Areldy Posted December 18, 2009 Report Share Posted December 18, 2009 Monsters:This card can only and may be special summoned while you control 2 or more "Sky Lord" monsters. This card cannot be destroyed by battle, or be selected as an attack target. Once per turn, you may remove any number of spell or trap cards from your graveyard from play. This card gains ATK equal to the number of removed cards x800. This cards attack becomes 0 again during your end phase. You must pay 200 life points for each spell and trap card removed from play that turn.Basically, you can normal summon twice, so long as thier names are "Sky Lord". Spells:Each time you normal or special summon a "Sky Lord" monster, place one "Lord counter" on this card (max. 6). You may remove the counters at any time to have one of the following effects:*If 2 removed, select one "Sky Lord" monster. That card gains 500 ATK until your end phase.*If 4 removed, select one "Sky Lord" monster in your graveyard and return it to your hand.*If 6 removed, you may special summon one "Sky Lord" monster from your hand, deck, or graveyard to the field. Traps: Just checking to get some feedback on whether their too OPed or not. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted December 18, 2009 Report Share Posted December 18, 2009 It's simpler to post just a few cards at a time. You get more rates and it's alot less annoying Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted December 18, 2009 Report Share Posted December 18, 2009 Or use spoiler tags.Anyway:3/10. The only real good point are the pictures. Link to comment Share on other sites More sharing options...
Areldy Posted December 18, 2009 Author Report Share Posted December 18, 2009 Any suggestions for improvements? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 18, 2009 Report Share Posted December 18, 2009 most of the effects are too bland and boring, add more effects to them that along with OCG errors (use OCG thread) 3/10 Link to comment Share on other sites More sharing options...
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