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SLUMBERING DARK-LOOKING MONSTER GUY. Decided to make another card just for fun.


~ P O L A R I S ~

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Now, for the most part, I'm basically out of card making. Overdosed on card making in the past, brings me nightmares, hard to find the time, etc, wot wot? But I made one! For no apparent reason!

 

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This card cannot be Flip Summoned except by removing from play 2 DARK monsters from your Graveyard. This card can only be Set by Tributing 2 Zombie-Type monsters you control. If this card is Normal or Special Summoned, destroy it and remove from play 1 face-up non-DARK Monster Card on the field whose Level is equal to or lower than the number of cards in your Graveyard. If you cannot, your opponent can remove from play 1 card from your Graveyard. When this card is flipped face-up, you can select 1 of your removed from play Zombie-Type monsters and reveal it to your opponent to destroy all cards on the field (except this card). If the selected monster's Level is equal to or lower than the number of cards destroyed by this effect, your opponent can Special Summon it to their side of the field and place Slumber Counters on it equal to its Level. If the selected monster's Level is higher than the number of cards destroyed by this effect, return it to your Graveyard and take damage equal to its combined ATK and DEF. You can remove 1 Slumber Counter from anywhere on the field to flip this card into face-down Defense Position.

 

Credit for the picture goes to Wanderley, I did some pretty sloppy special effect stuff too, just in case you didn't notice. Woo!

 

IT'S STAR RARE APPARENTLY TOO! THAT'S LIKE, RARER THAN OTHER RARES! Apparently.

 

I don't know what goes down here since I haven't really been active in Realistic Cards for a looong time, but I'll let you guys do whatever you guys do.

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Well, with Slumber Counters there doesn't need to be much of a maximum since one can't abuse the counters an awful lot so far with just this card, maybe as others get released later. With this card you can just use them for getting it face-down for whatever reason you'd want it to be face-down, while waiting for the field to accumulate in cards, which isn't awfully abusive. The counters would reset every time it nukes, so they shouldn't overload.

 

Thanks for posting. ^_________^

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