Classic Posted December 1, 2009 Report Share Posted December 1, 2009 Ok i don't really think the length should matter but......idc its only a club Link to comment Share on other sites More sharing options...
.Leo Posted December 1, 2009 Author Report Share Posted December 1, 2009 lol. It just doesn't seem playable. Link to comment Share on other sites More sharing options...
Classic Posted December 1, 2009 Report Share Posted December 1, 2009 good point you would not be able to read it.....(on the thread i posted it in i said it would come with a effect guide lol) Link to comment Share on other sites More sharing options...
.Leo Posted December 1, 2009 Author Report Share Posted December 1, 2009 lol. I might have a new Card soon. Working on my Shine Force Archetype. Link to comment Share on other sites More sharing options...
Godot Posted December 1, 2009 Report Share Posted December 1, 2009 Part of a set: This card is also treated as an Aqua-Type monster. Once per turn, you can add 1 LIGHT monster from your Deck to your hand. By discarding 1 card, you can add 2 removed from play level 4 or lower DARK monsters to your hand. If this card is selected as an attack target you can discard 1 LIGHT and 1 DARK monster from your hand to your Graveyard. If so, negate the attack. Link to comment Share on other sites More sharing options...
.Requiem Posted December 1, 2009 Report Share Posted December 1, 2009 Part of a set: This card is also treated as an Aqua-Type monster. Once per turn' date=' you can add 1 LIGHT monster from your Deck to your hand. By discarding 1 card, you can add 2 removed from play level 4 or lower DARK monsters to your hand. If this card is selected as an attack target you can discard 1 LIGHT and 1 DARK monster from your hand to your Graveyard. If so, negate the attack.[/i'] The card is different, so I don't really know what type of deck it would run in. Link to comment Share on other sites More sharing options...
ĎλЯклξššζ Posted December 1, 2009 Report Share Posted December 1, 2009 Rate please::Pic is for Red Dragon Archfiend - Assault Mode but recolored by me.....I guess it's OP'd...... Is it?? very very Oped. remove from play 2 light monsters are very easy. 5/10How can I make it balanced?? And bagon46 I'll change the name now...... Link to comment Share on other sites More sharing options...
Godot Posted December 1, 2009 Report Share Posted December 1, 2009 Part of a set: This card is also treated as an Aqua-Type monster. Once per turn' date=' you can add 1 LIGHT monster from your Deck to your hand. By discarding 1 card, you can add 2 removed from play level 4 or lower DARK monsters to your hand. If this card is selected as an attack target you can discard 1 LIGHT and 1 DARK monster from your hand to your Graveyard. If so, negate the attack.[/i'] The card is different, so I don't really know what type of deck it would run in. Its part of my Haos set. Light and Dark cards and stuff. So, no OCG right? Link to comment Share on other sites More sharing options...
Classic Posted December 1, 2009 Report Share Posted December 1, 2009 [align=center]I have a set i want you guys to rate so i know if there good (I've already got ratings on them but i want to see what you guys think) (try not to rate down because of fake type or too long effect) [spoiler=Most Recently Made Card = Mutated Overlord - Ranguan]=Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by removing from play 4 monster cards that are face up on the field while "Mass Infection" is on the field. Increase this card's ATK by 200 points for every Infected-Type monster face-up on the field. When this card is Normal Summoned both players discard their hand and draw 5 cards. While "Mutated Beast - Class A Mutation" or "Mutated Warrior - Class A Mutation" or "Mutated Dragon - Class A Mutation" are on the field the following effects are active: ● Mutated Beast - Class A Mutation - This card is unaffected By Spell cards ● Mutated Dragon - Class A Mutation - This card is unaffected by Monster effects. ● Mutated Warrior - Class A Mutation - This card is unaffected by Trap cards. Once every two turns roll a die and determine what to do from the following chart: ● If you rolled a 1 - Discard 1 card, if you cannot pay 500 life points. ● If you rolled a 2 - Your opponent discards 1 card and loses 500 life points. ● If you rolled a 3 - Discard your hand or pay 1000 life points. ● If you rolled a 4 - Your Opponent discards their hand and loses 1000 ● If you rolled a 5 - Discard your hand and the top ten cards of your deck or pay 3000 life points. ● If you rolled a 6 - Your opponent discards their hand and the top ten cards of their deck and lose 3000 life points.As long as this card remains face up on the field you take 500 points of damage each turn. [spoiler=Monster Cards][spoiler=Mutated Warrior - Class C Mutation]Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 1 monster card while "Mass Infection" is on the field. Increase this card's ATK by 100 points for every Infected-Type monster face-up on the field. Once per turn, when your opponent activates a Trap card negate the card's effect and inflict 300 points of damage to your opponent's Life Points. [spoiler=Polluted Water Dragon]Effect:When you draw this card from your deck you can pay 500 life points and show this card to your opponent to remove 1 "Mass Infection" field spell from your Deck, or graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 2 monster cards while the field spell "Mass Infection is on the field. This card gains 150 attack for every "Infected" type monster face up on the field. When this card battles a level 4 or lower Water Monster instantly destroy it(apply damage calculation normally)(denying the monsters effects). [spoiler=Mutated Warrior - Class A Mutation]Effect:When you draw this card from your deck you can pay 500 life points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 3 monster cards while the field spell "Mass Infection is on the field. This card gains 250 attack for every "Infected" type monster face up on the field. This card cannot be the direct target of trap cards. [spoiler=Mutated Warrior - Class B Mutation]Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 2 monster cards while "Mass Infection" is on the field. Increase this card's ATK by 120 points for every Infected-Type monster face-up on the field. Twice per turn, when your opponent activates a Trap card negate the card's effect and inflict 500 points of damage to your opponent's Life Points. [spoiler=Mutated Beast - Class A Mutation]Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 3 monster cards while "Mass Infection" is on the field. Increase this card's ATK by 200 points for every Infected-Type monster face-up on the field. As long as this card remains face up on the field whenever your opponent draws a spell card they must show it to you then remove it from play. [spoiler=Mutated Beast - Class B Mutation]Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 2 monster cards while "Mass Infection" is on the field. Increase this card's ATK by 120 points for every Infected-Type monster face-up on the field. twice per turn negate the activation of a spell card and destroy it inflicting 500 damage to your opponents life points. [spoiler=Mutated Beast - Class C Mutation]Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 1 monster cards while "Mass Infection" is on the field. Increase this card's ATK by 100 points for every Infected-Type monster face-up on the field. Once per turn negate the activation of a spell card and destroy it inflicting 300 damage to your opponents life points. [spoiler=Mutated Dragon - Class A Mutation]Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 3 monster card while "Mass Infection" is on the field. Increase this card's ATK by 240 points for every Infected-Type monster face-up on the field. As long as this card remains face up on the field all of your opponent's monster's effect's are negated. [spoiler=Mutated Dragon - Class B Mutation]Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 2 monster card while "Mass Infection" is on the field. Increase this card's ATK by 180 points for every Infected-Type monster face-up on the field. Once per turn, when your opponent activates a Monster effect negate the card's effect and inflict 650 points of damage to your opponent's Life Points. [spoiler=Mutated Dragon - Class C Mutation]Effect:When you draw this card you can pay 500 Life Points and show this card to your opponent to Add 1 "Mass Infection" field spell from your Deck, or Graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned by tributing 1 monster card while "Mass Infection" is on the field. Increase this card's ATK by 140 points for every Infected-Type monster face-up on the field. Once per turn, when your opponent activates a Monster effect negate the card's effect and inflict 450 points of damage to your opponent's Life Points. [spoiler=Pumpkin Zombie]Effect:When you draw this card from your deck you can pay 500 life points and show this card to your opponent to remove 1 "Mass Infection" field spell from your Deck, or graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned while the field spell "Mass Infection is on the field. This card gains 50 attack for every "Infected" type monster face up on the field. As long as this card remains face up on the field in defense position this card has 0 defense. Once per turn while this card is in face up defense position special summon 1 "Pumpkin Token /500 Atk/500 Def/Infected type/Dark Attribute/Effect: This card cannot be used as a tribute. Once per turn as long as this Token remains face up on the field your opponent loses 100 life points. [spoiler=Acidous Shaman]Effect:When you draw this card from your deck you can pay 500 life points and show this card to your opponent to remove 1 "Mass Infection" field spell from your Deck, or graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned while the field spell "Mass Infection is on the field. This card gains 50 attack for every "Infected" type monster face up on the field. Once per turn as long as this card remains face up on the field you can pay 500 life points during your main phase only, to draw a extra card this turn. [spoiler=Distorted Tree Infecter]Effect:When you draw this card from your deck you can pay 500 life points and show this card to your opponent to remove 1 "Mass Infection" field spell from your Deck, or graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned while the field spell "Mass Infection is on the field. This card gains 100 attack for every "Infected" type monster face up on the field. Once per turn you can flip a coin, if heads remove the top 2 cards of your opponents deck from play and inflict 300 points of damage to their life points, if tails you lose 300 life points. [spoiler=Geneticly Distorted Serpent]Effect:When you draw this card from your deck you can pay 500 life points and show this card to your opponent to remove 1 "Mass Infection" field spell from your Deck, or graveyard and add it to your hand. This card cannot be Special Summoned or Set. This card can only be Normal summoned while the field spell "Mass Infection is on the field. This card gains 50 attack for every "Infected" type monster face up on the field. This card cannot attack your opponents life points directly. [spoiler=Spell Cards][spoiler=Mass infection]Effect:As long as this card remains face up on the field you may summon Infected type monsters. As long as there is a Infected type monster on the field, this card cannot be destroyed. [spoiler=Trap Cards][spoiler=Deadly Infection Lock]Effect:When your opponent attacks a Infected type monster on your side of the field, by paying 1000 life points the attacking monster's attack is negated and that monster can no longer attack or defend, and your opponent loses 500 life points per turn as long as this card remains face up on the field. After this card's effect is activated treat this card as a continuous Trap card. @ Ĩ¢εyour card looks fine to me. 9.5/10 [/align] Link to comment Share on other sites More sharing options...
Godot Posted December 1, 2009 Report Share Posted December 1, 2009 Okay, because you guys couldn't rate ISlasher, I have decided to put 3 of the Haos monsters up for rating. (This means you Zauberer). [align=center][spoiler=Haos Ice Slasher]This card is also treated as an Aqua-Type monster. Once per turn, you can add 1 LIGHT monster from your Deck to your hand. By discarding 1 card, you can add 2 removed from play level 4 or lower DARK monsters to your hand. If this card is selected as an attack target you can discard 1 LIGHT and 1 DARK monster from your hand to your Graveyard. If so, negate the attack.Image: Wanderley [spoiler=S Haos - Frozen Slasher]This card is also treated as a WATER monster. This card can only be Normal Summoned by releasing 1 face-up "Haos Ice Slasher" you control. Once per turn, you can select 1 face-up "Haos" monster you control. Remove the selected monster from play. If so, increase this cards ATK by 500 until the End Phase. If this card is destroyed by battle, Special Summon 1 "Haos Ice Slasher" from you hand or Deck to your field.Image: F. Wolf [spoiler=Pure Haos - Frozen Slasher]This card is also treated as an Aqua-Type monster. This card can only be Normal Summoned by releasing 1 face-up "Haos Ice Slasher" you control. When this card is Normal Summoned, you can discard 2 cards to destroy 1 face-up monster your opponent controls. When this card is selected as an attack target, you can change the target to a face-up "Haos" monster you control. When this card is destroyed by battle, add 1 DARK monster and 1 LIGHT monster from your Deck to your hand.Image: Wanderley[/align] Link to comment Share on other sites More sharing options...
Jonny Posted December 1, 2009 Report Share Posted December 1, 2009 Username : JonnyBest card : Idk im still making new ones , but this one is pretty well :P [spoiler=Card] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Machine-Type monsters. You can draw 2 cards. If you draw a Machine-Type card by this card's effect, you can Special Summon it and have it lose 300 ATK. This card gains 1000 ATK when it attacks a Dragon-Type monster, until the End of this turn. All Battle Damage involving this card is reduced to 0, during the turn this effect was activated. Hope i can join ^^ Link to comment Share on other sites More sharing options...
.Leo Posted December 1, 2009 Author Report Share Posted December 1, 2009 Jonny you are in Good. I felt that OCG and a little bit of OPness in your card. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted December 1, 2009 Report Share Posted December 1, 2009 Username:Yu-Gi-Oh 5D`SBest Card:[spoiler=Card] Do you have YVD? If so what is your user.:NO Link to comment Share on other sites More sharing options...
Godot Posted December 1, 2009 Report Share Posted December 1, 2009 Okay' date=' because you guys couldn't rate ISlasher, I have decided to put 3 of the Haos monsters up for rating. (This means you Zauberer). [align=center'][spoiler=Haos Ice Slasher]This card is also treated as an Aqua-Type monster. Once per turn, you can add 1 LIGHT monster from your Deck to your hand. By discarding 1 card, you can add 2 removed from play level 4 or lower DARK monsters to your hand. If this card is selected as an attack target you can discard 1 LIGHT and 1 DARK monster from your hand to your Graveyard. If so, negate the attack.Image: Wanderley [spoiler=S Haos - Frozen Slasher]This card is also treated as a WATER monster. This card can only be Normal Summoned by releasing 1 face-up "Haos Ice Slasher" you control. Once per turn, you can select 1 face-up "Haos" monster you control. Remove the selected monster from play. If so, increase this cards ATK by 500 until the End Phase. If this card is destroyed by battle, Special Summon 1 "Haos Ice Slasher" from you hand or Deck to your field.Image: F. Wolf [spoiler=Pure Haos - Frozen Slasher]This card is also treated as an Aqua-Type monster. This card can only be Normal Summoned by releasing 1 face-up "Haos Ice Slasher" you control. When this card is Normal Summoned, you can discard 2 cards to destroy 1 face-up monster your opponent controls. When this card is selected as an attack target, you can change the target to a face-up "Haos" monster you control. When this card is destroyed by battle, add 1 DARK monster and 1 LIGHT monster from your Deck to your hand.Image: Wanderley[/align] Link to comment Share on other sites More sharing options...
.Leo Posted December 1, 2009 Author Report Share Posted December 1, 2009 I will put you in Good. A regular EI but wiht some OCG errors and i didn't see muhc creativity. Try to make more. EDIT: Nice cards Ice. What style would they be mainly used in? Link to comment Share on other sites More sharing options...
Godot Posted December 1, 2009 Report Share Posted December 1, 2009 A "Haos" set. My new Realistic card set. Working on the Dark version of ISlasher. Link to comment Share on other sites More sharing options...
.Requiem Posted December 1, 2009 Report Share Posted December 1, 2009 Okay' date=' because you guys couldn't rate ISlasher, I have decided to put 3 of the Haos monsters up for rating. (This means you Zauberer). [align=center'][spoiler=Haos Ice Slasher]This card is also treated as an Aqua-Type monster. Once per turn, you can add 1 LIGHT monster from your Deck to your hand. By discarding 1 card, you can add 2 removed from play level 4 or lower DARK monsters to your hand. If this card is selected as an attack target you can discard 1 LIGHT and 1 DARK monster from your hand to your Graveyard. If so, negate the attack.Image: Wanderley [spoiler=S Haos - Frozen Slasher]This card is also treated as a WATER monster. This card can only be Normal Summoned by releasing 1 face-up "Haos Ice Slasher" you control. Once per turn, you can select 1 face-up "Haos" monster you control. Remove the selected monster from play. If so, increase this cards ATK by 500 until the End Phase. If this card is destroyed by battle, Special Summon 1 "Haos Ice Slasher" from you hand or Deck to your field.Image: F. Wolf [spoiler=Pure Haos - Frozen Slasher]This card is also treated as an Aqua-Type monster. This card can only be Normal Summoned by releasing 1 face-up "Haos Ice Slasher" you control. When this card is Normal Summoned, you can discard 2 cards to destroy 1 face-up monster your opponent controls. When this card is selected as an attack target, you can change the target to a face-up "Haos" monster you control. When this card is destroyed by battle, add 1 DARK monster and 1 LIGHT monster from your Deck to your hand.Image: Wanderley[/align] Okay I see, they seem okay for now. It would be better when you have more. Link to comment Share on other sites More sharing options...
.Leo Posted December 1, 2009 Author Report Share Posted December 1, 2009 A "Haos" set. My new Realistic card set. Working on the Dark version of ISlasher. I mean "Style". Mill, Self-Mill, Burn etc... Link to comment Share on other sites More sharing options...
Godot Posted December 1, 2009 Report Share Posted December 1, 2009 Ahh the style. Lol, I actually haven't thought that out. Possibly Mill, or Remove from play. Link to comment Share on other sites More sharing options...
Jonny Posted December 1, 2009 Report Share Posted December 1, 2009 Leo i didn't say its my best card , and could you say me the OCG errors? if you see errors... :P Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted December 1, 2009 Report Share Posted December 1, 2009 What does IMCL stand for ? Link to comment Share on other sites More sharing options...
Godot Posted December 1, 2009 Report Share Posted December 1, 2009 InternationalCardMaker(ing)Someting Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted December 1, 2009 Report Share Posted December 1, 2009 InternationalCardMaker(ing)Someting sounds cool :) I might make another club for card making and rating :) called CRAAM - Card Rating accociation And Making Link to comment Share on other sites More sharing options...
.Leo Posted December 1, 2009 Author Report Share Posted December 1, 2009 Here is your card's effect and OCG fixed. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Machine-Type monsters you control as a Tribute. When this card is Summoned, you can draw 2 cards. If you draw a Machine-Type card by this card's effect, you can Special Summon it. It loses 300 ATK. This card gains 1000 ATK when it battles a Dragon-Type monster, until the End Phase. All Battle Damage involving this card is reduced to 0, during the turn this effect was activated.[/Code] Link to comment Share on other sites More sharing options...
Jonny Posted December 1, 2009 Report Share Posted December 1, 2009 thanks ;) Link to comment Share on other sites More sharing options...
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