Verebazs2 Posted December 9, 2009 Report Share Posted December 9, 2009 [spoiler=Droids] [spoiler=Lore]During your Standby Phase by discarding this card from your hand to your Graveyard, flip face-up a face-down, defence position Monster card on your Opponent's side of the field. (Flip Effects cannot be activated). During your next End Phase after the above effect activated you may pay 500 Lifepoints to place this card face-up to one of your Opponent's unoccupied Spell and Trap Card Zone. While this card remains face-up in your Opponent's Spell and Trap Card Zone he/she cannot set cards face-down. During each of your End Phases while this card remains face-up in your Opponent's Spell and Trap Card Zone pay 1000 Lifepoints. If you don't remove this card from play. [spoiler=Lore]While this card remains face-up on the field, other face-up B1 Droid Monsters cannot be selected as targets for an attack, or for Monster, Spell, Trap Effect.When this card destroyed, add 1 B1 Droid Monster from your Deck to your hand. [spoiler=Lore]During each of your Battle Phases while this card remains face-up on your side of the field, you may activate 1 of the following effects:-discard 1 card from your hand, to destroy 1 Monster card on your Opponent's side of the field.-pay 500 Lifepoints and attack your Opponent's Lifepoints directly. During the turn one of the above effects activated this card cannot declare an attack. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending a number of B1 Droid monsters from your Hand or Field to the Graveyard. This card's Level is equal to the number of B1 Droid Monsters sent to the Graveyard by this effect. Place a number of Droid Counters on this card equal to the number of B1 Droid Monsters sent to the Graveyard by this effect. This card's ATK is equal to the number of Droid Counters on it x500. If this card attacked by a Monster with 1500 or more ATK remove one Droid Counter from it. If this card is about to be destroyed by Battle remove Droid Counters from it until its ATK is decreased by the damage you took. When this card has no Droid Counters on it, destroy it. [spoiler=Lore]This card cannot be Normal Summone or Set. This card card cannot be Special Summoned, except by it's own effect,-You can Special Summon this card from your hand by removing 5 Droid Monsters on your side of the field from play. This card can only be destroyed by battle involving a "Jedi Knight" with higher ATK than this card's ATK. [spoiler=Lore]During each of your Stanby Phases while you controll this card, you may activate 1 of the following effects:- discard a number of cards from your hand and destroy a same number of Monster cards on your Opponent's side of the field.- remove 1 Droid Monster on your side of the field from play (except this card) and inflict damage to your Opponent equal to that Monster's DEF.During the turn one of the above effects activated, cancel out your Battle Phase. [spoiler=Lore]This card cannot be Destoyed by Battle while it remains in defence position. This card cannot be destroyed by Monsters with "Jedi Knight" in their name. If your Opponent does not controll any Monster cards, during your Battle Phase you may inflict 1000 points of damage to his/her Lifepoints. (Spell and Trap Cards cannot be activated in response to this effect) During the turn this effect activated cancel out your Battle Phase. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot Special Summoned or Set, except by it's own effect:- If your Opponent declare a direct attack on your Lifepoints, you can Special Summon this card from your hand, and cancel out the Damage Step. Inflict damage to both player's Lifepoints equal to the half of the attacking card's ATK. During your next turn after the above effect activated cancel out your Battle Phase. [spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:-This card cannot be destroyed except by battle involving a Monster with 2800 or more ATK, and 1900 or less DEF. [spoiler=Lore]This card can only be Special Summoned from your Extra Deck by removing any two B1 Droid Monster cards on your side of the field from play.(You do not use "Polymerization".) This card is treated as the cards you removed from play to Summon it. This card's effects are treated as the cards's you removed from play to Summon it. This card can only be destoyed, if your Opponent selects it as an attack target twice in the same Battle Phase for Monsters with higher ATK, than this card's ATK. [spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:- Once per turn during your End Phase if this card wasn't involved in a Battle, you may destroy 1 face-up Level 6 or lower Monster card your Opponent controls. [spoiler=Lore]Once per turn during your Opponent's Battle Phase you can equip this Card to 1 of your Opponent's attacking Machine-type Monsters. Cancel out the attack of the equipped Monster. During your Opponent's End Phase unequip this card from the equipped Monster, and Special Summon it to your side of the field. [spoiler=Lore]During your Stanby Phase you may pay 500 Lifepoints to take control of 1 Machine-type Monster your Opponent control until your next End Phase. This card cannot declare an attaack during the turn the above effect activated. [spoiler=Lore] While you control this card, decrease the ATK of each WIND Monster on your Opponent's side of the field by 300. [spoiler=Jedy, Sith and "friends" XD][spoiler=Lore]Equip this card to one Face-up monster your Opponent controlls. Decrease the equipped monster's DEF by this card's DEF. Each time the equipped monster declare an attack inflict damage to your Opponent equal to the half of it's ATK. If the equipped monster destroyed remove this card from play. If this card destroyed resuffle the equipped monster to your Opponent's Deck. [spoiler=Lore]If this card is about to be destroyed during your Opponent's Battle Phase Special Summon 1 "Jedi Knight-Anakin Skywalker" from your hand, and cancel out your Oppoent's Battle Phase. If this card destroyed while you controll 1 Face-up "Jedi Knight-Anakin Skywalker", offer that "Jedi Knight-Anakin Skywalker" as a Tribute to Special Summon 1 "Knight of the Sith-Darth Vader" from your Deck or hand. [spoiler=Lore]Each times when this card battles, inflict damage to your Opponent equal to the difference beetween the ATK of the cards involved in the battle. If 1 Face-up "Padme Amidala" you conrol is destroyed during your Opponent' Battle Phase you can offer this card as a Tribute to Special Summon 1 "Knight of the Sith- Darth Vader" from your hand or Deck. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand or Deck by offering 1 face-up "Jedi Knight- Anakin Skywalker", you controll, when 1 face-up "Padme Amidala" you controll destroyed. During each of your Main Phases you may discard one card from your hand to activate one of the following effects:-if you discarded a Monster Card destroy all face-up Monster cards on your Opponent's side of the field.-if you discarded a Spell Card destroy all face-up Spell cards on your Opponent's side of the field.-if you discarded a Trap Card destroy all face-up Trap cards on your Opponent's side of the field. During the turn one of the above effects activated this card cannot declare an attack. [spoiler=Lore]Increase this card's ATK by 300 for every "Droid" Monster in either player's Graveyard. During each of your Battle Phases you may discard one card from your hand to destroy one Face-up "Droid" monster on the field, and inflict damage to your Opponent equal to that card's ATK. During the turn this Effect was activated this card cannot declare an attack. [spoiler=Lore]This card cannot be Special Summoned or Set. You can Tribute 3 monsters to Tribute Summon this card. If you do, destroy 1 Monster your opponent controls. This card cannot be selected as a target for Monster, Spell and Trap effects. [spoiler=Lore]This card cannot be Special Summoned or Set. You can Tribute 3 monsters to Tribute Summon this card. If you do, destroy every Face-down cards on your Opponent's side of the field. This card cannot be selected as an attack target. This card cannot declare an attack, except if you equip it with the Equip Spell "Power of the Dark Side". [spoiler=Lore]If this card is about to be destroyed, discard 1 card from your hand instead (this is not optional) and cancel out the Damage Step. By removing this card in your Graveyard from play, you can Special Summon 1 "Jedi Knight- Luke Skywalker" from your hand. [spoiler=Lore]While this card remains in face-up Defence position, you may reduce it's DEF by 500 to lower the ATK of an attacking Monster your Opponent controlls. [spoiler=Lore]Jedi Knight- Anakin Skywalker+Jedi Knight- Obi Wan KenobiThis card can only be Special Summoned from your Extra Deck by removing the above cards on your side of the field from play. (You do not use "Polymerization.) While this card remains face-up on the field it's treated as it's Fusion Materials, except if it's selected as a target for an attack, or for a Monster, Spell, Trap effect. This card's effects are treated as it's Fusion Material's effects. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand, by removing 1 "Jedi Knight- Anakin Skywalker", 1 "Jedi Knight- Obi Wan Kenobi" in your Graveyard, 1 "Knight of the Sith- Dart Vader" and 1 "Lord of the Sith- Darth Sidious" on your side of the field from play. You also must pay Lifepoints equal to the half of the combined ATK of "Knight of the Sith- Dart Vader" and "Lord of the Sith- Darth Sidious". When this card Summoned to the field and your Lifepoints don't hit 0, you win the duel. [spoiler=Lore]You can Tribute this card to Special Summon 1 Monster with "Jedi Knight" in it's name from your hand. [spoiler=Lore]1 Tuner+ 1 or more non-Tuner "Knight of the Sith" or "Lord of of the Sith" MonstersWhile you controll this card, decrease the Level of all "Knight of the Sith" monsters in your hand by 2. This card cannot declare an attack, except if you equip it with the Equip Spell "Power of the Dark Side". [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand by:-removing 1 "Padme Amidala" and 1 "Jedi Knight-Anakin Skywalker" in your Graveyard from play- by the effect of "Jedi Knight-Obi-Wan Kenobi- by the effect of "Jedi Padawan"- by the effect of "Princess Leia Organa".When this card Special Summoned due to one of the above effects, destroy every face-up "Knight of the Sith" and "Lord of the Sith" Monsters on the field. Once per duel, during one of your Standby Phases while you controll this Card you can remove a number of "Jedi Knight" Monsters in your Graveyard from play, to inflict damage to your Opponent equal to the number of the removed Monsters x300. During the turn the above effect activated remove this card from play. [spoiler=Lore]When this card Summoned you can Special Summon 1 "Han Solo" from your hand or Graveyard, if you do not control 1 already.Once per turn, during your Stanby Phase while you control this card you can activate 1 of the following effects:- Discard 1 card from your hand to your Graveyard to add 1 Level4 or lower Macnine-type Monster from your Deck to your hand.- While you controll 1 "Han Solo" and 1 "Chewbacca of Kashyyyk", you can Tribute them to Special Summon 1 "The Legendary Duo" from your Extra Deck, and equip it with 1 "Millenium Falcon" [spoiler=Lore]When this card Summoned you can add 1 "Chewbacca of Kashyyyk" from your Deck to your hand.Once per turn, during your Stanby Phase while you control this card you can activate 1 of the following effects:- Discard 1 card from your hand to destroy 1 Level4 or lower Monster your Opponent controls.- While you controll 1 "Han Solo" and 1 "Chewbacca of Kashyyyk", you can Tribute them Special Summon 1 "The Legendary Duo" from your Extra Deck, and equip it with 1 "Millenium Falcon" [spoiler=Lore]This card cannot be Special Summoned except by the effects of "Han Solo" and "Chewbacca of Kashyyyk". (This Special Summon is treated as a Fusion Summon.) When this card Fusion Summoned by the above effect equip it with 1 "Millenium Falcon". During each of your Stanby Phases you may discard 1 card from your hand activate one of the following effects:- destroy 1 Level4 or lower Monster your Opponent controls.- add 1 Level4 or lower Macnine-type Monster from your Deck to your hand. [spoiler=Lore]When this card Summoned to your side of the field you can Special Summon 1 "Jedi Knight-Luke Skywalker", or 1 "Jedi Knight-Obi Wan Kenobi, from your hand, to your side of the field.If this card is about to be destroyed by battle, you may pay 1000 Lifepoints to Special Summon 1 "Han Solo" from your hand, or Deck, and cancel out the Damage Step. [spoiler=Lore]When this card destroyed by Battle, Special Summon 1 "Jedi Knight- Obi Wan Kenobi" from your hand to your side of the field in defence position. By removing this card in your Graveyard from play, you can add 1 "Jedi Knight- Anakin Skywalker" from your Deck to your hand. [spoiler=Lore]This Card is also treated as "Lord of the Sith". This card cannot declare an attack, except if you equip it with the Equip Spell "Power of the Dark Side". During your End Phase if this card wasn't involved in Battle, you can destroy 1 face-down card on your Opponent's side of the field. [spoiler=Lore]Once per turn, during your Stanby Phase you may pay 500 Lifepoints to activate 1 of the following effects:- destroy 1 face-up position Level 4 or lower Monster your Opponent controls.- select 1 random card in your Opponent's hand and resuffle it to your Deck. [spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:- Each times when this card destroys a Level4 or higher Monster your Opponent controls, you can select 1 Level4 or lower WATER Monster from your Deck, and add it to your hand. [spoiler=Lore]This card can change Battle position twice per turn. [spoiler=Lore]If this card is about to be destroyed by Battle while in attack position, increase it's ATK to be equal to the Monster card's ATK this card Battles with -100. [spoiler=Lore]During your Stanby Phase you may discard 1 card from your hand to destroy 1 defence position Monster card your Opponent controls. During the turn this effect was activated this card cannot declare an attack. [spoiler=Lore]Aayla Secura was a Rutian Twi'lek Jedi Master in the later days of the Republic, who served as a General during the Clone Wars. She met her end during the instigation of Order 66 on Felucia, though because she was so respected by her troops, she was granted a quick death. [spoiler=Lore]When this card is about to be destroyed by an attack declared by 1 Monster you're Opponent controls, or by the effect of a Spell or Trap card you may redirect the attack or effect to 1 Level4 or lower Monster card you control. [spoiler=Lore]This card cannot be Normal Summon or Set. This card cannot be Special Summoned or Set. You can equip this card to a "Spellcaster", "Warrior" or "Beast-Warrior" -type Monster you control, except to one with "Jedi Knight" or Sith in it's name. The equipped Monster will be treated as "Jedi Padawan" with it's orginal ATK and DEF. The equipped Monster's effect is treated as "Jedi Padawan"'s. [spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:- Each times when this card destroys a Level4 or higher Monster your Opponent controls, increase the ATK of 1 Face-up WIND Monster you control by 300 points. [spoiler=Lore]While this card is in face-up Attack Position, you can discard 1 card from your hand to your Graveyard to negate the effects of any Spell or Trap Card that targets 1 monster you control. [spoiler=Lore] 1 Tuner+ 1 or more non-Tuner "Jedi Knight" MonstersWhile you controll this card, decrease the Level of all "Jedi Knight" monsters in your hand by 2. [spoiler=Spacecraft] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kuat Drive Yards". This card cannot targeted by the effects of Spell and Trap Cards. During your Standby Phase, you can discard any number of cards to destroy the same number of cards your Opponent controls, and inflict 500 damage to your opponent. If you do, you cannot conduct your Battle Phase this turn. [spoiler=lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Star Destroyer - Imperial I." and 1 more Machine-type Monster you control by the effect of "Kuat Drive Yards". This card cannot targeted by the effects of Spell and Trap Cards. During your Standby Phase you may activate the following effect:- select 1 Level 6 or lower Monster Card in your Graveyard, remove it from play and inflict damage to your Opponent equal to that Card's DEF. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kuat Drive Yards". This card cannot targeted by the effects of Effect Monster Cards. Trap Cards cannot be activated, in response to this Card's attack. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Star Destroyer - VictoryI." and 1 more Machine-type Monster you control by the effect of "Kuat Drive Yards". When this card involved in a Battle, you may discard 1 card from your hand, to destroy the Monster this card Battles with, without Damage Calculation. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kuat Drive Yards". During your Main Phases you may activate the following effect:-Destroy 1 Monster Card on your side of the field, and destoy 1 Monster on your Opponent's side of the field in the same column as the card you destroyed. Your Opponent cannot Summon Monster cards to that Monster Card Zone on his/her side of the field until your 3rd End Phase after the above effect activated. To Summon a Monster Card to that Monster Card Zone on your side of the field, you must pay 1000 Lifepoints, until your 5th End Phase after the above effect activated. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kuat Drive Yards". During your End Phase if this card wasn't involved in a Battle, or if it's effect wasn't activated during the last 3 Turns, you may activate the following effect:-Pay 2000 Lifepoints, and remove 3 Cards in your hand from play. Destroy 2 Monster Card Zone on both side of the field. Monster cards on those Monster Card Zones are removed from play. Both player cannot Summon or Set Monsters to the destroyed Monster Card Zones until, the duel's end. [spoiler=Lore]Equip this card just to 1 "Legendary Duo". Increase the equipped card's ATK by 500. While this card remains face-up on the field, once per turn if the equipped card is about to be destroyed by Battle, remove it from the field until the end of the Damage Step. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kuat Drive Yards". During your Opponent's Battle Phase if he/she declare an attack by a Machine-type Monster you may discard 2 cards from your hand, to activate the following effect:- Machine-types Monsters on your Oppnent's side of the field cannot declare an attack or actiavte an effect until your 3rd End Phase after the above effect activated. [spoiler=Walkers] [spoiler=Lore]During your Main Phase 1, while you control this card, you may discard 1 Level4 or lower "Warrior"-type Monster from your hand. During your Main Phase 2, you may Special Summon it by paying 200 Lifepoints. [spoiler=Lore]During your Stanby Phase while you control this card, you may discard 1 Monster card from your hand, to destroy 1 Monster card your Opponent controls with the same Level. [spoiler=Lore] All Terrain Personal Transport+ All Terrain Tactical EnforcerOnce per turn, during your Main Phase 1 you may discard 1 Monster card from your hand to activate 1 of the following effects:-Destroy 1 Monster card your Opponent controls with the same Level as the card you discarded.-If the above effect wasn't activated you may Special Summon the card you discarded, during your Main Phase 2, by paying 200 Lifepoints. [spoiler=Lore]During your Stanby Phase while you control this card, you may discard 1 Spell card from your hand, to destroy 1 face-up Spell card on your Opponent's side of the field. [spoiler=Spells&Traps] [spoiler=Lore]This card activates only if 1 face-up "General Grievous" is about to be destroyed. Equip this card to that "General Grievous". Remove that "General Grievous" from the field until the end of the Battle Phase and halve it's ATK. While this card remains face-up on your side of the field, 1 "General Grievous" equipped with this card you controll can attack your Opponent's lifepoints direcly. During the turn the above effect activated cancel out your Battle Phase. [spoiler=Lore]Equip this card just to 1 face-up position "Lord of the Sith" Monster you controll. While the equipped Monster remains face-up on the field it may declare an attack during your Battle Phases. [spoiler=Lore]During each of your End Phases, discard the half of your hand. If you do not, destroy this card. This card cannot be removed from the field by another card's effect. A new field spell cannot be activated. Once per turn during your Main Phase, you can pay 500 life points and tribute any number of Machine-Type monsters from your side of the field or you hand to special summon 1 "Star Destroyer" Monster from your hand, deck, or graveyard with an equal or lower level then the total level of the tributed monsters. [spoiler=Lore]After activation, Special Summon this card in Defense Position: it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 6/ATK 2500/DEF 1000). (This card is still treated as a Trap Card.) Once during each of your Standby Phases while you control this card you may decrease it's DEF by 200 points, to Special Summon 1 "Imperial Stormtrooper Squad" to your side of the field from your hand or Deck, until your next End Phase. During your Next End Phase resuffle that "Imperial Stormtrooper Squad" to your Deck. [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", "General Grievous" or "Magnadroid IG-100" Monster you control. Increase the equipped Monster card's DEF by 500. [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", "General Grievous" or "Magnadroid IG-100" Monster you control. Increase the equipped Monster card's ATK and DEF by 500. [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", General Grievous" or "Magnadroid IG-100" Monster you control. If the equipped Monster is about to destroyed by battle, remove 1 card in your Graveyard from play to cancel out the Battle Step. [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", "General Grievous" or "Magnadroid IG-100" Monster you control. The equipped monster can attack twice during each of your Battle Phases, or if you declare only 1 attack with the equipped Monster you may change it's Battle position to face-up defence position. [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", General Grievous" or "Magnadroid IG-100" Monster you control.If your Opponent selects the equipped card as a target for the effect of a Spell or Trap card, redirect the effect to 1 Level4 or lower Monster card your Opponent controls. [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", General Grievous" or "Magnadroid IG-100" Monster you control.If your Opponent selects the equipped card as a target for an attack, decrease the attacking Monster card's ATK by the ATK of the equipped Monster. [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", General Grievous" or "Magnadroid IG-100" Monster you control. Once per turn during your Battle Phase you may pay 500 Lifepoints to destroy every face-down cards on your Opponent's side of the field [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", General Grievous" or "Magnadroid IG-100" Monster you control. If the equipped Monster is involved in a battle, switch the ATK and DEF of the Monsters involved in Battle until the end of the Battle Step. [spoiler=Lore]Equip this card just to 1 "Jedi Knight", "Sith", General Grievous" or "Magnadroid IG-100" Monster you control. If the equipped Monster is involved in a battle, switch the ATK and DEF of the Monsters involved in Battle until the end of the Battle Step. Inflict damage to both player's Lifepoints equal to the difference beetween the DEF of the Monsters involved in the Battle. [spoiler=Monsters of the Galaxy][spoiler=Lore]This card is also treated as Beast-type. Each times when this card destroys a Monster by Battle, place 1 Hit Counter on it. Once per turn if this card is about to be destroyed by the effect of a Spell or Trap card you can remove 2 Hit Counters from it instead. [spoiler=Lore] This card is also treated as Reptile-type. Each times when this card destroys a Monster by Battle, place 1 Hit Counter on it. Once per turn you may remove 1 Hit Counter from this card, and remove 1 Beast-type Monster in your Graveyard from play to have this card's ATK and DEF treated as the card's you removed, until your next End Phase. [spoiler=Lore]Once per turn, during your Main Phase 1, you may send a number of Monster cards from your side of the field or from your hand to the Graveyard, and increase this card's ATK and DEF by the total level of the cards sended to the Graveyard x200, until your Opponent's next End Phase. [spoiler=Lore]While you control this card each times a Machine-type Monster you control destroyed by battle, you gain Lifepoints equal to the Level of the destroyed Monster x200. More to come if you think the Force is with them. :DHelp with the OCG please! Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 10, 2009 Author Report Share Posted December 10, 2009 Added two new. Please comment! Link to comment Share on other sites More sharing options...
Jolta Posted December 10, 2009 Report Share Posted December 10, 2009 A few OCG errors. Quite good. 9/10 Link to comment Share on other sites More sharing options...
niko250 Posted December 10, 2009 Report Share Posted December 10, 2009 Nice 10/10 Keep on the good work:D Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 10, 2009 Author Report Share Posted December 10, 2009 Thanx a lot! :D Link to comment Share on other sites More sharing options...
Tentacruel Posted December 10, 2009 Report Share Posted December 10, 2009 Not bad, although B-1 battledroid should probably be reduced to a level 2 monster for having a low ATK. 9/10 Link to comment Share on other sites More sharing options...
White Hollow Posted December 10, 2009 Report Share Posted December 10, 2009 Not bad' date=' although B-1 battledroid should probably be reduced to a level 2 monster for having a low ATK. 8/10 Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 10, 2009 Author Report Share Posted December 10, 2009 Thanks for the advise, fixed.Also added 2 more Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 11, 2009 Author Report Share Posted December 11, 2009 Added 2 new, but I really need help with their OCG, so please give me advices! Link to comment Share on other sites More sharing options...
Home Slice Posted December 11, 2009 Report Share Posted December 11, 2009 good 8.5/10 Link to comment Share on other sites More sharing options...
Guest Neo Fusion Posted December 11, 2009 Report Share Posted December 11, 2009 some OCG and spelling, for droid squad, you do know that you can only have up to 3 copies of a card in ur deck, right? if not, then i wud edit it cuz it wud be weak, plus its impossible to Tribute 12 monsters at the same time. chosen one's kinda OPed too, but these are alright Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 11, 2009 Author Report Share Posted December 11, 2009 some OCG and spelling' date=' for droid squad, you do know that you can only have up to 3 copies of a card in ur deck, right? if not, then i wud edit it cuz it wud be weak, plus its impossible to Tribute 12 monsters at the same time. [/quote'] I know, that's why I write "Monsters with "B1 Attack droid" in their name" and not B1 Attack droid just simply. I'd like to create some variations for it like B1 Commander, B1 Scout etc., just haven't find pics yet. I know it's nearly impossible to Tribute 12 monsters at the same time, but I didn't wanted to limit it to 8 or something like that, besides there are some cards which allows to select a number of cards from your deck add them to your hand. So for example if you've 5 B1-s on the field, and then you activate graceful charity, with 5 cards in your hand (and 3 of them also a kind of B1) and draw 2 others that's already 10. (I know the chance for this is about1:10000000000) And I also planning to create B1 cards like "Master and Discipline" which is treated as 2 cards. chosen one's kinda OPed too' date=' but these are alright[/quote']Are you sure? To summon it you must have Obi-wan and Anakin in the Graveyard, Vader and Sidous on the field, you also need at least 2500 lifepoints (since (Vader's ATK+Sidious's ATK ( both the original)):2=2450) and must have the card in your hand. I tried to make it very hard to summon, but I have no other idea how to weaken it, without changing the instant win effect-which I don't want to do. Help please! Link to comment Share on other sites More sharing options...
Tentacruel Posted December 11, 2009 Report Share Posted December 11, 2009 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending a number of B1 Attack Droid monsters from your Hand or Field to the Graveyard. This card's Level is equal to the number of B1 Attack Droid Monsters sent to the Graveyard by this effect. Place a number of Droid Counters on this card equal to the number of B1 Attack Droid Monsters sent to the Graveyard by this effect. This card's ATK is equal to the number of Droid Counters on it x500. If this card attacked by a Monster with 1500 or more ATK remove one Droid Counter from it. If this card is about to be destroyed by Battle remove Droid Counters from it until its ATK is decreased by the damage you took. When this card has no Droid Counters on it, destroy it. Link to comment Share on other sites More sharing options...
gustavosuarez Posted December 11, 2009 Report Share Posted December 11, 2009 good cards. i dont like to much the cards with real pics (you can found a lot of star wars animated pic), but the work is good:) 7/10 Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 11, 2009 Author Report Share Posted December 11, 2009 you can found a lot of star wars animated pic) Really? Could you tell me where to search? These were the best I found on google. Link to comment Share on other sites More sharing options...
PyroWildcat Posted December 11, 2009 Report Share Posted December 11, 2009 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending a number of "B1" monsters from your hand or field to the Graveyard. This card's Level is equal to the number of "B1" monsters sent to the Graveyard by this effect. Place a number of Droid Counters on this card equal to the number of "B1" monsters sent to the Graveyard by this effect. This card's ATK is equal to the number of Droid Counters on it x500. If this card is attacked by a monster with an ATK of 1500 or more' date=' remove one Droid Counter from it. If this card is about to be destroyed by Battle, remove Droid Counters from it until its ATK is decreased by an amount equal to or higher than the damage taken. Destroy this card if it has no Droid Counters on it.[/quote'] fix'd. I was going to mention creating more "B1" monsters for this card, but seems you already intend to do that. That said, you should probably change the name of the monster to just "B1 Droid Squad", since you'll eventually be able to use monsters other than the "B1 Attack Droid" to summon it. Chosen One looks like it should be fine. None of the monsters involved in summoning it are searchable, and, while it is possible to get Obi-Wan and Anakin in the Graveyard without bothering to summon them, getting Vader and Sidious on the field should take a little time. It seems a lot like Exodia in that you have to get 5 specific cards in just the right places at just the right time, only, like I mentioned before, all but one of them have ATK and DEF too high to search for them and you have to make sure your Life Points don't go below a specific mark. Nice work on this, Verebazs. Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 11, 2009 Author Report Share Posted December 11, 2009 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending a number of B1 Attack Droid monsters from your Hand or Field to the Graveyard. This card's Level is equal to the number of B1 Attack Droid Monsters sent to the Graveyard by this effect. Place a number of Droid Counters on this card equal to the number of B1 Attack Droid Monsters sent to the Graveyard by this effect. This card's ATK is equal to the number of Droid Counters on it x500. If this card attacked by a Monster with 1500 or more ATK remove one Droid Counter from it. If this card is about to be destroyed by Battle remove Droid Counters from it until its ATK is decreased by the damage you took. When this card has no Droid Counters on it' date=' destroy it.[/quote'] Fixed,Thousand Thanks! :D This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending a number of "B1" monsters from your hand or field to the Graveyard. This card's Level is equal to the number of "B1" monsters sent to the Graveyard by this effect. Place a number of Droid Counters on this card equal to the number of "B1" monsters sent to the Graveyard by this effect. This card's ATK is equal to the number of Droid Counters on it x500. If this card is attacked by a monster with an ATK of 1500 or more' date=' remove one Droid Counter from it. If this card is about to be destroyed by Battle, remove Droid Counters from it until its ATK is decreased by an amount equal to or higher than the damage taken. Destroy this card if it has no Droid Counters on it.[/quote'] fix'd. I was going to mention creating more "B1" monsters for this card, but seems you already intend to do that. That said, you should probably change the name of the monster to just "B1 Droid Squad", since you'll eventually be able to use monsters other than the "B1 Attack Droid" to summon it. Chosen One looks like it should be fine. None of the monsters involved in summoning it are searchable, and, while it is possible to get Obi-Wan and Anakin in the Graveyard without bothering to summon them, getting Vader and Sidious on the field should take a little time. It seems a lot like Exodia in that you have to get 5 specific cards in just the right places at just the right time, only, like I mentioned before, all but one of them have ATK and DEF too high to search for them and you have to make sure your Life Points don't go below a specific mark. Nice work on this, Verebazs. Yeah, to be honest I designed it after Exodia. "while it is possible to get Obi-Wan and Anakin in the Graveyard without bothering to summon them" When we speak about summoning the chosen one, that's true only to Obi-wan, since to summon Vader Anakin must be tributed from the field.Thanks for the advise about B1 Droid Squad, I'll fix it. Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 12, 2009 Author Report Share Posted December 12, 2009 Added B1 Droid Scout. If anybody can help with where to find good animated pics, or with the OCG, please comment! Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 13, 2009 Author Report Share Posted December 13, 2009 Added 2 new:Grievous, and B1 commander. Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 13, 2009 Author Report Share Posted December 13, 2009 Once again 2 more :lol: :Jedi Padawan and B1 Sniper Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 14, 2009 Author Report Share Posted December 14, 2009 B2s just 've come down from the conveyor belt :D Link to comment Share on other sites More sharing options...
Tentacruel Posted December 14, 2009 Report Share Posted December 14, 2009 Coolz 9/10 Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 15, 2009 Author Report Share Posted December 15, 2009 Added Soulless 1 as an Equip Trap. I know the pic is a bit pixaleted, and have no background, but I have no idea where to find good pics so please SMC[save My Cards (XD)]! Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 16, 2009 Author Report Share Posted December 16, 2009 Added 2 monsters and an equip spell Link to comment Share on other sites More sharing options...
Verebazs2 Posted December 17, 2009 Author Report Share Posted December 17, 2009 Added a new Sith Lord:Plagueis. Link to comment Share on other sites More sharing options...
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