Jump to content

Phantom Beasts


I3UI3I3A

Recommended Posts

The Phantom Beast Archetype caught my eye and after some thought I decided to give them a try. Here is my current deck list:

 

Monsters:18

Phantom Beast Cross-Wing x3

Phantom Beast Thunder-Pegasus x3

Phantom Beast Wild-Horn x2

Phantom Beast Rock-Lizard x2

Shining Angel x2

Sangan

Manticore Of Darkness

Beast King Barbaros x2

Broww, Huntsman Of Darkworld x2

 

Spells:10

Book Of Moon x2

Lightning Vortex x2

Wild Nature's Release x2

Heavy Storm

MST

Swords Of Revealing Light

Pot of Avarice

 

 

Traps:14

Skill Drain x3

Bottomless x2

Dark Bribe x2

Mirror Force

Solemn

Phoenix Wing Wind Blast x2

Defense Draw x2

 

Seems a bit conflicted right now. Thanks for any input!

 

Made some changes. Any thoughts?

Link to comment
Share on other sites

bump only once every 24 hours

Drop the Spiritual Forest and Manticore/Gene/Broww

And Dasher unless you start running a general D-Draw engine.

I'd add another Skill Drain and Beast King and make it into a general SkillDrain/Beast-Warrior Deck. Maybe even running Soliditary, but if not, then running things link Thunder King that are good in Skill Drain.

Link to comment
Share on other sites

The manticore can come in handy seeing as I want to get cross-wings and thunder-pegasuses in the graveyard to most effectively use them.

 

I suppose I should probably put in some searchers to speed things up. I understand taking out the Dashers because It shouldn't be very hard to summon the manticore or the Rock-lizards and I also understand taking out spiritual forrest as it's probably over-kill and I could use the spots for better things.

 

I would kind of like to keep Broww to have some sort of way to draw cards in case I'm discarding but don't have a Cross-Wing or Thunder-Pegasus in my hand at the time.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...