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I Introduce To You....The Mechros.


Shinzuku

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Activate only when a "Mechro" monster you control is destroyed by battle and sent to the Graveyard, Special Summon 1 "Mechro" from your Deck with equal or less ATK than the destroyed monster.

 

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Tribute 1 "Mechro" monster you control to Special Summon 1 "Mechro" from your Deck with +1 Level than the Tributed monster, the Tributed monster is returned to your hand during the End Phase.

 

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Once per turn, you can negate the effect of 1 monster your opponent controls. When this card is used as Synchro Material to Synchro Summon a monster, you can return it to your Deck instead of sending it to your Graveyard.

 

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1 "Mechro" Tuner + 1 or more non-Tuner monsters

When this card is Summoned, you can Special Summon 1 Level 4 or lower "Mechro" from your Deck, its effect is negated and gains 300 ATK. Once per turn, you can discard 1 card to destroy 1 card on the field, if the discarded card were a monster with "Mechro" in their name, this card gains 400 ATK. When this card is destroyed, Special Summon 1 "Mechro" from your hand and return this card to your Extra Deck.

 

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While your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. When this card is Summoned, you can select 1 "Mechro" monster from your Deck and add it to your hand, this cards Level becomes the monster you added to your hands Level. Once per turn, if there is a monster with "Mechro" in their name that is a Tuner with 500 ATK or less in your Graveyard, you can Special Summon it. You can return this card to your Deck to Special Summon 1 "Mechro" from your Deck.

 

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1 "Mechro" Tuner + 1 or more Non-Tuner monsters

When this card is Summoned, you can Special Summon 1 Level 3 or lower "Mechro" from your Graveyard. Once per turn, you can discard 1 card to destroy 1 card on the field. This card is unaffected by Spell cards. This card inflicts Piercing Damage. When this card is destroyed, the controller loses 800 Life Points.

 

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When this card is Special Summoned, draw 1 card. When this card is Summoned, you can discard 1 card from your hand to the Graveyard to Special Summon 1 Level 4 or lower "Mechro" from your Graveyard, its effect is negated and its destroyed during the End Phase. This card cannot declare an attack.

 

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When this card is Summoned, you can destroy 1 Spell or Trap on the field, if you do, this card cannot attack this turn. Once per turn, you can add 1 "Mechro" from your Deck to your hand with 1000 ATK or lower. When this card is destroyed by battle, destroy the monster that destroyed it.

 

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When this card is Summoned, you can select 1 random card in your opponents hand and add it to the bottom of their Deck. When this card attacks a Defense Position monster, it is immediatly destroyed. During you End Phase, you can return this card to your Deck to Set 1 card from your hand.

 

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This card is also treated as a Warrior-type. When this card is Normal Summoned, you can Special Summon 1 "Mechros" from your Deck with 500 ATK or less. You can return this card to your Deck to destroy 1 Spell or Trap on the field, then, you can Set 1 Spell or Trap card from your hand.

 

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1 "Mechro" Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, destroy 1 card on the field. When your opponent activates a Card Effect that destroys a "Mechro" you control, you can remove it from play to negate and destroy that card, the removed monster is Special Summon back to the field during the End Phase. Once per turn, when a "Mechro" monster is returned to the Deck, it is not but its effect still applies.

 

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When your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand, if you do, you cannot Special Summon until your Main Phase 2. When this card attacks a monster your opponent controls, Special Summon 1 "Mechro" from your Deck with 1500 ATK or less, its effect is negated.

 

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When this card is Summoned, you can add 1 "Mechro" from your Graveyard to your Deck or hand. This card can attack your opponents Life Points directly, if it does, your opponent cannot activate Trap cards until the End Phase of this turn. You can return this card to your Deck to draw 1 card.

 

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When this card is used as Synchro Material to Synchro Summon a "Mechro" monster, the Synchro Monster gains 1000 ATK. While this card is in your Graveyard, you can add 1 card from your hand to your Deck to Special Summon this card, when this card is removed from the field when its Special Summoned by its effect, its removed from play.

 

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While you control a monster with "Mechro" in their name, you can return it to your hand to draw 2 cards from your Deck, then you can Special Summon 1 "Mechro" from your hand.

 

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Each time a "Mechro" monster is Summoned, place 2 "Mechs Counters" on this card, this card gains the following effects for the amount of Counters on it:

2-4: Remove 2 Counters, Special Summon 1 "Mechro" from your Deck.

5-8: Remove 3 Counters, this cards effect becomes: Each time a "Mechro" is Summoned, add 1 "Mechro" from your Deck to your hand.

10 or more: "Mechro" monsters are not affected by Trap cards and each time a "Mechro" monster is Normal Summoned, you can add 1 "Mechro" to your hand.

 

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Tribute 1 "Mechro" to destroy all monsters your opponent controls with 1500 ATK or higher, on their field and in their hand until the End Phase of the 3rd turn this card was activated, then, the controller of this card loses 1000 Life Points.

 

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Discard 2 cards to Special Summon 1 "Mechro" from your Graveyard, its effect is negated and cannot be Tributed. When the monster is destroyed, you can add 1 "Mechro" from your Deck with 500 ATK or less to your hand.

 

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Add 1 Machine-type monster from your Graveyard or that is removed from play, to your hand.

 

Rate. Comment. Fix.

-Shinzuku

 

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