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Sky Lords


Areldy

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Monsters:

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This card can only and may be special summoned while you control 2 or more "Sky Lord" monsters. This card cannot be destroyed by battle, or be selected as an attack target. Once per turn, you may remove any number of spell or trap cards from your graveyard from play. This card gains ATK equal to the number of removed cards x800. This cards attack becomes 0 again during your end phase. You must pay 200 life points for each spell and trap card removed from play that turn.

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Basically, you can normal summon twice, so long as thier names are "Sky Lord".

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Spells:

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Each time you normal or special summon a "Sky Lord" monster, place one "Lord counter" on this card (max. 6). You may remove the counters at any time to have one of the following effects:

*If 2 removed, select one "Sky Lord" monster. That card gains 500 ATK until your end phase.

*If 4 removed, select one "Sky Lord" monster in your graveyard and return it to your hand.

*If 6 removed, you may special summon one "Sky Lord" monster from your hand, deck, or graveyard to the field.

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Traps:

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Just checking to get some feedback on whether their too OPed or not.

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