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Final Fantasy Set (24+ cards and adding more)


teh_AcE

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These aren't finished yet. Infact I don't think they are even half finished. I might get bored and tired and not finish them though.

 

I'll start with my summons which I made the most of.

 

Made a few more. The ones marked with *NEW* are of course... new.

 

[spoiler=Aeons]

[spoiler=Bahamut]aeonbahamut.jpg

Effect - This card Cannot be normal summoned or set. This card can only special summoned by "Ultimate Destruction". This card is unaffected by spells. When this card is special summoned destroy all other monsters except for "Aeon - Bahamut"

 

[spoiler=Bahamut Fury]aeonbahamutfury.jpg

Effect - You can special summoned this card by the effects of "Summoning World". This card gains 500 attack for each "Aeon" monster in the graveyard.

 

[spoiler=Neo Bahamut]aeonneobahamut.jpg

New Effect - This card can only summoned by tributing 1 "Aeon - Bahamut" on your side of the field. Any battle damage this card inflicts becomes 0. When this card is removed from the field, special summon 1 "Aeon" monster from your hand or graveyard.

 

[spoiler=Cactuar]aeoncactuar.jpg

Effect - Once per turn, you can inflict 1000 lifepoints to your opponent. This card can attack your opponent directly.

 

[spoiler=Ifrit]aeonifrit.jpg

Effect - If there is another "Aeon" monster on your side of the field, you can special summon this monster. Once per turn, discard 1 "Aeon" from your hand. Inflict lifepoints equal to its level x200.

 

[spoiler=Ixion]aeonixion.jpg

New Effect - This card is also treated as a thunder type monster while face up on the field. Once per turn, you can reveal one "Aeon" monster from your hand to draw 1 card. If the card drawn is an "Aeon" monster you can discard 1 card to draw 1 more.

 

[spoiler=Odin]aeonodin.jpg

Effect - You can tribute 1 "Aeon" monster to summon this card. Once per turn, you can destroy 1 monster on your opponent's side of the field. Inflict lifepoints equal to its Def. During battle between this attacking card and a defense posistion monster whose def is lower than the atk of this card, inflict the difference as battle damage to your opponent.

 

[spoiler=Phoenix]aeonphoenix.jpg

Effect -You can discard this card from your hand to add 1 "Summoning World" from your deck.

 

[spoiler=Shiva]aeonshiva.jpg

New effect = When you use this card as a tribute. Your opponent cannot activate any spells or traps untill the end of your battle phase.

 

[spoiler=Knights of the Round Table]

aeonknightsoftheroundta.jpg

Effect - When this card is summoned to the field, Special Summon 2 "Knights Tokens" (Warrior-Type/Fire/Level 4/ATK 2000/DEF 0), (Warrior-Type/Water/Level 4/ATK 2000/DEF 0). While "Aeon - Knights of the Round Table" is on the field. You can tribute 1 "Knights" token to destroy 1 card on the field.

 

[spoiler=Alexander *NEW*]

aeonalexander.jpg

Effect - This card can only be Ritual Summoned with the Ritual Spell Card, "Awakening Ritual". While this card is faced up, field spell cards cannot be activated and all face up field cards are destroyed. All monsters on your opponents side of the field must attack this card when possible. If a monster on your opponent side of the field is faced down it is switched to face up attack position.

 

 

 

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[spoiler=Cosmos *NEW*]

[spoiler=Auron]cosmosauron.jpg

Effect - This card cannot be normal summoned or set. This can only be special summoned by the removing from play 2 "Cosmos" monsters from your graveyard. Once per turn, you can remove from play 1 card on the field.

 

[spoiler=Zack]cosmoszack.jpg

New Effect - You can remove from play 1 "Cosmos - Cloud" from your hand or field to special summon this card. While this card is on the field, all "Cosmos" monsters on our side of the field cannot be destroyed by battle.

 

[spoiler=Vincent]

ff7vincentjpgset1tehacs.jpg

Effect - Once per turn during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned inflict 500 life points to your opponent. During your end phase if this card is face up the controller gains 500 life points.

 

[spoiler=Cloud *NEW*]

cosmoscloud.jpg

Effect - If this card is removed from play due to the effects of "Cosmos - Zack", special summon this card in face up attack position.

 

[spoiler=Vivi *NEW*]

cosmosvivi.jpg

Effect - This card is treated as a Spellcaster, Pyro, Aqua, and Thunder type monster while faced up on the field. When this card is used for the summoning of a synchro monster, you can discard 1 spell card to add 1 spell card from the graveyard to the hand.

 

[spoiler=Kain *NEW*]

cosmoskain.jpg

Effect - You can send this card back into your hand, this can be activated during your opponents turn. During the end phase, that this card is sent to the hand, it is special summoned back to your field.*Grammar error fixed*

 

 

 

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[spoiler=Chaos *NEW*]

[spoiler=Chaos - End of the World]

chaosendoftheworldv.jpg

New Effect - You must tribute 3 monsters to normal summone this card ( you cannot set this card). The normal summon of this card cannot be negated. On your next turn after this card has been summoned, you can destroy all cards on your field and hand to reduce your opponent's lifepoints to 100. When this card is removed from the field (Except by its own effect) inflict 7000 lifepoints to the controller of this card."

 

[spoiler=Sephiroth *NEW*]

chaossephiroth.jpg

Effect - Once per turn, this card is not destroyed by spells and traps. During your end phase, you can send 1 "Chaos" monster from your hand to the top of your opponent's deck. The monster is sent to your graveyard during your opponent's Main Phase.

 

[spoiler=Kefka the Raging God *NEW*]

chaoskefkaangel.jpg

Effect - This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) This monster gains ATK and DEF equal to the number of monsters used for Fusion x1000. When this card is destroyed you discard your hand to the graveyard to special summon this card, If you do so you can pay life points x1000 to have this card gain ATK and DEF x1000.

 

[spoiler=Golbez *NEW*]

chaosgolbez.jpg

Effect - You can special summon 1 "Chaos" monster from your hand to your opponent's side of the field. When this card is removed from the field, Special summon the monsters affected by this card to your side of the field (except for cards in the graveyard).

 

 

 

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[spoiler=Spells *NEW*]

10000needles.jpg

Effect - Activate while you control a face up "Aeon - Cactuar" Inflict 2000 life points to your opponent.

cactuarscream.jpg

New Effect - When a face up "Aeon - Cactuar" you control is attacked it is negated.

summoningworld.jpg

Effect - Once per turn, If you control no monsters you can special summon 1 "Aeon" monster from your hand. When an "Aeon" monster on your side of the field is destroyed. You can special summoned 1 level 4 or lower "Aeon" monster from the hand. Each time an "Aeon" monster is summoned put 1 counter on this card. Remove frmo play 6 counters to special summon 1 "Aeon - Bahamut Fury" from the hand or deck.

unityn.jpg

New Effect - Target 1 face up "Cosmos" or "Chaos" monster. It gains ATK equal to all of your face up "Cosmos" and "Chaos" monsters untill the end of this turn monsters other than the targeted mosnter on your field cannot attack. During the end phase, destroy the targeted monster.

ultimatedestruction.jpg

Effect - This card can only be activated while you control no spells and traps. Special summon 1 "Aeon - Bahamut" from the hand or deck to your side of the field.

*NEW*

awakeningritual.jpg

Effect - This card is used to Ritual Summon "Aeon - Alexander". You must also Tribute monsters from the field or your hand whose total Levels equal 7 or more.

Tcg Trivia!!! "Aeon - Bahamut" is featured in this card's artwork.

*NEW*

betrayal.jpg

Effect - If you control 2 or more "Cosmos" monsters, Special summon 2 "Cosmos" monsters on your field to the opponent's field. You can then special summon 1 "Cosmos" monster from your hand to your side of the field.

 

 

 

Some of the cards have some misleading effect so I'am trying to fix them.

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1.:Since "Ultimate Destruction" is a Ritual Spell (oh and change it's Spell Type to Ritual and add the usual Ritual effect text in it ( you also must offer Monsters from your side of the field or from your hand whose total level equal 8 or more)), Bahamut should be a Ritual Monster.

2.: Ritual Monsters cannot be summoned from the deck (not with their ritual cards at least).

3.:If Bahamut is unaffected by Spell cards, how can you summon it with one? I think that part of the effect should be sg. like this: "... This card is unaffected by Spell cards while remains Face-up on the field". or "... This card is unaffected by Spell cards except by "Ultimate Destruction".

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Lol sorry about that. I actually love final fantasy 4-6 as they are my favorite.

 

Theres a reason I haven't made them yet. Mostly because its hard to find pictures of them hence they are sprites.

 

So just use the sprites. Some of them are really quite good, like the one for Neo ExDeath. And there's always concept art.

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