Muteo Posted December 10, 2009 Report Share Posted December 10, 2009 ATK / X000DEF / Y000This card can't be normal summon or set. This card can only be special summon by sending 11 card from the field to the graveyard.The X of his ATK is equal to the number of cards in your hands.The Y of his DEF is equal to the number of cards on your field.If this card is destroyed by a trap card, draw 2 cards. Please rate and comment ! Link to comment Share on other sites More sharing options...
gustavosuarez Posted December 10, 2009 Report Share Posted December 10, 2009 dont use links!!! copy and paste the code that appear under the card in the card maker when you click on it when its done. dont use fake-types, work in your OCG and the card is inconclused, because you never say how many ATK and DEF the card wins. sorry, but 2/10 Link to comment Share on other sites More sharing options...
Cloister Posted December 10, 2009 Report Share Posted December 10, 2009 OCG errors, post the lore and I'll fixfor now 1/10 no DIVINE!!! change that Link to comment Share on other sites More sharing options...
.area51player. Posted December 10, 2009 Report Share Posted December 10, 2009 This card's ATK is equal to the number of cards in your hand (you mean if you have 5 cards, this card atk will be 5000?). This card's DEF is equal to the number of cards in your field (same thing than before.). If this card is destroyed by a Trap Card, draw 2 cards. TOTALLY OP'd. How can its ATK be equal to the number of cards in your hand? Its atk is 5000? Divine-Types? FAIL. :(/10Sorry, but... Link to comment Share on other sites More sharing options...
Muteo Posted December 10, 2009 Author Report Share Posted December 10, 2009 His atk is X000, not X !!! Link to comment Share on other sites More sharing options...
Cloister Posted December 10, 2009 Report Share Posted December 10, 2009 Change it to LIGHT and Machine-TypePost the lore so I can fix the OCG and it'll be a good card, but for now, it can easily get like 7000 ATK Link to comment Share on other sites More sharing options...
Muteo Posted December 10, 2009 Author Report Share Posted December 10, 2009 Done, i forget to set the summoning conditions, because you must send 11 cards frome the field to the graveyard to summon. Link to comment Share on other sites More sharing options...
.area51player. Posted December 10, 2009 Report Share Posted December 10, 2009 How will you have 11 cards on the field.?o_o Link to comment Share on other sites More sharing options...
Muteo Posted December 10, 2009 Author Report Share Posted December 10, 2009 5 monster cards, 5 trap/spell cards and 1 Field-Type card ! Link to comment Share on other sites More sharing options...
.area51player. Posted December 10, 2009 Report Share Posted December 10, 2009 That's really hard.Well, but Divine-Type monsters should be posted in Any Other Cards, or not posted. They are not realistic. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted December 10, 2009 Report Share Posted December 10, 2009 Oh snap. It's FGD + Dragon Master Knight with a effect and more of a cost. Wait a minut-. [/joke] OCG is way off afterwards. X and Y shouldn't be there. It should be X000 and X000. Plus I think you add x1000 to it. So it should be something like "This card gains 1000 ATK for each card in your hand. Also, This card gains 1000 DEF for each card on your field." Or something close to that. 7/10. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 10, 2009 Report Share Posted December 10, 2009 that summoning condition is going to be hell, have to fill EVERY single card slot to make it work plus with only the atk and def determining ability it's too boring 6/10 Link to comment Share on other sites More sharing options...
Cloister Posted December 10, 2009 Report Share Posted December 10, 2009 ATK / ?DEF / ?This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing all face-up monsters you control (min 3). This card's ATK is equal to the number of cards in your hand x 800. This card's DEF is equal to the number of cards on your side of the field x 800.If this card is destroyed by a Trap Card, draw 2 cards. Change the OCG and it'll be a good card overall ( though it needs some effect to make it more interesting) shouldn't be Level 12, make it 10 Link to comment Share on other sites More sharing options...
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