Tunerwizard Posted December 4, 2009 Report Share Posted December 4, 2009 Here are Draggon monsters. Spelled with 2 Gs to make them different, these creatures will tune themselves up creating ruin to the players. If anyone finds something overpowered with these cards then point them out but I think I have found most of my errors. The divine card was a little extra so I'm sure its overpowered. This set was created over 2 months(not continuously) and I tried to find much better pics than my last set of cards. So tell me what you think! 1 Tuner + 2 or more non-Tuner monstersThis card cannot be destroyed by LIGHT monsters. You can send this card and 2 other monsters (1 "Draggon" monster + 1 DARK monster) from the field to the Graveyard to gain 1800 Life Points and inflict 800 damage to your opponent. When this card is sent from the field to the Graveyard by another "Draggon" card's effect, inflict 900 damage to your opponent and draw 1 card. While this card is face-up, you cannot gain Life Points. 1 Tuner + 1 or more non-Tuner WATER monstersYou can send 1 other "Draggon" monster from your field to the Graveyard to Special Summon 2 Lv 4 or lower WATER monsters from your deck or Graveyard or draw 2 cards. When this card is sent from the field to the Graveyard by another "Draggon" card's effect, inflict 700 damage to your opponent. 1 Tuner + 1 or more non-Tuner EARTH monstersWhen this card is destroyed while another "Draggon" monster is on your side of the field, you can send that card to the Graveyard to have your opponent discard up to 3 cards from their hand. When this card is sent to the Graveyard by another "Draggon" card's effect, inflict 500 damage to your opponent. Whenever "Draggon" cards on your side of the field are sent to the Graveyard, you can add 1 "Draggon" Syncro or Fusion monster from your Graveyard to the Extra Deck. If this card is destroyed by a "Draggon" card's effect, it is returned to your deck. You can add this card from your Graveyard to your hand instead of conducting your normal Draw Phase. 1 Tuner + 1 or more non-Tuner WIND monstersOnce per turn, you can remove from play a "Draggon" card on the field to Special Summon 1 WIND monster from your Graveyard. You can send 1 other "Draggon" monster from your side of the field to the Graveyard to have this card gain the sent card's effects, if you use this effect, your opponent gains 500 Life Points. When this card is sent to the Graveyard by another "Draggon" card's effect, inflict 500 damage to your opponent. This card cannot be destroyed by battle. (damage calculation is applied normally) When a Spell or Trap Card targets this card to be destroyed, you can pay 900 Life Points to negate and destroy it. If your opponent takes battle damage involving this card, you take the same amount of damage your opponent took. 1 Tuner + 1 or more non-Tuner FIRE monstersYou can send one other "Draggon" card on your side of the field to the Graveyard to destroy 2 cards your opponent controls, removing 1 from play, if you use this effect you take 1000 damage. When this card is sent to the graveyard by another "Draggon" card's effect, inflict 400 damage to your opponent. "Draggon" monsters gain 500 ATK and DEF. When a "Draggon" Tuner monster is sent directly from your hand to the Graveyard, your opponent takes 500 damage. When "Draggon monsters are sent from the field to the Graveyard by card effect(s), gain 300 Life Points. If a "Draggon" monster is moved from your Graveyard to your hand or Extra Deck, your opponent must send the top card of their deck to the Graveyard. This card cannot be targeted by other "draggon" monster's effect(s) on your side of the field. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned exept by sending 3 "Draggon" monsters you control to the Graveyard, or by this card's effect. Whenever this card is destroyed by a card effect, it is Special Summoned to the opposite player's field at the End Phase. This card can attack directly by paying 800 Life Points. If this card is used for a Syncro Summon, decrease this card's LV by 4. This card is treated as every Atrribute while face-up on the field. Draggon Balck +Draggon Whiet + 1 other "Draggon" Syncro monsterThis card cannot be Special Summoned except by sending the above cards from your side of your field to the Extra Deck (do not use "polymerization"). This card's ATK and DEF are equal to the number of cards on the field x 700. You can remove from play a "Draggon" card in your Graveyard to destroy 1 Spell or Trap Card on the field. While this card is face-up, your opponent can only select this card as an attack target and other monsters on your side of the field are not effected by your opponent's card effects. When this card is attacked, your opponent takes 2000 damage and this card is removed from play. I don't know if everyone sees this, but why are the bottom of my cards cut off? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 5, 2009 Report Share Posted December 5, 2009 don't make DIVINE attributes, they're not very realistic OCG is pretty good, and the effects look relatively balanced out, so I'll rate this 9/10 Link to comment Share on other sites More sharing options...
Tunerwizard Posted December 5, 2009 Author Report Share Posted December 5, 2009 don't make DIVINE attributes' date=' they're not very realistic OCG is pretty good, and the effects look relatively balanced out, so I'll rate this 9/10[/quote'] I knew that the divine monster wasn`t realistic, though I shouldn't of posted it in the "REALISTIC" card section. Link to comment Share on other sites More sharing options...
Home Slice Posted December 5, 2009 Report Share Posted December 5, 2009 You spelled dragon wrongO wait never mind Link to comment Share on other sites More sharing options...
Tunerwizard Posted December 5, 2009 Author Report Share Posted December 5, 2009 You spelled dragon wrongO wait never mind I knew that might be a problem. LOL! Link to comment Share on other sites More sharing options...
Tunerwizard Posted December 8, 2009 Author Report Share Posted December 8, 2009 Will more people look at this, i need more of an idea what i have done wrongI know the divine Attribute monster is not realistic. Link to comment Share on other sites More sharing options...
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