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The Dragonball Z Project (77/???) Comment/Rate


Daxter

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Credit to WT for the banner, thanks! :]

[spoiler=Side Notes]

*Don't tell me that the pics are bad, there is reason as to why I choose to use pics from the anime. Reason? Well it's simple, DBZ is my favorite anime and I don't want to demean the cards by finding pics people on the internet have made. So no it's not laziness, its because I respect DBZ as a show*

-12/13/09- Set started, Goku, Gohan, Piccolo, and Tien added

-12/14/09- More cards added, including Yamcha, Krillin, and Raditz, also Chaiotzu

-12/15/09- Nappa Added. I will be adding Vegeta, Saibaman, and many more tomorrow I hope :]

-12/17/09- Vegeta added

-12/18/09 - 12/21/09- Added 15 more cards

-12/22/09 - Added Banner, will post cards later today

-12/23/09 - Added Gregory and Saibamen, more later today

-12/23/09 - Also added Goz, Mez, Princess Snake, and 1 Spell card

-12/24/09 - Finished with Vegeta Saga! ^_^ 50/50 Namek here I come!

-12/25/09 - Added Planet Namek

-12/26/09 - Added Goku from Namek, sorry for the blurry pic. I had to get it myself from and episode of DBZ

-12/27/09 - 12/30/09 - Added a few more Namek Saga cards, slowly updating

-12/31/09 - Added a new banner (credit to WT) and added Dodoria/ Also added 4 new monsters

- 1/1/10 - Added Recoome, Jeice, Burter, Ginyu, and Porugona (not that order) Also adding Frieza 1, 2, 3

- 1/2/10 - Added Frieza 4 and 100%, also added the last to monsters for this Saga, Piccolo and Ginyu Frog :D

 

 

[spoiler=Sagas]

Vegeta Saga - complete!

Namek/Ginyu/Frieza Saga - In process

Garlic Jr Saga

Trunks/Android Saga

Imperfect Cell Saga

Perfect Cell/Cell Games Saga

Great Sayiaman/World Tournament/Babidi Saga

Majin Buu Saga

Fusion Saga

Kid Buu Saga

 

 

[spoiler=Cards]

[spoiler=Vegeta Saga]

[spoiler=Monsters]

[spoiler= Goku]

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When this card is Normal Summoned, discard 1 Spell card from your hand to increase the ATK of this card by 300. As long as you control this card, increase the ATK and DEF of ALL Warrior-Type monsters by 200. When this card is destroyed, remove this card from play to Special Summon 1 Level 4 or lower Warrior-Type monster from your hand. As long as you control this card, all Warrior-Type monsters you control are treated as LIGHT monsters.

 

[spoiler=Gohan]

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When a LIGHT Warrior-Type monster you control is destroyed by battle, increase the ATK of this card by 1000 until the End Phase of your next turn. If this card is selected as the target of a Spell card effect, destroy this card and place it in your opponents hand. If your opponent controls this card, decrease the DEF of all DARK monsters your opponent controls by 400.

 

[spoiler=Piccolo]

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When this card is destroyed by battle, pay 1000 Life Points to Special Summon this card during your next Draw Phase. Discard 2 Trap cards from your hand to increase the ATK and DEF of this card by 600. If this card is the only card you control, darw 1 card during your End Phase. During a Battle Phase that this card is targeted by a DARK monster, destroy this card and remove it from play.

 

[spoiler=Tien]

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Increase the ATK of this card by 100 for each "Z Fighter" monster you control. During your Standby Phase, you can pay 1000 Life Points to add 1 "Tien Power" Spell card from your deck to your hand. When a face-up "Z Fighter - Chiaotzu" you control is destroyed, decrease the DEF of this card by 700 and increase the ATK of this card by 400.

 

 

[spoiler=Yamcha]

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Increase the DEF of this card by 100 for each "Z Fighter" monster you control. During your Standby Phase, you can offer this card to add 2 Trap cards from your deck to your hand. When this card is destroyed by battle, increase the ATK of every "Z Fighter" monster you control by 200.

 

[spoiler=Krillin]

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Increase the ATK of every Warrior-Type monster you control by 100. When this card is selected as an attack target, discard 1 Warrior-Type monster from your hand to negate the attack. When this card is destroyed by battle, pay 600 Life Points to add 1 Spell card from your Graveyard to your hand. When this card is destroyed by battle, remove this card from play.

 

[spoiler=Raditz]

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During a Battle Phase that this card battles a LIGHT monster, destroy the LIGHT monster and remove it from play at the End Phase of the turn. If this card is selected as an attack target, increase the DEF of this card by 100 for each Spell card in your Graveyard.

 

[spoiler=Chiaotzu]

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This card cannot be affected by Spell or Trap cards. Increase the DEF of this card by 100 for each "Z Fighter" monster you control. If a "Z Fighter - Tien" you control is selected as an attack target, remove this card from play to negate the attack.

 

[spoiler=Nappa]

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This card cannot be Normal Summoned. This card can only be Special Summoned by removing 3 DARK monsters you control from play. When this card is Special Summoned, increase the ATK of this card by 200 for each monster your opponent controls. This card is not affected by Spell cards. During a Battle Phase that this card destroys a monster by battle, decrease the DEF of this card by 100 and increase th ATK of this card by 200. When this card is selected as an attack target by a LIGHT monster, decrease the ATK of this card by 1000 until the End Phase of the turn.

 

[spoiler=Vegeta]

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This card cannot be Special Summoned from the Graveyard. When this card is Normal Summoned, remove every DARK Warrior-Type monster in your deck from play. When this card is Normal Summoned, discard 2 Spell cards from your hand to add 1 "Vegeta Power" Spell card from your deck to your hand. When this card is selected as an attack target, decrease the ATK of this card by 100 for each card in your hand until the End Phase of the turn. Once per turn, you can flip a coin. If the result is heads, destroy 1 monster your opponent controls, if the result is tails, destroy 1 monster you control.

 

[spoiler=Kaioken Goku]

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This card cannot be Normal Summoned. This card can only be Special Summoned by offering 1 "Goku - Defender of Earth" you control. This card cannot be destroyed by battle. Increase the ATK of this card by 200 during each End Phase that you control 3 or more monster. When this card is selected as an attack target, discard 3 cards from your hand to increase the ATK of this card by 1000 during the Damage Step only.

 

[spoiler=Chi-Chi]

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When this card is destroyed by battle, add 1 Spell card from your Deck to your hand. Remove this card from play to increase the ATK of 1 monster you control by 200 until the End Phase of your turn.

 

[spoiler=Master Roshi]

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Increase the ATK of this card by 50 for each Warrior-Type monster in your Graveyard. Discard 1 Trap card from your hand to remove this card from play. If you use this effect, draw 1 card.

 

[spoiler=Bulma]

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When this card is destroyed by battle, add 1 "Dragon Radar" Spell card from your Deck to your hand. Once per turn during your Main Phase 1, you can remove 1 monster you control from play to add 1 "Dragonball" Spell card from your Deck to your hand.

 

[spoiler=Kami]

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Once per turn, you can equip this card to 1 "Piccolo - The Kind Namek" you control. This card is then treated as an Equip Spell card. Increase the ATK of the equipped monster by 500. When the equipped card is destroyed by battle, destroy this card instead. If this card is destroyed by battle, remove this card from play. When this card is removed from play, remove any "Dragonball" Spell cards in your Deck or hand from play.

 

[spoiler=King Yemma]

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As long as you control this card, both players can Special Summon 1 Level 4 or lower monster from their respecive Graveyards once per turn. When this card is destroyed by battle, remove every monster in both players Graveyard from play.

 

[spoiler=Ox King]

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This card can be Special Summoned from your hand during your Main Phase 1. When this card is Special Summoned, add 1 "Chi - Chi" from your deck to your hand. Increase the ATK of this card by 100 for each Spell card in your Graveyard. When this card is destroyed by battle, discard 1 card from your hand.

 

[spoiler=Yajirobe]

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Once per turn during your Main Phase 1, place 1 Food Counter on this card (max5). Increase the DEF of this card by 300 for each Food Counter on this card. When this card is selected as an attack target, decrease the ATK of this card by 1000 and change this card to Defense Position.

 

[spoiler=Korin]

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As long as you control this card, during your Draw Phases, you can add 1 Spell card from your deck to your hand instead of drawing a card. This card cann't be destroyed by battle. During each End Phase that you control this card, inflict 500 points of Direct Damage to your Life Points. If you cannot destroy this card.

 

[spoiler=King Kai]

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You can only control 1 "Kai" monster at a time. During each Battle Phase that you control this card, place 1 Kai Power Counter on 1 Warrior-Type monster you control (max 1). When a monster with a Kai Power Counter is selected as an attack target, remove 1 Kai Power Counter to increase the ATK of the monster by 500 until the End Phase of the turn. When this card is destroyed, pay 700 Life Points to place this card in your Deck. The Deck is then shuffled.

 

[spoiler=Oozaru Gohan]

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This card cannot be Normal Summoned. This card can only be Special Summoned by offering 1 "Gohan - The Young Saiyan" you control and by having "Night of the Full Moon" activated. When this card is Special Summoned, decrease the DEF of all DARK monsters by 300. When this card is selected as an attack target, discard 1 card from your hand. When this card is removed from play, Special Summon 1 "Gohan - The Young Saiyan" from your Graveyard.

 

[spoiler=Bubbles]

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This card cannot be destroyed by battle. If this card is selected as an attack target, inflict 600 points of Direct Damage to your opponents Life Points. Remove this card from play if you control 3 or more monsters.

 

[spoiler=Shenron]

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This card cannot be Normal Summoned. This card can only be Special Summoned by the effect of "Dragonball". When this card is Special Summoned choose and activate one of the following effects. - Special Summon 1 monster from your Deck regardless of Summoning Conditions. - Add 5 Spell cards from your deck to your hand.

-Destroy evey card your opponent controls and skip your Battle Phase. When you use this effect, this card is destroyed.

 

[spoiler=Mr Popo]

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If this is the only card in your hand, you can Special Summon this card. As long as you control this card increase the ATK of every Warrior-Type by 100. When this card is selected as an attack target, discard 1 Spell card from your hand.

 

[spoiler=Saibamen]

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When this card is Normal Summoned or Special Summoned, you can Special Summon 1 "Saiabmen - The Alien Spawn" from your hand. When this card is selected as an attack target, pay 800 Life Points to remove both monsters from play. This card cannot be Special Summoned from the Graveyard. When this card is destroyed, inflict 500 points of Direct Damage to your opponents Life Points.

 

[spoiler=Gregory]

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This card cannot be selected as an attack target by a monster with 1000 ATK or more. When this card is destroyed by Spell card effect, Special Summon this card during your next Standby Phase.

 

[spoiler=Goz]

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Increase the ATK of this card by 500 for each "Yemma Henchmen - Mez" you control. When this card is destroyed by battle, discard 1 card from your hand to draw 1 card from the top of your Deck.

 

[spoiler=Mez]

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Increase the DEF of this card by 500 for each "Yemma Henchmen - Goz" you control. When this card is destroyed by battle, discard 1 card from your hand to add 1 Spell or Trap card from your Graveyard to your hand.

 

[spoiler=Princess Snake]

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This card cannot be destroyed by opponent card effect. When this card is destroyed by battle, flip 1 coin. If the result is heads, inflict 700 points of Direct Damage to your opponents Life Points. If the result is tails, remove this card from play and discard 1 card from your hand.

 

[spoiler=Puar]

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This card can attack twice in the same Battle Phase. This card can attack your opponents Life Points directly. If the control of this card switches to your opponent, you can Special Summon 1 Level 5 or lower monster from your hand regardless of Summoning Conditions.

 

[spoiler=Oolong]

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When this card is destroyed, select up to 5 cards that have been removed from play to add to your hand. Discard that same amount of cards from your hand to the Graveyard.

 

[spoiler=Baba]

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When this card is Normal Summoned, declare 1 card name. Draw the top 5 card from your Deck, if the declared card is one of the 5, add it to your hand. If not, shuffle your Deck and discard 2 cards.

 

[spoiler=Oozaru Vegeta]

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This card cannot be Normal Summoned. This card can only be Special Summoned by offering 1 "Vegeta - The Dark Saiyan Prince" you control as a tribute while "Night of the Full Moon" is on the field. Decrease the ATK of this card by 300 for each LIGHT monster your opponent controls. During a Battle Phase that this card inflicts Battle Damage to your opponents Life Points, you can discard 2 cards from your hand for this card to have 1 additional attack. You can only use this effect once per turn. If you use this effect, roll 1 6 sided die. 1 - Switch this card to Defense Position until your next End Phase. 2 - Remove this card from play until your next End Phase. 3 - Destroy every monster you control. 4 - Send this card to the Graveyard. 5 - Place this card on the top of your Deck. 6 - Inflcit Direct Damage to your opponents Life Points equal to 100x the number of cards in your Graveyard.

 

 

 

 

[spoiler=Spells/Traps]

[spoiler=Keep Your Eye on the Birdy]

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This card can only be activated during a Battle Phase that 1 Warrior-Type monster you control is selected as an attack target. Select 1 card in your hand. Your opponent must guess if the selected card is a Monster, Spell, or Trap card. If your opponent guesses correctly his/her attack is sucessful. If your opponent guesses wrong end your opponents turn immediatly.

 

[spoiler=Vegeta Power - Galick Gun]

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This card can only be equipped to a face-up "Vegeta - The Dark Saiyan Prince" you control. When the monster equipped with this card inflicts Battle Bamage to your opponents Life Points, randomly discard 1 card from your opponents hand. If the discarded card is a Spell card, draw 1 card from the top of your deck. If the discarded card is not a Spell card, inflict 500 points of Direct Damage to your Life Points.

 

[spoiler=Catch Bubbles]

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This card can only be activated during your opponents Battle Phase. When your opponent declares an attack, your opponent must randomly select 1 card from your hand. If the selected card is a Spell or Trap card, the attack is sucessful. If the selected card is a Monster, Special Summon the selected monster regardless of Summoning Conditions. Your opponent must attack the monster Special Summoned this way, Remove the monster Special Summoned this way from play during the End Phase of the turn.

 

[spoiler=Night of the Full Moon]

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This card cannot be destroyed by Spell or Trap card effect. Destroy this card during the 4th End Phase after this card is activated. As long as you control this card, "Oozaru" monsters can be Special Summoned. When this card is destroyed, remove all "Oozaru" monsters on the field from play.

 

[spoiler=Kamehameha]

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When this card is activated, select 1 monster your opponent controls. When this selected monster is destroyed by battle, your opponent must discard 1 card from his/her hand. Discard 1 Warrior-Type monster from your hand to place this card in your Deck. The Deck is then shuffled.

 

[spoiler=Senzu Bean]

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This card can only be activated during a turn when you take 2000 or more Points of Direct Damage. Increase your Life Points by 600 for each monster you control. After this card is activated, remove this card from play.

 

[spoiler=Saiyan Space Pod]

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When this card is activated, select 1 monster you control and remove it from play. During your next End Phase, Special Summon the monster and increase the ATK of it by 700. When your opponent Special Summons a monster from the Graveyard, add this card to your Deck. The Deck is then shuffled. If this card is the only card in your hand, remove this card from play.

 

[spoiler=Dragonball]

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During your 7th Standby Phase after this card was activated, Special Summon 1 "Shenron - The Mythical Earth Dragon" from your hand, Deck, or Graveyard. Place this card in your deck, the deck is then shuffled.

 

[spoiler=Dragon Radar]

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When this card is activated, look at the top 5 cards of your Deck. If "Dragonball" is one of the cards, pay 900 Life Points to add it to your hand. If "Dragonball" is not one of the cards, place all 5 cards in your Deck. The Deck is then shuffled.

 

[spoiler=Tri Beam]

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This card can only be activated when you control 1 "Z Fighter - Tien". When this card is activated, destroy 1 monster your opponent controls. You can pay 1000 Life Points to destroy 1 more monster. Skip your next Battle Phase. You can only activate 1 "Tien Power" Spell card per turn.

 

[spoiler=Saiyan Scouter]

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This card can only be equipped to a monster you control. When the monster equipped with this card inflicts Battle Damage to your opponents Life Points, you can randomly select 1 card in your opponents hand to look at. Once per turn, you can discard 2 cards from your hand to equip this card to a different monster you control. If the monster equipped with this card is destroyed by battle, remove this card from play.

 

[spoiler=Spirit Bomb]

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This card can only be equipped to a monster with "Goku" in it's name. Place 1 Energy Counter on this card fro each monster on the field (max 15). Each time a monster is Normal Summoned or Special Summoned, place 1 Energy Counter on this card. Remove 15 Energy Counters to destroy 3 monsters your opponent controls.

 

[spoiler=Don't Fall Off Snake Way]

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As long as you control this card, no monsters can be removed from play. Each time a monster would be removed from play, place the monster in the respective owners Deck. The Deck is then shuffled. Destroy this card is you have 10 or more monsters in your Graveyard.

 

[spoiler=Fake Moon]

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This cards name is treated as "Night of the Full Moon". As long as you control this card, "Oozaru" monsters can be Special Summoned. Destroy this card if you control no "Oozaru" monsters. As long as you control this card, you cannot activate any Field Spell cards.

 

[spoiler=Special Beam Cannon]

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This card can only be equipped to a monster with "Piccolo" in it's name. During each of your End Phases after this card was activated, place 1 Kai Charge Counter on this card (max 20). When this card is destroyed, inflict Direct Damage to your opponents Life Points x200 equal to the number of Kai Gharge Counters on this card. The monster of this card cannot attack. When this card is destroyed, remove this card from play.

 

[spoiler=Destructo Disk]

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This card can only be activated during your opponents Battle Phase when a Level 6 or higher monster your opponent controls declares an attack. Discard 3 cards from your hand to inflict Direct Damage to your opponents Life Points equal to halve the ATK of th monster.

 

[spoiler=Saibamen Attack]

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This card can only be activated when you control atleast 1 "Saibamen - The Alien Spawn". When this card is activated, discard 4 cards from your hand to Special Summon up to 2 "Saibamen - The Alien Spawn" from your Deck. Skip your next Draw Phase.

 

 

 

 

 

 

[spoiler=Namek/Ginyu/Frieza Saga]

[spoiler=Monsters]

[spoiler=Goku]

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Increase the ATK and DEF of this card by 200 each time this card destroys a DARK monster your opponent controls. During each of your Standby Phases, place 1 Kai Rage Counter on this card (max 5). Increase the ATK of this card by 100 for each Kai Rage Counter on this card. When a monster you control is selected as an attack target, remove 5 Kai Rage Counters from this card to negate the attack. Each time a monster you control is destroyed by battle, place 1 Super Saiyan Counter on this card (max 10). Offer this card with 10 Super Saiyan Counters as a tribute to Special Summon 1 "Super Saiyan Goku - The Saiyan of Justice" from your hand or Deck.

 

[spoiler=Vegeta]

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Each time this card is destroyed by battle, you can discard 2 Spell cards from your hand to Special Summon this card during your next Standby Phase. Increase the ATK and DEF of this card by 200 each time this card is Special Summoned from the Graveyard. When this card is the only monster you control, your opponent cannot Special Summon DARK monsters. You can only control 1 monster with "Vegeta" in it's name.

 

[spoiler=Zarbon]

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When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK monster from your hand. Increase the ATK of this card by 200 for each face-up Spell card on the field. When this card is selected as an attack target, remove 3 DARK monsters in your Graveyard from play to negate the attack and return the monster to the owners hand. Each time a Spell card is sent to the Graveyard, place 1 Transform Counter on this card (max 10). Offer this card with 10 Transform Counters on it to Special Summon 1 "Zarbon - The Beastly Transformation" from your hand or Deck.

 

[spoiler=Guldo]

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During each Standby Phase that you control this card, discard 1 card from your hand to select 1 monster your opponent controls. During your opponents next Battle Phase, the selected monster cannot attack. During each End Phase, place 1 Ginyu Call Counter on this card (max 5). Remove 5 Ginyu Call Counters from this card to Special Summon 1 "Ginyu" monster from your hand or Deck.

 

[spoiler=Cui]

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Increase the ATK of this card by 100 for each "Frieza's Henchman" monster you control. When this card is selected as an attack target, discard 1 Trap card from your hand to negate the attack. Inflict 600 Ponts of Direct Damage to your Life Points if you use this effect. When this card is destroyed, remove this card from play.

 

[spoiler=Guru]

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This card cannot be destroyed by battle. This card cannot attack. As long as you control this card, increase the ATK and DEF of every monster with "Namek" or "Namekian" in it's name that you control. During each Standby Phase, you can discard 2 cards from your hand to add 1 Spell or Trap card from your Deck to your hand. When a monster with "Namek" or "Namekian" you control is selected as an attack target, place 1 Wise Teachings Counter on 1 monster you control (max 1). Increase the ATK of every monster with a Wise Teachings Counter on it by 300.

 

[spoiler=Zarbon 2nd Form]

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This card cannot be Normal Summoned. This card can only be Special Summoned by the effect of "Frieza's Henchmen - Zarbon the Elegant". When this card is Special Summoned, select 1 monster your opponent controls. During your next Battle Phase, switch the Battle Position of the selected monster. Each time this card destroys a monster in battle, remove this destroyed monster from play. Increase the ATK of this card by 600 for each face-up Trap card on the field. When this card is destroyed by battle inflict 500 points of Direct Damage to your Life Points.

 

[spoiler=Dodoria]

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As long as you control this card, your opponent cannot Special Summon Warrior-Type monsters. As long as you control this card, increase the DEF of all "Frieza's Henchmen" monsters you control by 200. When this card is destroyed by battle, you can discard 2 Trap cards from your hand, to Special Summon 1 Level 5 or lower DARK monster from your hand regardless or Summoning Conditions. Remove this card from play, to draw 1 card from the top of your Deck.

 

[spoiler=Super Saiyan Goku]

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This card cannot be Normal Summoned. This card can only be Special Summoned by the effect of "Goku - Defender of the Universe". When this card is Special Summoned, increase the ATK of this card by 200 for each Warrior-Type monster in your Graveyard. Decrease the ATK and DEF of this card by 1000 for each DARK monster your opponent controls. When this card battle a DARK monster your opponent controls, negate the effects of all Spell cards your opponent controls. As long as you control this card, your Field Spell cards cannot be destroyed by opponent card effect. When a monster you control, is destroyed by battle, place 1 Rage Counter on this card (max 10). Remove 10 Rage Counters from this card to destroy every card on the Field except this card and inflict 2000 points of Direct Damage to your opponents Life Points. This card cannot attack if you use this effect. When this card is destroyed by battle, remove this card from play.

 

[spoiler=Gohan]

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Increase the ATK of this card by 200 for each Warrior-Type monster you control. Once per turn, during your Standby Phase you can discard 2 cards from your hand to Special Summon 1 Level 4 or lower monster from your Deck. This card cannot be destroyed by battle by DARK monsters.

 

[spoiler=Krillin]

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When this card is selected as the target of a Spell Card effect, increase the ATK of this card by 300. When this card is selected as an attack target, switch this card to Defense Mode. This card cannot be removed from play by opponent card effect.

 

[spoiler=Nail]

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As long as you control this card, no "Namek" or "Namekian" monsters you control can be selected by opponent Spell Card effect. Increase the ATK of this card by 600 when this card destroys a Level 5 or higher monster by battle. Decrease the ATK of this card by 100 for each DARK monster in the Graveyard.

 

[spoiler=Dende]

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Once per turn, during your Draw Phase, you can increase your Life Points by 800 to skip your Draw Phase. When this card is selected as an attack target, remove 1 monster in your Graveyard from play to negate the attack. When this card is destroyed by battle, you take 0 Battle Damage. When this card is destroyed, inflict 500 points of Direct Damage to your opponents Life Points.

 

[spoiler=Jeice]

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When this card is Normal Summoned, you can discard 2 monsters from your hand to Special Summon 1 "Ginyu" monster from your hand or Deck. As long as you control this card, increase the DEF of all "Ginyu" monsters you control by 200. When you contol atleast 1 "Ginyu - Burter The Quick", this card can attack your opponents Life Points Directly. If you use this effect, this card is the only card that can attack during your Battle Phase.

 

[spoiler=Burter]

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Increase the ATK of this card by 200 for each "Ginyu" monster you control. This card can attack twice in the same Battle Phase. If you control atleast 1 "Ginyu - Jeice the Cocky" this card can attack 3 times in the same Battle Phase. This card cannot attack your opponents Life Points directly. When this card is destroyed, remove 1 "Ginyu" monster you control from play to place this card on the top of your Deck.

 

[spoiler=Recoome]

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As long as you control this card, increase the ATK of every "Ginyu" monster you control by 100. As long as you control this card, your opponent cannot activate Trap Cards during your Battle Phase. When a "Ginyu" monster you control is destroyed by battle, you can draw 1 card from the top of your Deck. When this card is destroyed by opponent card effect, place this card in your Deck. The Deck is then shuffled.

 

[spoiler=Captain Ginyu!]

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Increase the ATK of this card by 400 for each "Ginyu" monster you control. This card cannot be destroyed by battle. Once per turn, during your End Phase, discard 1 card from your hand, if you cannot, remove this card from play. When this card is destroyed by opponent Spell Card effect, you can Special Summon 1 "Ginyu" monster from your hand.

 

[spoiler=Porugona]

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This card cannot be Normal Summoned. This card can only be Special Summoned by the effect of "Planet Namek - Home of the Namekians". When this card is Special Summoned, you can activate the following effects. 1. Destroy all DARK monsters on the field. 2. Special Summon 1 monster from your Graveyard regardless of Summoning Conditions. 3. Add 1 card from your Deck to your hand. During the End Phase of the turn this card was Special Summoned, remove this card from play. Skip your next Battle Phase.

 

[spoiler=Frieza Form 1]

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This card can be Special Summoned from your hand if you control atleast 1 "Frieza's Henchmen" monsters and atleast 1 "Ginyu" monster. During the turn this card is Special Summoned this way, skip your Battle Phase. If this card is Special Summoned this way, this card cannot be targeted by opponent Spell Card effect. When this card is destroyed by battle, you can remove 3 DARK monsters in your Graveyard from play to Special Summon 1 "Frieza - The Galactic Tyrant Form 2" from your hand or Deck.

 

[spoiler=Frieza Form 2]

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This card can only be Special Summoned by the effect of "Frieza - The Galactic Tyrant Form 1". When this card is Special Summoned, select 1 Level 4 or lower monster your opponent controls. The selected monster cannot change it's Battle Position. When this card destroys the selected monster, inflict 1000 points of Direct Damage to your opponents Life Points. After you use this effect, switch this card to Defense Position. During each Draw Phase that you draw a Spell or Trap card, place 1 Transformation Counter on this card (max 5). Remove this card from play with 5 Transformation Counters to Special Summon 1 "Frieza - The Galactic Tyrant Form 3" from your hand or Deck.

 

[spoiler=Frieza Form 3]

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This card can only be Special Summoned by the effect of "Frieza - The Galactic Tyrant Form 2". Each time a card is sent to the Graveyard, place 1 Crazy Finger Shot Counter on this card (max 20). Remove 20 Crazy Finger Shot Counters from this card, to inlifct 2000 points of Direct Damage to your opponents Life Points. The card cannot be destroyed by battle as long as it remains in Defense Position. When this card is destroyed by opponent card effect, you can discard your hand (min 2) to Special Summon 1 "Frieza - The Galactic Tyrant Final Form" from your Deck.

 

[spoiler=Frieza Final Form]

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This card can only be Special Summoned by the effect of "Frieza - The Galactic Tyrant Form 3". When this card is Special Summoned, destroy 1 monster your opponent controls and inflict 500 points of Direct Damage to your opponents Life Points. During your opponents Battle Phase that this card is selected as an attack target, discard 2 cards from your hand to negate the attack and end your opponents turn. Decrease the ATK of this card by 100 each time this card destroys a monster by battle. When this card is destroyed by battle, remove 4 DARK monsters in your Graveyard from play to Special Summon 1 "Frieza - Final Form Full Power" from your hand or Deck.

 

[spoiler=Frieza 100% Full Power]

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This card can only be Special Summoned by the effect of "Frieza - The Galactic Tyrant Final Form". When this card is the only monster you control, return all Spell and Trap cards your opponent controls to his/her hand. When this card is selected by the effect of a monster your opponent controls, you can add 1 "Frieza Power" Spell Card from your Deck to your hand. This card cannot be removed from play. When this card is set to the Graveyard by opponent card effect, destroy every card on the field and inflict 300 points of Direct Damage to your opponents Life Points X the number of cards destroyed by the effect.

 

[spoiler=Piccolo]

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This card cannot be destroyed by battle. Increase the ATK of this card by 200 for each "Namek" or "Namekian" monster in your Graveyard. As long as you control this card, your opponent cannot activate Continuous Spell or Continuous Trap Cards. When this card is destroyed, increase your Life Points by 100 for each card in your hand.

 

[spoiler=Ginyu Frog!]

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During each of your Standby Phases, you can Special Summon this card from your Graveyard. If you Special Summon this card by this effect, skip your Battle Phase. This card cannot be destroyed by battle as long as you control atleast 1 "Ginyu" monster other thn this card. When this card is destroyed, inflict 600 points of Direct Damage to your opponents Life Points.

 

 

 

 

[spoiler=Spells/Traps]

[spoiler=Planet Namek]

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Increase the ATK and DEF of all WATER Reptile-Type monsters you control by 300. During each of your Standby Phases that you control this card, place 1 Dragonball Counter on this card (max 7). Offer this card with 7 Dragonball Counters on it and 1 "Namek" monster you control as a tribute to Special Summon 1 "Porugona - The Namekian Dragon" from your hand or Deck. When this card is destroyed by opponent card effect, Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.

 

[spoiler=Physical Strain]

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This card can only be activated during your Battle Phase when a monster you control destroys a monster your opponent controls. Decrease the ATK of every monster you control by 500. During your next Standby Phase, you Special Summon 1 monster from your Graveyard and increase the ATK of the Special Summoned monster by 1000 until your opponents next End Phase.

 

 

 

 

 

 

 

 

 

 

 

 

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Guest Neo Fusion

one error in piccolo, darw rather than draw, tien has none, goku and gohan hav minor errors, just copy the effects below into ur cards for editing then ur golden

goku-When this card is Normal Summoned, discard 1 Spell Card from your hand to increase the ATK of this card by 300. As long as you control this card, increase the ATK and DEF of all Warrior-Type monsters by 200. When this card is destroyed, remove this card from play to Special Summon 1 Level 4 or lower Warrior-Type monster from your hand. As long as you control this card, all Warrior-Type monsters you control are treated as LIGHT monsters.

 

gohan-When a LIGHT Warrior-Type monster you control is destroyed by battle, increase the ATK of this card by 1000 until the End Phase of your next turn. If this card is selected as a target by the effect of a Spell Card, destroy this card and place it in your opponent's hand. If your opponent controls this card, decrease the DEF of all DARK monsters your opponent controls by 400.

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Sexy Effects. Good Quality Pictures too! AND you're using them from the Anime, thats a bonus. But every = each, thats in Vegeta's effect. Gohan's effect, it could be said as "If this card is selected as the target of a Spell Card". Also, the last bit in Goku's effect, couldn't you put that with the first "As long as you control this card..."? My edits could be off though, but thats what I think atleast. Nice Classification with the Z Fighter Concept.

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