Neil Moffatt Posted December 20, 2009 Report Share Posted December 20, 2009 OK, please tell me what you think. Rate and comment and if it is Overpowered please tell me. I've also posted the other cards needed so you have an idea of how it works.Lore: This card can only be activated if there is a face-up "Holy Beacon Spirit Of Justice", "Shadow Force Knight Of Havoc" and "Jakarto, Supreme Chaoslord" on either your or your opponent's side of the field. Pay all your Life Points until you only have 100 Life Points. Destroy all cards listed on this card and Special Summon up to 5 "Holy Beacon" and "Shadow Force" monsters to your side of the field and up to 5 "Chaos Beast" monsters to you opponent's side of the field. During your 2nd Standby Phase after this card's activation, destroy all cards on the field and end the duel.Lore: "Holy Beacon Dragon Of Justice" + "Holy Beacon Archangel"This card cannot be destroyed by battle except by a "Shadow Force" monster. When this card is Summoned, tribute all face-up monsters on your side of the field. This card gains ATK equal to half the total ATK of the tributed cards. Once per turn, you can discard 1 card to Special Summon 1 monster from your Graveyard.Lore: "Shadow Force Dragon Of Havoc" + "Shadow Force Military Captain Of Death"Every time you Normal Summon or Special Summon a monster, place 1 Havoc Counter on this card (Max. 5). Remove 5 Havoc Counters from this card to inflict 1500 Points of damage to your opponent's Life Points and Special Summon 1 "Shadow Force" monster from your Hand. Link to comment Share on other sites More sharing options...
Neil Moffatt Posted December 20, 2009 Author Report Share Posted December 20, 2009 BUMP Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 20, 2009 Report Share Posted December 20, 2009 you need more than just ONE spell/trap support for the vanilla 1st fusion is too powerful, gaining all the atk of the tributed cards this can easily go above 5000, unrealistic for a lv10 2nd fusion is better, though for a lv10 all it does is burn and summon, it needs another effect 6/10 Link to comment Share on other sites More sharing options...
Neil Moffatt Posted December 21, 2009 Author Report Share Posted December 21, 2009 Uh, ragnarok, I have made at least 8 supports for my monsters, and I posted this card to see if it was Overpowered, which you didn't mention at all. Link to comment Share on other sites More sharing options...
Neil Moffatt Posted December 21, 2009 Author Report Share Posted December 21, 2009 BUMP and PLEASE help me here. Comment on The War Closes, not the others. Link to comment Share on other sites More sharing options...
Neil Moffatt Posted December 22, 2009 Author Report Share Posted December 22, 2009 BUMP again.......... This is getting ridiculous......... Link to comment Share on other sites More sharing options...
◊ Hᵃᵏᵃˢᵉ ◊ Posted December 22, 2009 Report Share Posted December 22, 2009 This card can only be activated while there is a face-up "Holy Beacon Spirit Of Justice", "Shadow Force Knight Of Havoc" and "Jakarto, Supreme Chaoslord" on either you or your opponent's side of the field. Pay Life Points so that you have only 100 left. (I got this part straight off "Backs to the Wall" so don't say it's wrong.) Destroy all monsters listed on this card, then Special Summon up to 5 "Holy Beacon" and "Shadow Force" monsters to your side of the field, and up to 5 "Chaos Beast" monsters to you opponent's side of the field. During your 2nd Standby Phase after this card's activation, destroy all cards on the field and end the duel. Other than what I corrected, everything is right, but this is very UP'd. Getting all the cards on the field at the same time for this is unlikely, so it's almost worthless. Link to comment Share on other sites More sharing options...
Neil Moffatt Posted December 22, 2009 Author Report Share Posted December 22, 2009 OK. I respect your comment and thanks for the OCG correction. Is there any way you would recommend making it better? Link to comment Share on other sites More sharing options...
◊ Hᵃᵏᵃˢᵉ ◊ Posted December 22, 2009 Report Share Posted December 22, 2009 If I may recommend..... Try making the monsters easier to Summon and such, then this might find faster play, and usefulness. Also, fix up the retrospects of things which Ragnarok mentioned. He knows what he is talking about, and it will definately help this card out better as well. Try making it so there only has to be 2 of each monsters with the certain names on the field, or just 2 of the selected guys. As far as I see, it's the "Shadowforces" and "Holy Beacons" against the "Chaos Beasts," so requiring 1 Level 5 or Higher "Shadowforce" and "Holy Beacon" monsters, and 1 Level 8 or higher "Chaos Beast" monster on the opponent's field would seem a little more noteworthy. Link to comment Share on other sites More sharing options...
Neil Moffatt Posted December 22, 2009 Author Report Share Posted December 22, 2009 OK, I can see what you're saying, so thanks. It's being editted. Once I'm done trying to make it better, I'll post the improved version. And I do know Ragnarok knows what he's talking about, but it's mainly the Spell I need help with, but both of you, thanks a lot :) Link to comment Share on other sites More sharing options...
◊ Hᵃᵏᵃˢᵉ ◊ Posted December 22, 2009 Report Share Posted December 22, 2009 Of course. It's my job. I'll check over the edited version once it's been put up. Link to comment Share on other sites More sharing options...
DMZ Posted December 22, 2009 Report Share Posted December 22, 2009 This card can only be activated while there is a face-up "Holy Beacon Spirit Of Justice"' date=' "Shadow Force Knight Of Havoc" and "Jakarto, Supreme Chaoslord" on either you[b']r[/b] or your opponent's field. Pay Life Points so that you have only 100 left. Destroy all monsters listed on this card, then Special Summon up to 5 "Holy Beacon" and "Shadow Force" monsters to your field, and up to 5 "Chaos Beast" monsters to your opponent's field. During your 2nd Standby Phase after this card's activation, destroy all cards on the field and end the Duel. Other than what I corrected, everything is rightWrong, but this is very UP'd. Getting all the cards on the field at the same time for this is unlikely, so it's almost worthless. Fixed some stuff.It's Up'ed 7/10 Link to comment Share on other sites More sharing options...
◊ Hᵃᵏᵃˢᵉ ◊ Posted December 22, 2009 Report Share Posted December 22, 2009 Sorry, I wasn't paying attention. I went through all of it correcting how it looked through my eyes. I didn't notice the very minor details as I had already put em in. xD Link to comment Share on other sites More sharing options...
DMZ Posted December 22, 2009 Report Share Posted December 22, 2009 Even the great Pro makes mistakes :) Link to comment Share on other sites More sharing options...
◊ Hᵃᵏᵃˢᵉ ◊ Posted December 23, 2009 Report Share Posted December 23, 2009 Lol. When did I get the name "The Great Pro?" Rofl. I'm changing it cause I'm tired of stuff like that. I'm not mad at that comment, just saying they get annoying over time. xD Link to comment Share on other sites More sharing options...
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