Musicafee Posted December 17, 2009 Report Share Posted December 17, 2009 This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 3 Machine-Type monsters on your side of the field. Once per turn, you can tribute up to 4 monsters on your side of the field. This card gains 300 ATK and DEF points for each card destroyed by this effect.This card cannot be Normal Summoned or Set. This monster can only be Special Summoned from your hand by tributing 3 Fiend-Type monsters on your side of the field. If a monster attacks this card, negate the attack and remove the attacking monster from play. You can then Special Summon 1 "Shadow Token" (Fiend-Type/DARK/Level 1/ATK ?/ DEF ?). The ATK and DEF points of the token is equal to the the ATK and DEF points of the most recent monster that attacked this card. Destroy the token during the End Phase of your turn.This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 3 Fiend-Type monsters you control. This card cannot be destroyed by battle. Every time a Fiend-Type monster is Summoned, place 1 Key Counter on this card (max 1). You can remove 1 Key Counter from this card to remove 1 monster on the field from play.This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 4 Fiend-Type monsters on your side of the field. This card cannot be destoyed by battle. Once during each of your standby phases, place 1 Shadow Counter on any monster on the field. If a monster your opponent controls has a Shadow Counter, the monster's ATK is reduced to 0. If there are 5 Shadow Counters on this card, you win the duel.This monster can only be Ritual Summoned with the Ritual Spell Card, "Contract with Havoc". You must also offer monsters whose total Level Stars equal 9 or more as a Tribute from the field or your hand.This card is used to Ritual Summon "Pono, the Shadow Guardian". You must also offer monsters whose total Level Stars equal 9 or more from the field or your hand as a Tribute.This card cannot be Normal Summoned or Set. This card can only be Special Summoned when a Set monster you control is destroyed while "Havoc's Shadow Wall" is face-up on the field. As long as this card is face-up on your side of the field, your opponent cannot select another monster as an attack target. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 17, 2009 Report Share Posted December 17, 2009 for Havoc, I wouldn't reduce its atk to 0 PERMANENTLY, just as long as your opponent controls a monster with that type of counter on the field that way it'll balance it better 8/10 Link to comment Share on other sites More sharing options...
Max Darkness Posted December 17, 2009 Report Share Posted December 17, 2009 Some problems with capitalisation, and other OCG errors.And don't use Omegamon's picture. 6/10 Link to comment Share on other sites More sharing options...
Jazin Kay Posted December 26, 2009 Report Share Posted December 26, 2009 Omnimon? Outside of Pop Culture? Get out of here, Omnimon, you look silly. You don't even fit. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted December 26, 2009 Report Share Posted December 26, 2009 Pono would've been better if it wasn't Omnimon. Havoc's Shadow Wall is useless because no one I know is going to waste their time setting 5 cards. Some OCG errors. Only pictures I liked were Havoc's and Dark Gate's. I hate the names, they remind me of how much 4Kids milks the Shadow Realm. >_> OCG Fixes:[spoiler=Dark Tank Of The Shadow Realm]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 3 Machine-Type monsters on your side of the field. Once per turn, you can tribute up to 4 monsters on your side of the field. This card gains 300 ATK and DEF points for each card tributed by this card's effect. [spoiler=Dark Mirror Of The Shadow Realm]This card cannot be Normal Summoned or Set. This monster can only be Special Summoned from your hand by tributing 3 Fiend-Type monsters on your side of the field. If a monster attacks this card, negate the attack and remove the attacking monster from play. You can then Special Summon 1 "Shadow Token" (Fiend-Type/DARK/Level 1/ATK ?/ DEF ?). The ATK and DEF of the token are equal to the ATK and DEF of the monster that attacked this card. Destroy the token during the End Phase of your turn. [spoiler=Dark Gate Of The Shadow Realm]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 3 Fiend-Type monsters you control. This card cannot be destroyed as a result of battle. When a Fiend-Type monster is Summoned, place 1 Key Counter on this card (max 1). You can remove 1 Key Counter from this card to remove 1 monster on the field from play. [spoiler=Havoc, Lord Of Shadows]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 4 Fiend-Type monsters on your side of the field. During each of your standby phases, place 1 Shadow Counter on any monster on the field. If a monster your opponent controls has a Shadow Counter, the monster's ATK is reduced to 0. If there are 5 Shadow Counters on this card, you win the duel. Somewhat balanced. Havoc is overpowered for obvious reasons. 8/10 Link to comment Share on other sites More sharing options...
Musicafee Posted January 5, 2010 Author Report Share Posted January 5, 2010 BUMP. Please comment. Link to comment Share on other sites More sharing options...
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