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[NEW SET] The Obilvious Chaotic Knight Set. 9/?? (Please Comment and Rate)


Sorrow.

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Hello fellow YCM Members it is me again with a brand new set.

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Creator: AzNLycaN

Qualility: Excellent

Quantity: 10

Easter Egg: The Set ID is Tocko= Taco?

Credits: LeoTM, Father Wolf, Wanderely, Daemon DG.

[spoiler= Story behind cards] The year is 1000 A.D., The Paladins of Glorifica have victored over the evil of the Allies of the Darkness, the remaining clansmen have retreated to their Allies the HellZoners. The Lycans of Revenge have backed down to the mountain of the BladeMasters. A new Clan has come to victor over the Paladins, The Obilvious Chaotic Knight Order. The Knights came from the depths of the Havoc Realm shortly after taking over the Realm of the Balanced. ( Now the Realm of the Unbalanced.) they set their sights on their new opposing clan, The Paladins of Glorifica. Their goal, to unbalance the Realm of Justice and claim whats rightfully theirs.

 

Here are the Cards:

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[spoiler= Mechanical Gargantuan of Havoc] This card cannot be Special Summoned or Set. This card can only be summoned by the Effect of " Mechanical Giant of Havoc". Once you summon this card you must reveal a Spell Card to your opponent:

At least 1: If the Spell Card is a Field Spell Card all "Chaos" monsters on the field gain 1000 ATK.

At least 2: If the Spell Card is a Equip

Spell Card both players gain 1000 Life Points.

At least 3: If the Spell Card is a Quick-Play Spell Card you may place 1 Spell Counter on any card on the field.

At least 4: If the Spell Card is a Continuous Spell Card your opponent cannot declare a Monster Effect on his next Attack Phase.

At least 5: If the Spell Card is a Ritual Spell Card you may summon the top "Chaos" monster from yur deck.

At least 6: If the Spell Card is a Counter Spell Card you may draw 2 cards.

 

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[spoiler= Chaotic God King]This card cannot be Special Summoned or Set. This card can only be summoned by the effect of "Sacrafice to the Chaos Master". Once you have summoned you must reveal your hand to your opponent:

At least 1: For every Monster Cards in your hand your opponent must discard 1 card.

At least 2: For Every Trap and Spell Card in your hand your opponent must discard the top card to his graveyard.


Comment Please!!

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you gave the vanilla enough spell/trap support, so it's ok

 

what's with Mechanical Gargantuan of Havoc's "at least #" effects, you only said to reveal ONE spell card to your opponent

 

the field spell effect is a little OPed, I'd drop the atk gain to only 500

 

the same is true for the ritual spell, I'd only allow the Chaos monster to stay on the field for 1 turn

 

8.5/10

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you gave the vanilla enough spell/trap support, so it's ok

 

what's with Mechanical Gargantuan of Havoc's "at least #" effects, you only said to reveal ONE spell card to your opponent

 

the field spell effect is a little OPed, I'd drop the atk gain to only 500

 

the same is true for the ritual spell, I'd only allow the Chaos monster to stay on the field for 1 turn

 

8.5/10

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Thank you DeckCreater for your rating.

Keep the comment coming please!


you gave the vanilla enough spell/trap support' date=' so it's ok

 

what's with Mechanical Gargantuan of Havoc's "at least #" effects, you only said to reveal ONE spell card to your opponent

 

the field spell effect is a little OPed, I'd drop the atk gain to only 500

 

the same is true for the ritual spell, I'd only allow the Chaos monster to stay on the field for 1 turn

 

8.5/10

[/quote']

 

When I use At Least 1, I use it as

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