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Field Monster cards (Work excellent in field decks)


Blablafodfpå

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I warn you , i haven't created a card in month so my OCG may be bad + I've broken my hand so i just write with 1 hand.

Image = Father wolf n' Wanderley

[spoiler=Field infection]337206.jpg

 

[spoiler=lore]If there is no face-up Field Spell Card on the Field, you can place this card in your spell and trap card Zone. Your opponent cannot select this card as an attack target. Once per turn, destroy 1 card in your opponents Spell and Trap Card Zone. If the destroyed card was a monster or Trap Card, inflict 300 points of damage to your opponent. If this card is targeted by a Spell or Trap card while in the Field Spell Card Zone, Special Summon this card to your side of the field and select and

activate 1 Field Spell Card from your Graveyard.

 

OCG Corrections

[spoiler=Field Fuisonist] 337206g.jpg

 

[spoiler=Lore]If there is no face-up Field Spell Card on the Field, destroy this card. When 1 of your monster cards has been selected as an target by a Spell or trap card, Send the top 1 card of your deck to the graveyard, If the discarded card was a monster card, Negate the spell or trap cards effect. Once per turn, Remove all Spell counters from 1 of your monster cards. As long as this card is in the graveyard, Field spell cards cannot be destroyed.

 

[spoiler=Field Enforcer]337206.jpg

 

[spoiler=Lore]If there is no face-up Field Spell Card on the Field, Remove this card from play. Once per turn, By discarding 1 card from your hand, Place the top card of your deck in your opponents Spell and trap card zone. Pay 1000 Life points, Send 1 Field spell card to the graveyard, Destroy all cards on the field except "Field" monster cards.

 

[spoiler=Field Wingman]337206.jpg

 

[spoiler=Field Illusion]337206.jpg

 

[spoiler=Lore]If there is no face-up Field Spell Card on the Field, Destroy this card. When this card has been successfully Normal or Special Summoned, Equip this card to the Field spell card, The owner of the equipped card gains 300 Life points for each of standby phase. If this card or the equipped card is destroyed while this card is equipped, Add this card to your deck

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If there is no face-up Field Spell Card on the Field, you can place this card in your spell and trap card Zone. Your opponent cannot select this card as an attack target. Once per turn, destroy 1 card in your opponents Spell and Trap Card Zone. If the destroyed card was a monster or Trap Card, inflict 300 points of damage to your opponent. If this card is targeted by a Spell or Trap card while in the Field Spell Card Zone, Special Summon this card to your side of the field and select and activate 1 Field Spell Card from your Graveyard.

 

I like the pic and the effect is good. well balanced 9/10

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Aiku: Very interresting effect, but many OCG errors.

 

OCG: Multiples errors. Already corrected by HP Doom.

 

Effect: The effect is very useful when you play Field Decks, though they are quite difficult to master. It's balance and fun to play with its multiples, balances effects.

 

Image and Name: Already saw the image, but still like it. The name is good, but why infection? Maybe infectious or injector? Just a suggestion of course.

 

Overall: 7.7/10

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Aiku: Very interresting effect' date=' but many OCG errors.[/color']

 

OCG: Multiples errors. Already corrected by HP Doom.

 

Effect: The effect is very useful when you play Field Decks, though they are quite difficult to master. It's balance and fun to play with its multiples, balances effects.

 

Image and Name: Already saw the image, but still like it. The name is good, but why infection? Maybe infectious or injector? Just a suggestion of course.

 

Overall: 7.7/10

 

Pretty much this ^

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