General Assclown Posted December 11, 2009 Report Share Posted December 11, 2009 [align=center]Just a quick card I made before I have to go to bed. Um, kinda simple, yeah I know. OCG should be fine. Picture is a cut out from a Warcraft Wallpaper. If this card is overpowered in anyway, instead of just stating it, please post a way to fix it. Note: Bottom of card may be cut off due to generator being an a**hole.---- Inner Divinity ---- [spoiler=Lore/Effect]This card can only be activated during your Opponent's Battle Phase. Tribute 1 LIGHT monster with 1700 or more ATK you control to destroy 1 Spell or Trap Card on your Opponent controls. If you destroyed a Spell Card, increase the ATK of one monster you control by 1000 until the End Phase. If you destroyed a Trap Card, destroy 1 monster you Opponent controls. [/align] Link to comment Share on other sites More sharing options...
Archelaus Posted December 11, 2009 Report Share Posted December 11, 2009 FIX: This card can only be activated during your opponent's Battle Phase. Tribute 1 LIGHT monster you control with 1700 or more ATK to destroy 1 Spell or Trap Card your opponent controls. If you destroyed a Spell Card, increase the ATK of 1 monster you control by 1000 until the End Phase. If you destroyed a Trap Card, destroy 1 monster your opponent controls. Support for light decks? i guess. I'm back from my vacation.lol anyways, the effect seems pretty cliche. it's been done many times, i think. maybe they're somehow related to this. 7.9/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 11, 2009 Report Share Posted December 11, 2009 for the trap's effect, I suggest you add another one just in case there are no monsters on your opponent's side of the field to destroy 7.8/10 Link to comment Share on other sites More sharing options...
General Assclown Posted December 12, 2009 Author Report Share Posted December 12, 2009 FIX: This card can only be activated during your opponent's Battle Phase. Tribute 1 LIGHT monster you control with 1700 or more ATK to destroy 1 Spell or Trap Card your opponent controls. If you destroyed a Spell Card' date=' increase the ATK of [b']1[/b] monster you control by 1000 until the End Phase. If you destroyed a Trap Card, destroy 1 monster your opponent controls. Support for light decks? i guess. I'm back from my vacation.lol anyways, the effect seems pretty cliche. it's been done many times, i think. maybe they're somehow related to this. 7.9/10 for the trap's effect' date=' I suggest you add another one just in case there are no monsters on your opponent's side of the field to destroy 7.8/10[/quote'] Thanks for the ratings and fixes. Glad to see you back Archie =D Anyway, I suppose this card is probably crap but I guess that's because I didn't put effort into it (3 minute job and no thought put into it). I guess I made it just to for the fun of it =/ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.