burnpsy Posted December 4, 2009 Report Share Posted December 4, 2009 Self-Destruct Button (40) Monsters (8) 2x Burning Algae3x Kuribon3x The Six Samurai - Zanji Spells (16) 1x Card Destruction2x Foolish Burial3x Hand Destruction3x Magic Planter1x One for One3x Soul Taker3x Upstart Goblin Traps (16) 2x Backs to the Wall1x Call of the Haunted3x Gift Card1x Imperial Custom2x Limit Reverse3x Reckless Greed3x Self-Destruct Button1x Solemn Judgment1x Wall of Revealing Light Side Deck (15) 3x Double Snare3x Hinotama3x Ookazi3x Sparks3x Tremendous Fire Link to comment Share on other sites More sharing options...
.Leo Posted December 5, 2009 Report Share Posted December 5, 2009 I like this. Nice way to draw a duel. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 Yes, but winning full-blown matches with this is hillarious. xD Link to comment Share on other sites More sharing options...
.Leo Posted December 5, 2009 Report Share Posted December 5, 2009 Maybe this to help speed it up -1 Hand Destruction +1 Card Destruction Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 OK done. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted December 5, 2009 Report Share Posted December 5, 2009 How do you win a match by draw? I'm just wondering :? Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 How do you win a match by draw? I'm just wondering :? End of Match Procedure, if a match is a draw, a sudden death game is started where the first to take damage loses. Proceed to side in everything but Double Snare. GG. Besides, decks don't necessarily have to win, my self-kill deck OTLs a lot. :P Link to comment Share on other sites More sharing options...
Mister Sir Posted December 5, 2009 Report Share Posted December 5, 2009 Try to get every single bit of draw power you can for this deck. I know it's obvious, but right now, it doesn't look fast enough. Your goal should be to FTK or OTK on the second turn. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 Try to get every single bit of draw power you can for this deck. I know it's obvious' date=' but right now, it doesn't look fast enough. Your goal should be to FTK or OTK on the second turn.[/quote'] ... Mind helping me with that? >__> Link to comment Share on other sites More sharing options...
Mister Sir Posted December 5, 2009 Report Share Posted December 5, 2009 Monsters 123 Destiny Hero - Plasma3 Destiny Hero - Dogma2 Destiny Hero - Dreadmaster2 Destiny Hero - Defender1 Elemental Hero Stratos1 Toon Blue-Eyes White Dragon Spells 203 Upstart Goblin3 Toon Table of Contents3 Trade-In3 Destiny Draw2 Allure of Darkness2 Hand Destruction1 Card Destruction1 Reinforcement of the Army1 Giant Trunade1 Heavy Storm Traps 83 Reckless Greed3 Threatening Roar1 Self-Destruct Button1 Wall of Revealing Light ... Something like that. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 Dark engine with level 8 D-Heroes. Price there is too steep. Yes' date=' it matters. I'm only building all of these wacky decks for 2 reasons: For the lolz.A friend of mine wants to pick one as an IRL. He'll never be able to afford the required Trade-Ins, D-Draws, and Allures. Link to comment Share on other sites More sharing options...
Mister Sir Posted December 5, 2009 Report Share Posted December 5, 2009 It would have been nice to know that in the first place. -.-" Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 It would have been nice to know that in the first place. -.-" It tends to not matter, especially with a decktype involving almost all commons - like this one. >___> Sorry. EDIT: Allure + Trade-In would work, but not the D-Hero part. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 5, 2009 Report Share Posted December 5, 2009 No, you don't want to OTK/FTK with self destruct button. That means you'll take more matches to time out, and that means you have more opportunities to lose. You want to play it stallish while irritating your opponent as much as possible. Forcing people to quit out of frustration is SDB's secondary win condition. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 No' date=' you don't want to OTK/FTK with self destruct button. That means you'll take more matches to time out, and that means you have more opportunities to lose. You want to play it stallish while irritating your opponent as much as possible. Forcing people to quit out of frustration is SDB's secondary win condition.[/quote'] ...but a match has 3 duels, even if there are draws. Wasn't that in the first ever rulebook for Starter Deck Kaiba or something? >__> End of Match procedure kicks in after 3 duels, does it not? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 5, 2009 Report Share Posted December 5, 2009 No. End of match procedures kick in when the end of a round's time limit is reached. If you tie, you just keep on tieing until either someone wins a duel, or you last the whole half hour or however long it is. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 No. End of match procedures kick in when the end of a round's time limit is reached. If you tie' date=' you just keep on tieing until either someone wins 2 out of 3 duels, or you last the whole half hour or however long it is.[/quote'] Wow. In that case, the deck looks better the way it currently is. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 5, 2009 Report Share Posted December 5, 2009 Sorry, what I meant to say is that you keep tying until someone wins or it times out. If you've gone three rounds, only one win is required. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 Sorry' date=' what I meant to say is that you keep tying until someone wins or it times out. If you've gone three rounds, only one win is required.[/quote'] In such a case, I'd think it would be smartest to stall just one duel, and force a draw when time is called or in response to an attack or effect that would cause you to lose. xD DAD uses its destruction effect, activate Wall of Revealing light, pay 7000, chain Self-Destruct Button. Time is called. xD Any ideas on fixes for such a build that would make the game last 30 mins? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 5, 2009 Report Share Posted December 5, 2009 Well, solemn for one. It's essential to self destruct button. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 Added. Link to comment Share on other sites More sharing options...
burnpsy Posted December 6, 2009 Author Report Share Posted December 6, 2009 BUMP Link to comment Share on other sites More sharing options...
burnpsy Posted December 7, 2009 Author Report Share Posted December 7, 2009 BUMP Link to comment Share on other sites More sharing options...
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