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Sniped!


Frozen Judgment

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[align=Center]First card in awhile now.

 

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[spoiler=Lore]This card cannot be Summoned or Set. Once per turn, while this card is in your hand, you can show this card to your opponent and discard 1 card to destroy 1 card on the field. If you activate this effect, your opponent can select 1 monster they control. The selected monster cannot attack during your opponent's next turn. Then, your opponent can select 1 random card in your hand. If the selected card is this card, this card is destroyed and you take damage equal to the amount of cards this card destroyed x500.

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You should Def give it a Snipe Counter or something whenever it destroys a card' date=' so its easier to measure the damage when it's destroyed. a few OCG errors, nothing big. I LOVE the effect. real creative. *claps*

 

9/10

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Thanks and that's a good idea. I'll do that.

 

EDIT: I did that. See how it is now.

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Uh.... I hate to tell you this, but that Sniping Counter isn't going to be on the card itself, unless you want it face up and to play with your hand face up on the field. Which makes it real easy to the find. Then again those counters could always be off to the side, and you could measure it there. Though thats probably outside the purview of the card itself, and more to unique counting preference.

 

Anyway, love the effect of the card. Very unique, very interesting. Although, for the 'your opponent can select a monster of theirs to not attack', you might want to switch that to 'must'. Or else they'll never do it. Unless thats the prerequisite to choosing the card in your hand, of course.

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This leads to all sorts of conflicts when run in multiples. For example, if you have two in your hand, and your opponent hits one of them with the pick-a-random-card effect, how can you know whether the card your opponent hit was the one that was just used and not the other copy? And if it is the one that was just used, how do you know how much damage to deal when it's unclear which of the two killed what monsters?

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This leads to all sorts of conflicts when run in multiples. For example' date=' if you have two in your hand, and your opponent hits one of them with the pick-a-random-card effect, how can you know whether the card your opponent hit was the one that was just used and not the other copy? And if it is the one that was just used, how do you know how much damage to deal when it's unclear which of the two killed what monsters?

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Hmmm haven't thought of that... maybe... just mark one of them? I don't know. Sorry.

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