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Archtype Showcase - Dark Matter [UPDATED AGAIN]


Jazin Kay

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Simple basics: monsters with powerful effects that are hard to summon due to Graveyard limitations. Fast early game, but must soon reply on Graveyard thinning and keeping monsters from being in the Graveyard to keep the deck operating at all.

 

I had the idea from watching a BBC special on what dark matter is, and it's relationship with the current understanding of the known universe. Apparently, it's some kinda gravity thing. I think. It's hard to explain, but I think I summed it up well.

 

Not my prettiest work, but I needed to get this idea out of my head.

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I love the pics. Maybe make some MACHOS[don't know what it stands for] (black holes' date=' yes, this is an official scientific acronym) and WIMPS [weakly interacting massive particles'](neutrinos and such, ditto about the acronym.) 9/10

Epic idea is epic. If I stumble on more art, I am SO doing that. Thank you.

 

A few OCG errors' date=' but very good pictures.

 

8/10

[/quote']

Card lore is taken directly from cards such as "Soul Release" and "Aurkus, Lightsworn Druid". My cards don't have OCG errors.

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Melee Blader

 

If this card attacks a Level 8 or higher monster, this card gains 1000 ATK, during the Damage Step only.

 

 

Warp Kid

 

When this card is Summoned, select up to 3 cards in either player's Graveyard and remove them from play.

 

 

Heartsnare

 

...or Deck. The Summoned monster is destroyed during your End Phase.

 

 

 

Your cards have OCG errors.

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No, those are variable terminologies. Some of the additional wordings you included in your OCG suggestions in bold are excess and implied by actual card function, such as the removal of "only".

 

The text I used appears on actual cards. Therefore making them accurate.

 

I don't think you exactly know what "OCG" means.

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No' date=' those are variable terminologies. Some of the additional wordings you included in your OCG suggestions in bold are excess and implied by actual card function, such as the removal of "only".

 

The text I used appears on actual cards. Therefore making them accurate.

 

I don't think you exactly know what "OCG" means.

[/quote']

 

Variable terminologies that are now the standard.

 

1. "Soul Release" is an old card using out-dated OCG, making it incorrect and inaccurate.

 

2. What has "Arkus, Lightsworn Druid" got to with it? It's effect isn't mentioned in these cards.

 

3. There is a reason there is an 'only' at the end of "during the Damage Step". Konami says that there should be. Correct OCG is designed to remove implication.

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Variable terminologies that are now the standard.

Usually implemented to save space on cards' date=' since Konami must've got hate mail over Destiny Hero - Dreadmaster.[/b']

 

1. "Soul Release" is an old card using out-dated OCG, making it incorrect and inaccurate.

Structure Deck: Dark Emperor, SDDE, uses an updated version of Soul Release, with accurate OCG. That's the latest reprint of it, so that's what's accurate.

 

2. What has "Arkus, Lightsworn Druid" got to with it? It's effect isn't mentioned in these cards.

Brain fart, I was thinking of the Nanolights. Either way, my point stands.

 

3. There is a reason there is an 'only' at the end of "during the Damage Step". Konami says that there should be. Correct OCG is designed to remove implication.

No, correct OCG is made to create implication, and often does so.

 

For Melee Blader, gaining ATK and increasing ATK are the same thing, and are interchangeable. "Only" in that text is not needed, since... well, where else would it activate that effect? "During the damage step" implies that an effect only lasts during that time, making "only" unnecessary text. Also, "damage step" is not capitalized. Proof is on Ally of Justice Catastor.

 

When Warp Kid is Normal Summoned or Special Summoned, he activates his effect. Not when he's Flip Summoned. Your suggestion has nothing to do with OCG on this matter, but on mechanic technicality. "The Graveyard(s)" appears on the SDDE printing of Soul Release, making it standard OCG.

 

For Heartsnare, either of our OCGs is accurate for this, as they mean the exact same thing.

 

 

Keep going?

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This is an awesome idea! For some reason I think they should be Psychic type...IDK why. You should also make a variation of Skull Lair to help control the graveyard.

 

Also since they are hard to summon and they do have names that refer to gravity maybe they should get a powerup from being on the field together? IDK just throwing something out there.

 

Anyway, 9/10. Great Pics, Epic ideas, Just needs a little tweaking to be perfect if you ask me.

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