DMZ Posted December 15, 2009 Report Share Posted December 15, 2009 Since I am bored today, I created this. You will find humorous hints as to what the cards do in their names. The last card should not be overpowered, if it is, please tell me. If you spot any mistakes, please inform me too :) [spoiler=Lore(Mechrin)]When a Continuous Trap Card is activated activate the following effect: You can select another target for the Trap Card. During your next Main Phase your opponent draws 1 card and shows it to you. If it's a Trap Card, destroy both Trap Cards and this card.[spoiler=Lore(Sarean)]When this card is Summoned you can pay 100 Life Points to activate the following effect:- Destroy all Spell Cards on your field. Your opponent must pay Life points equal to the destroyed amount of Spell Cards x200 for each Spell Card he/she activates. When this card is destroyed by battle you can add 1 Spell Card from your Graveyard to your hand. [spoiler=Lore(Tauron)]Special Summon this card from your hand to your field if the effect of "Exodia the Forbidden One" has been activated. Negate the effect and equip all "Forbidden One" cards to this card. Remove this card and all cards equipped to it from play by paying 2500 Life Points during the End Phase. All those lead to this:Which Summons this:[spoiler=Lore(Davion)]This card can only be Summoned with the Ritual Spell Card "Diviner Cavalius". All DIVINE Monsters on the field have their effects negated and are switched to Defence Position(excluding this card). This card cannot attack your opponent directly. You can Tribute this card and 4 monsters your control to destroy all cards on the field. Link to comment Share on other sites More sharing options...
DMZ Posted December 15, 2009 Author Report Share Posted December 15, 2009 Anyone? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 15, 2009 Report Share Posted December 15, 2009 the first effect of the Divine monster isn't too useful with so few Divine monsters you're allowed to play the last effect for it I'd also change it to destroy all OTHER cards on the field 8/10 for the adequate effects of the other ones that compensate this one Link to comment Share on other sites More sharing options...
DMZ Posted December 16, 2009 Author Report Share Posted December 16, 2009 The first effect or meant more for then "Mainstream" divine types ( See Jazin Kay's topic). And what do you mean by all OTHER cards? Divion also is Tributedm, so the field is completely empty after this. Link to comment Share on other sites More sharing options...
Jamesgent111 Posted December 16, 2009 Report Share Posted December 16, 2009 niiiiice 9.5/10 few bad pics :s Link to comment Share on other sites More sharing options...
DMZ Posted December 16, 2009 Author Report Share Posted December 16, 2009 Bad pics? WHERE? They are all beautiful images by father Wolf. And btw, I think that Divion is slightly Up'ed due to the fact that he actually needs 7 Tributes(3 Diviners on the field, each of them needs a Tribute = 6) + 1 Diviner in the hand = 7 tributes XD Link to comment Share on other sites More sharing options...
DMZ Posted December 24, 2009 Author Report Share Posted December 24, 2009 Bump Link to comment Share on other sites More sharing options...
xzMasteRzx Posted December 24, 2009 Report Share Posted December 24, 2009 Few errors in the OCG but nonetheless, epic job! il ike the pics and the effects. Score: 8.5/10 Link to comment Share on other sites More sharing options...
DMZ Posted December 26, 2009 Author Report Share Posted December 26, 2009 Bump Link to comment Share on other sites More sharing options...
DMZ Posted December 26, 2009 Author Report Share Posted December 26, 2009 Bump Link to comment Share on other sites More sharing options...
DMZ Posted December 31, 2009 Author Report Share Posted December 31, 2009 Buuump Link to comment Share on other sites More sharing options...
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