JIMMYTRON Posted December 5, 2009 Report Share Posted December 5, 2009 This card cannot be Special Summoned. When this card is Normal Summoned, it is also treated as a Continuous Trap Card. As long as this card remains face-up on the field, your opponent cannot enter his/her Battle Phase. If this card is the only monster that you control, it is removed from play. If this card is sent from the field to the Graveyard, inflict 500 points of Battle Damage to yourself and your opponent. This card cannot be Special Summoned. When this card is Normal Summoned, it is also treated as a Continuous Trap Card. As long as this card remains face-up on the field, if you control a face-up Field Spell, this card cannot be destroyed as a result of battle (Battle Damage is still calculated). If this card is sent from the field to the Graveyard, increase your Life Points by 500. "Fiend Feline - Vile" + "Fiend Feline - Jubilant" When this card is Special Summoned, you must Set 1 Spell or Trap Card. As long as the Set Spell or Trap Card remains face-up on the field, this card cannot be sent from the field to the Graveyard as a result of battle or by the effect of a Spell, Trap, or Effect Monster. If the Set the Spell or Trap Card is removed from the field, this card is sent from the field to the Graveyard. As long as "Fiend Feline - Vile" and "Fiend Feline - Jubilant" remain in your Graveyard, during each of your Standby Phases, increase the ATK of this card by x100 for each Set Spell or Trap Card on your side of the field. PLZ RATE Link to comment Share on other sites More sharing options...
Sorrow. Posted December 5, 2009 Report Share Posted December 5, 2009 Ugh I dont like when cards have a bland effectOP'ed Very bland...4/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 5, 2009 Report Share Posted December 5, 2009 the effects while balanced out are boring plus the first two effects are WAY too similar 6/10 Link to comment Share on other sites More sharing options...
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