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Fallen Angels


Barian Warlord

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When this card is summoned if the owner of this card has no cards in there hand double the ATK and DEF of this card. When this card is summoned if the owner of this card has 6 cards in there hand destroy all cards on your opponents side of the field you cannot declare an attack the turn this effect is activated.

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When this card is normal summoned special summon 1 monster with "Fallen Angel" in its name from your deck that is the same level as the number of cards in your hand. When this card is special summoned special summon 1 monster with "Fallen Angel" in its name from your graveyard that is the same level as the number of cards in your hand.

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This card can attack for every card in its owners hand(this effect cannot be used to attack your opponent directly).

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This card gains 100 ATK and DEF for every card in your hand.

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This card's level is equal to the number of cards in it's owner's hand.

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During your opponents turn this cards ATK and DEF is equal to the number of cards in its owners hand X 500.

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Deal 200 points of damage to your opponents life points for every card in the owner of this cards hand.

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Discard 1 card from your hand to have this card attack. When the owner of this card has no cards in there hand reduce this cards ATK in half and it can attack your opponents life points directly.

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"Fallen Angel Ketel" + 1 or more non-tuner monsters

The owner of this card can discard every card in there hand to have this card gain 500 ATK for every card discarded until there next standby faze.

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"Fallen Angel Ketel" + 1 or more non-tuner monsters

When a Spell or Trap Card is activated, or the effect of an Effect Monster is activated, the owner of this card can discard a card from their hand and that activation is negated. If "Fallen Angel Lemek" was the only monster besides "Fallen Angel Ketel" used to summon this card "Fallen Angel Zenmus" gains 100 ATK and DEF for every card in its owners hand.

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While this card is face up on your side of the field your opponent cannot active a spell, trap, or monster effect that targets your hand. While the owner of this card has 3 cards in there hand this card gains 1000 ATK and DEF.

If the owner of this card has 6 cards in there hand this card gains 1000 ATK.

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This cards name can be treated as "Fallen Angel Ketel". If the owner of this card has no cards in there hand this card cannot be effected by the effects of your opponents spell, trap, or monster cards. If the owner of this card has 6 cards in there hand this card gains 1000 ATK.

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This cards name can be treated as "Fallen Angel Ketel". This card gains 200 ATK and DEF for every card in its owners hand.

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This cards name can be treated as "Fallen Angel Ketel". This card cannot be selected as an attack target as long as there are cards in its owners hand.

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This cards name can be treated as "Fallen Angel Ketel". This card cannot be destroyed by battle(damage is calculated normally). If this card is used to synchro summon a monster that monster gains 100 ATK and DEF for every card in your hand when you synchro summon it.

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This card can attack twice per turn when the owner of this card has either 6 or 0 cards. When this card attacks an opponent's monster who's defense is lower than this card deal the difference as damage to your opponents life points when the owner of this card has either 5 or 1 cards in there hand.

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This card gains 200 ATK for every card in its owners hand. By discarding their hand this card can attack your opponent directly.

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While this card is face up on the field deal damage to your opponents life points equal to the number of cards in your hand x 200 during your standby faze.

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This cards gains 500 ATK and DEF for every magic card in its owners hand, the owner of this card must show the magic cards to the opponent to activate this effect. This card cannot be targeted by the opponent's magic card effects.

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This cards gains 500 ATK and DEF for every monster card in its owners hand, the owner of this card must show the monster cards to the opponent to activate this effect. This card cannot be targeted by the opponent's monster card effects.

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This cards gains 500 ATK and DEF for every trap card in its owners hand, the owner of this card must show the trap cards to the opponent to activate this effect. This card cannot be selected by the opponent's trap card effects.

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

When this card is summoned the owner of this card can discard there hand to the graveyard, for every card sent to the graveyard by this effect this card gains 200 ATK and DEF.

Special cards

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"Fallen Angel Ketel" + 1 or more non-tuner "Fallen Angel" monsters.

While this card is face-up on the field, its Attribute is also treated as DARK. When this card is summoned successfully destroy 1 card on the field for every card in your hand.

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1 DARK tuner monster + 1 or more non-tuner DARK monsters.

Discard 1 card from your hand to destroy 1 card on the field. When this card destroys a monster by battle this monster can attack a second time this turn(this effect can only be used once per turn).

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This cards name can be treated as "Fallen Angel Ketel". This card gains 200 ATK and DEF for every card in its owners hand.

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This cards name can be treated as "Fallen Angel Ketel". This card cannot be selected as an attack target as long as there are cards in its owners hand.


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This cards name can be treated as "Fallen Angel Ketel". This card cannot be destroyed by battle(damage is calculated normally). If this card is used to synchro summon a monster that monster gains 100 ATK and DEF for every card in your hand when you synchro summon it.


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This card can attack twice per turn when the owner of this card has either 6 or 0 cards. When this card attacks an opponent's monster who's defense is lower than this card deal the difference as damage to your opponents life points when the owner of this card has either 5 or 1 cards in there hand.

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This cards gains 500 ATK and DEF for every magic card in its owners hand, the owner of this card must show the magic cards to the opponent to activate this effect. This card cannot be targeted by the opponent's magic card effects.

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This cards gains 500 ATK and DEF for every monster card in its owners hand, the owner of this card must show the monster cards to the opponent to activate this effect. This card cannot be targeted by the opponent's monster card effects.

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This cards gains 500 ATK and DEF for every trap card in its owners hand, the owner of this card must show the trap cards to the opponent to activate this effect. This card cannot be selected by the opponent's trap card effects.

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

When this card is summoned the owner of this card can discard there hand to the graveyard, for every card sent to the graveyard by this effect this card gains 200 ATK and DEF.

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Some of the pics have no backgrounds and some where Final Fantasy chars, like Cloud, Yuna, Rikku, and Paine.

 

Fallen Angels already existed in a real TCG game and used by teacher Hibiki in Yugioh GX manga.

 

Fallen Angels have high levels, DARK- Fairy Types, some were Superbia, Asmodeus, Desire and Ede Arai which have very high ATK power and nasty effects.

 

7/10

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"Fallen Angel Ketel" + 1 or more non-tuner "Fallen Angel" monsters.

When this monster is summoned special summon as many monsters from your deck or graveyard as cards in your hand. This card gains 100 ATK and DEF for the level of all monsters special summoned by this cards effect.

 

the special summoned monsters need restrictions

 

otherwise the effect will be Oped

 

7/10

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