OmegaWave Posted December 5, 2009 Report Share Posted December 5, 2009 [align=center]Image by Alcander Rock Token decks made Honest-able =D Rate/Hate[/align] Link to comment Share on other sites More sharing options...
Metal Skull Posted December 5, 2009 Report Share Posted December 5, 2009 Seems op...sice if you have 3 rocks you will have 3 tokens + this card with2400ATK???LOL...but PI is great and OCG solid ;)7/10 Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted December 5, 2009 Report Share Posted December 5, 2009 Good picture and effect fits nicely 8/10:) Link to comment Share on other sites More sharing options...
SolunaFate37 Posted December 5, 2009 Report Share Posted December 5, 2009 IMO, 800 ATK boost is slightly overdoing it...maybe 600? And this is probably the first Rock-Type monster I've ever seen with 0 DEF...Sounds almost self-contradictory... 8/10 Link to comment Share on other sites More sharing options...
OmegaWave Posted December 5, 2009 Author Report Share Posted December 5, 2009 Seems op...sice if you have 3 rocks you will have 3 tokens + this card with2400ATK???LOL...but PI is great and OCG solid ;)7/10 Read it closer. It says "Once per turn". But thanks everyone. Link to comment Share on other sites More sharing options...
The Borg Posted December 5, 2009 Report Share Posted December 5, 2009 I would suggest you give it 800 attack and defense per token but otherwise good card. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted December 5, 2009 Report Share Posted December 5, 2009 What is this blasphemy people? Its PER STANDBY PHASE. Meaning it has to be on the field at least for one turn. And thats 2 turns for a 2200atk token. If you can't handle that, you're playing the game wrong. This card is perfectly fine. Keep up the good work. Link to comment Share on other sites More sharing options...
The Borg Posted December 5, 2009 Report Share Posted December 5, 2009 True and is can only gain 3200 attack. Hope you make a spell or trap to help the tokens. 10/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 6, 2009 Report Share Posted December 6, 2009 only the 800 atk gain is just too much make it just 500 atk gain per token, then give the tokens some restrictions 8/10 Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted December 6, 2009 Report Share Posted December 6, 2009 What is this blasphemy people? Its PER STANDBY PHASE. Meaning it has to be on the field at least for one turn. And thats 2 turns for a 2200atk token. If you can't handle that' date=' you're playing the game wrong. This card is perfectly fine. Keep up the good work.[/quote'] only the 800 atk gain is just too much make it just 500 atk gain per token' date=' then give the tokens some restrictions 8/10[/quote'] Oppression, Lightning Vortex and many other means of Destroying this card do exist. Which is commonly played in many decks. Generic and Specific Destruction are abound. Please explain to me why those tokens (again because they have to exist on the field for a turn to gain any kind of advantage in addition this card, making it 3 turns before this cards effect has any improvement), need a drawback or cut down? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 6, 2009 Report Share Posted December 6, 2009 it's called preventing them from being used for synchro summoning material Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted December 6, 2009 Report Share Posted December 6, 2009 No tuner. Level Stealer and various other QUICKER methods exist for those. Unless you're running this in Monarchs, it won't see play. And even then. There's much better and many better choices. This card is perfectly balanced. Link to comment Share on other sites More sharing options...
kliffi Posted December 6, 2009 Report Share Posted December 6, 2009 The effect is very creative (big fan of token abuse here), but it's a shame this cool of a card will only see light in a Rock deck. :-/ This card is perfectly balanced. ^ Yeah pretty much. 9/10 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.