White Devil Posted November 29, 2009 Report Share Posted November 29, 2009 [align=center]Hi there members, I just started that set, so please comment, rate, fix if you want to, and enjoy ^_~ [spoiler= NRSF-EN000]Shadow Forces - Spirit of the Ninja DARK**[Fiend / Effect] As long as you control this face-up monster, you cannot declare an attack with any other face-up monster you control. At each of your Standby Phases, if this is the only face-up DARK monster you control, you must randomly discard 1 card from your hand to the Graveyard. If you do not, you lose 300 Life Points each time this effect is activated. If this monster is removed from play by a card effect your opponent controls, he/she can pay 200 Life Points to Special Summon 1 Level 2 or lower DARK monster from his/her Graveyard. If he/she does so, you may look at his/her hand. 2000 / 2000 [spoiler= NRSF-EN001]Shadow Forces - Unrestful of the Cemetery DARK****[Zombie / Effect] This monster cannot be Normal Summoned except if you control at least 1 other face-up Zombie-Type monster. This monster is unaffected by any card that has the effect to prevent you from declaring an attack with it. If this monster is destroyed and sent to the Graveyard during a battle against a LIGHT monster, it is sent to your opponent's Graveyard instead. 1650 / 0 [spoiler= NRSF-EN002]Shadow Forces - Octar Warrior of Crystal Hell DARK******[Fiend / Effect] This monster cannot be Tribute Summoned except by Tributing a face-up Zombie-Type monster you control. If you do so, at your next Draw Phase, you can draw 1 more card from the top of your Deck. If the card you drew due to this effect is a Trap Card, in order to keep it in your hand, you must remove from play 1 DARK monster in your Graveyard. If you do not, the Trap Card you drew due to this effect is immediately removed from play and you lose 100 Life Points for each Spell and Trap Cards you control. If you do not control any, nothing happens. 2350 / 1700[/align] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 29, 2009 Report Share Posted November 29, 2009 2nd sentence's OCG is weird, though I'm not sure what the right OCG is (maybe something like When this card attacks, its attack cannot be negated by a card effect) 3rd sentence should be When this card is destroyed in battle by a LIGHT monster, it is sent to your opponent's Graveyard instead 7.8/10 Link to comment Share on other sites More sharing options...
Max Darkness Posted November 29, 2009 Report Share Posted November 29, 2009 OCG Fix: This card can only be Normal Summoned or Set when you control a different Zombie-Type monster. When this card declares an attack, it cannot be negated. When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, it is sent to your opponent's Graveyard instead. Interesting; but you could add a support card that activates when this is in your opponent's graveyard. Otherwise, I'm not sure why it is sent there. 8/10 Link to comment Share on other sites More sharing options...
White Devil Posted November 29, 2009 Author Report Share Posted November 29, 2009 Thanks for the OCG fixes, but I wanted you guys to tell me if I should start a set before correcting the OCG...Anywayz... ragnarok: I know the 2nd sentence's OCG is a bit weird, 'cause I didn't know how to write such an effect :S Max Darkness: The reason why it is sent there is because of the effect of an other card I made, but I didn't post it 'cause I wanted to know if I should make a set before posting it... Link to comment Share on other sites More sharing options...
Metal Skull Posted November 29, 2009 Report Share Posted November 29, 2009 Looks fine, and effect is interesting and balanced...2nd sentence still seems a bit meh...Anyway:8.3/10 Link to comment Share on other sites More sharing options...
White Devil Posted November 30, 2009 Author Report Share Posted November 30, 2009 Thanks. Link to comment Share on other sites More sharing options...
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