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¦ New Rise of the Shadow Forces ¦ - {3 / ??}


White Devil

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[align=center]Hi there members,

 

I just started that set, so please comment, rate, fix if you want to, and enjoy ^_~

 

 

[spoiler= NRSF-EN000]Shadow Forces - Spirit of the Ninja

 

47721g.jpg

 

DARK

**

[Fiend / Effect]

 

As long as you control this face-up monster, you cannot declare an attack with any other face-up monster you control. At each of your Standby Phases, if this is the only face-up DARK monster you control, you must randomly discard 1 card from your hand to the Graveyard. If you do not, you lose 300 Life Points each time this effect is activated. If this monster is removed from play by a card effect your opponent controls, he/she can pay 200 Life Points to Special Summon 1 Level 2 or lower DARK monster from his/her Graveyard. If he/she does so, you may look at his/her hand.

 

2000 / 2000

 

 

[spoiler= NRSF-EN001]Shadow Forces - Unrestful of the Cemetery

 

47721z.jpg

 

DARK

****

[Zombie / Effect]

 

This monster cannot be Normal Summoned except if you control at least 1 other face-up Zombie-Type monster. This monster is unaffected by any card that has the effect to prevent you from declaring an attack with it. If this monster is destroyed and sent to the Graveyard during a battle against a LIGHT monster, it is sent to your opponent's Graveyard instead.

 

1650 / 0

 

 

[spoiler= NRSF-EN002]

Shadow Forces - Octar Warrior of Crystal Hell

 

47721e.jpg

 

DARK

******

[Fiend / Effect]

 

This monster cannot be Tribute Summoned except by Tributing a face-up Zombie-Type monster you control. If you do so, at your next Draw Phase, you can draw 1 more card from the top of your Deck. If the card you drew due to this effect is a Trap Card, in order to keep it in your hand, you must remove from play 1 DARK monster in your Graveyard. If you do not, the Trap Card you drew due to this effect is immediately removed from play and you lose 100 Life Points for each Spell and Trap Cards you control. If you do not control any, nothing happens.

 

2350 / 1700

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OCG Fix:

 

This card can only be Normal Summoned or Set when you control a different Zombie-Type monster. When this card declares an attack, it cannot be negated. When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, it is sent to your opponent's Graveyard instead.

 

 

Interesting; but you could add a support card that activates when this is in your opponent's graveyard. Otherwise, I'm not sure why it is sent there.

 

8/10

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Thanks for the OCG fixes, but I wanted you guys to tell me if I should start a set before correcting the OCG...

Anywayz...

 

ragnarok: I know the 2nd sentence's OCG is a bit weird, 'cause I didn't know how to write such an effect :S

 

Max Darkness: The reason why it is sent there is because of the effect of an other card I made, but I didn't post it 'cause I wanted to know if I should make a set before posting it...

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