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SUPER SMAAAAASH BROTHERS!!!


Antii

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These are my Super Smash Bros. Cards. ENJOY!

[spoiler=Monsters]

[spoiler=Luigi]

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[spoiler=Mario]

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Metal Mario Lore: This card cannot be normal summoned or set. This card cannot be special summoned except by removing from play 2 "Mario" cards whose names also include "SSB" or "Casual". This card is unaffected by spell, trap, and monster effects.

 

 

[spoiler=Donkey Kong]

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Casual Donkey Kong Lore: When this card is successfully tribute summoned, you can put 2 cards from your hand to the bottom of the deck in order to draw 2 cards. The deck is then shuffled. During the end phase in which this card destroyed an opponent's monster, you can tribute this card, 1 other monster, and pay 2000 life points to special summon 1 "SSB - Donkey Kong" from your deck.

SSB - Donkey Kong: This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of "Casual Donkey Kong". This card is unaffected by all effects except its own. After this card attacks twice, it is destroyed. When this card is destroyed, you can special summon 1 "Casual Mario" from your hand or graveyard. That card's effect(s) is negated.

Giant Donkey Kong: This card cannot be normal summoned or set. This card can only be special summoned by removing from play 1 "Casual Donkey Kong", and 1 "SSB Donkey Kong" from your graveyard. This card cannot attack your opponent directly. Remove from play 1 "Mario" card from your hand, field, or graveyard whose name also includes "Casual" or "SSB" during your standby phase. If you cannot, you take damage equal to this card's ATK. This card cannot be tributed. This card's effect cannot be negated.

 

 

[spoiler=Link]

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SSB - Link Lore: This card cannot be normal summoned or set. This card can only be special summoned by removing from play 1 "Casual Link" from your graveyard. This card's effect can only be activated at the start of your main phase 1. You can pay 1000 life points to tribute this card and destroy all monsters on your opponent's side of the field and end your turn.

 

 

[spoiler=Samus]

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Casual Samus Lore: If this card destroys a monster as a result of battle, you can increase this Card's ATK by half of the destroyed monster's attack until your next standby phase. After this card has destroyed 1 monster by battle, send this card to the graveyard during your end pahse to special summon 1 "SSB - Samus" from your deck.

 

 

[spoiler=Captain Falcon]

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SSB - Captain Falcon Lore: This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of "Casual Captain Falcon". During the turn this card is summoned, your opponent cannot activate any trap cards. This card is removed from play at the end phase, then your opponent selects 5 monsters in your graveyard and they are removed from play.

 

 

[spoiler=Ness]

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Casual Ness Lore: FLIP: look at your opponent's hand, and pick up the top card of your opponent's deck (your opponent also sees the card). You can add the card to your opponent's hand to skip their next draw phase. During your standby phase, you can send this card to the graveyard to special summon 1 "SSB - Ness" from your deck.

 

 

[spoiler=Yoshi]

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SSB - Yoshi Lore: This card cannot be normal summoned or set. This card can only be special summed by removing from play 1 "Casual Yoshi" you control. This card's type is also treated as "Reptile". During your opponent's main phase, you can add 1 Egg counter to this card (max 3). You can remove 3 Egg counters from this card to destroy all spell and trap cards except "Super Smash Arena" on the field.

 

 

[spoiler=Kirby]

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Casual Kirby Lore: You can select 1 monster on your opponent's side of the field and equip it to this card to have it gain 500 ATK. When this card or the equipped monster is removed from the field, the equipped monster is special summoned to your opponent's side of the field ignoring the summoning conditions. During your end phase, you can send this card to the graveyard to special summon 1 "SSB - Kirby" from your deck.

SSB - Kirby Lore: This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of "Casual Kirby". Select 1 monster on your opponent's side of the field and remove it from play. This card gains ATK equal to half the ATK of the equipped monster and your opponent gains life points equal to the ATK of the removed monster. This effect can only be used once per 3 of your turns.

 

 

[spoiler=Fox]

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SSB - Fox Lore: This card cannot be normal summoned or set. This card can only be special summoned by removing from play 1 "Casual Fox" from your graveyard. When this card attacks, flip a coin. If the result is heads your opponent's monster is destroyed without applying damage calculation and this card is removed from play until the end phase. If the result is tails, the attack continues normally.

Arwing Lore: If "Casual Fox" is not on your side of the field, this card is removed from play. You can equip this card to a monster to have it gain or lose 700 ATK. The equipped monster is unaffected by trap cards. While equipped this card is treated as an equip spell card.

 

 

[spoiler=Pikachu]

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Casual Pikachu Lore: When your opponent activates an effect that targets a card, flip a coin and call heads or tails. If you call it right, the effect is negated. When this card's effect is successfully used, during the end phase send this card to your graveyard to special summon 1 "SSB - Pikachu" from your deck.

SSB - Pikachu Lore: This card cannot be normal summoned or set. This card cannot be special summoend except by the effect of "Casual Pikachu". As long as this card and "Super Smash Arena" are the only cards on your side of the field, this card is unaffected by all effects except its own.

 

 

[spoiler=Jigglypuff]

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SSB - Jigglypuff Lore: This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of "Casual Jigglypuff". This card is unaffected by your opponent's spell cards. This card can attack your opponent directly. Any damage this card inflicts on your opponent is halved. If this card attacks your opponent directly, it is removed from play at the end of the battle phase.

 

 

[spoiler=Master Hand]

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Critical State - Master Hand Lore: This card cannot be normal summoned or set. This card can only be special summoned when "Master Hand" on your side of the field would be destroyed. Remove the "Master Hand" that would be destroyed from play and special summon this card. This card's summon cannot be negated or chained to. This card is unaffected by all effects except its own. This card's effect cannot be negated. Any battle damage you would take involving a battle with this card is negated. When this card attacks, or is attacked, the opposing monster is destroyed without applying damage calculation. You can only control 1 "Critical State - Master Hand". This card is removed from play during the end phase it is summoned.

 

 

 

 

[spoiler=Spells]

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Fighting Polygon Team Lore: When this card is activated, return all "SSB" and "Casual" monsters that have been removed from play to the deck. The deck is then shuffled. For every card returned to the deck this way, 1 "Master Hand" on your side of the field gains 100 ATK per card returned to the deck as long as this card remains on the field. When this card is removed from the field, remove a number of cards from play from the top of your deck equal to the number of cards returned to your deck by this card's effect.

 

 

[spoiler=Traps]

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Please Rate and comment! I DO NOT CLAIM ANY OWNERSHIP TO THESE IMAGES

I realize the card's aren't uniform and i apologize.

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  • 7 months later...

i stopped looking after a few... the images are pretty bad... u can use way better images

i mean the effects seem ok.. but bleh...

could use a lot of work

at least change the pics for the "Casual" monsters please... if u need pics, u can use devian art, safebooru, photobucket and some others =/

 

6.5/10 because the effects are ok, some unique and i don't see much OCG errors

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