use her effect in the damage step.[/quote'] I know that. I never said you could. Link to comment Share on other sites More sharing options...
Sir_Petteri Posted November 29, 2009 Report Share Posted November 29, 2009 Hey! What about adding Tualatin from LOTD? I have one in my FL deck and it really helps me a lot! Since most decks today are Lightsworns,DAD themed ones and Zombies. You Summon two low-level Ladies,wait for your opponent to kill them,then you Special Summon him from your hand and activate his effect! Select either Light attribute for Lightsworn or Dark for the rest decks and...kaboom! And after that your opponent won't be able to summon any monsters of the selected attribute for the rest of duel at all! And with his 2800 atk,the duel will end soon enough.↲Well,see if that card works well in your deck and correct me if I'm wrong.And by the way,nicely made FL deck! Just exchange Solitaire Magician for a Kinka-byo OR Phantom of Chaos and one Bending Destiny for a Cyber Valley. Add a 3rd F. Future,a Night's End Sorcerer for synchro summon,a Stardust or an Ancient Fairy Dragon and the aforementioned Tualatin if you like.I think that with these changes it can become a little bit deadlier. ;) Link to comment Share on other sites More sharing options...
Spiff! Posted November 29, 2009 Author Report Share Posted November 29, 2009 Tualatin's effect isn't for the entire duel, just while it's out. and Kinka-Byo, I don't think so. It's a great card, but I like it this way.I'll take out Bending destiny tho. Link to comment Share on other sites More sharing options...
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