=^.^= Posted December 21, 2009 Report Share Posted December 21, 2009 Well im finaly posting my new Set! so here they are! What are these cards are basicly all about?There based on sending cards to the "Bottom" of decks. Newist Card!Synchros, Golems, and SeakersDreams and Nightmares[spoiler=Monsters][spoiler=Normal] Non Yet [spoiler=Effect][spoiler= Level 1-4][spoiler=Dream Seaker]When this card is Summoned switch it to Defense Position. This card cannot be dstroyed by Spell card effects. When you draw a "Dream" card reveal it and increese this cards DEF by 300. When this cards DEF is 2100 or more destroy this card. Once per turn, you can add 1 "Dream" card from your Graveyard to the bottom of your deck to have your opponent remove the bottom card of there deck and increase this cards DEF by 300. [spoiler=Nightmare Seaker]When this card is Summoned add all "Nightmare" cards on the field to the bottom of the owners deck except this card. Increase this cards ATK by 500 for each card sent this way. This card cannot be destroyed by battle with a monster with 500 or more ATK more than this card. Whenever you draw a "Nightmare" card reveal it and decresse this cards ATK by 500. When this cards ATK reaches 0 destroy this card. Once per turn, you can add 1 "Nightmare" card from your Graveyard to the bottom of your deck to draw a card. [spoiler=Dream Warden]Whenever a "Dream" card is sent to the Graveyard you can increase your Life P0ints by 200 for each "Dream" card in your Graveyard. When this card is destroyed discard 1 card from your hand to add 2 "Dream" cards from your Graveyard to your hand except "Dream Warden". [spoiler=Nightmare Warden]Whenever a "Nightmare" card is sent to the Graveyard inflict 200 points of damage for every "Nightmare" card in your Graveyard. When this card is destroyed you can discard 1 card to add 2 "Nightmare" cards from your Graveyard to your hand except "Nightmare Warden". [spoiler= Level 5-6][spoiler=Nightmare Scavengers]You can send 1 card you control to the bottom of your deck to Special Summon this card frm your hand. When a card is sent to the bottom of a deck you can increase this cards ATK by 300 untill the end of the turn. When this card destroys a monster you can add the card on the bottom off your deck to your hand. [spoiler= Level 7 +][spoiler= Dream Golem]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 "Dream" monsters. When this card is Summoned your opponent cannot activate any Spell cards untill the end of your next turn. When this card battles a monster this card gains 100 ATK for every Spell card in both players Graveyards. When this card is destroyed by a card effect you can add 2 Spell cards from your Graveyard to your hand. [spoiler=Nightmare Golem]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributeing 3 "Nightmare" monsters. When a "Nightmare" monster is targeted by a card effect you can decress this cards ATK by 600 to negate the activation of that cards effect and destroy it. Once per turn, you can add 1 "Nightmare" monster you control to the bottom of your deck to increse this cards ATK by half the ATK of the tributed monsters. [spoiler=Synchro / Fusions][spoiler=Galactin, God of Dreams]1 "Dream" tuner monster + 2 non-tuner monstersWhen this card is Summoned destroy all "Nightmare" cards on the field. Inflict 400 points of damage for each card sent this way. You add 2 "Dream" card from your Graveyard to the bottom of your deck to negate the activation of a Spell card and destroy it. When this card leaves play destroy all "Dream" cards. You may then Special Summon "Nightmare" monsters from your Graveyard equal to the number of "Dream" cards destroyed by ths effect. [spoiler=Moranas, God of Nightmares]1 "Nightmare" tuner + 1 or more non-tuner monstersWhen this card is Summoned send all "Dream" cards to the bottom of of the owners deck. Once per turn, you can send 1 "Nightmare" card you control to the bottom of your deck to increase this cards ATK by 400. When this card declares an attack your opponent has to send 1 card they control to the bottom of there deck to activate Trap cards. You opponent can activae Trap cards from there hand. [spoiler=Spells][spoiler=Dream World]When a player Summons a monster they can discard 1 card to have that card be treated as a Tuner monster or be used as any Fusion Substitution monster untill the end of the turn. Once per turn, you can reveal 1 "Dream" or "Nightmare" card from your hand and add it to the bottom of your deck and draw 1 card. When a "Dream" or "Nightmare" card is targeted by an effect you can add 1 card from your hand to the bottom of your deck to negate the activation of that card and add it to the bottom of your opponents deck. Your oponent can then draw 1 card. [spoiler=Dream Catcher]Activate only when your opponent activates a Spell or Trap Card. You can Tribute 1 "Dream" or "Nightmare" monster you control to negate that card's activation and return it to the bottom of your opponent's Deck. In addition, you can add 1 "Dream" or "Nightmare" card from your deck to your hand.] [spoiler=Dream Dagger of Nightmare]Equip only to a "Nightmare" or "Dream" monster. The equiped card gains 400 ATK and DEF. When the equiped card destroys a monster by battle you can place this card on the bottom of your deck to remove the destroyed monster. You can remove 2 cards in your Graveyard instead of placeing this card on the bottom of your deck. [spoiler= Release Nightmare]Select 1 "Nightmare" monster you control and remove it from play. Special Summon 1 "Dream" monster from your hand or deck with a Level lower than the removed monster. The Special Summoned monster gains 200 ATK. When this card is destroyed and sent to the Graveyard destroy the Summoned monster and Special Summon the removed monster with 200 less ATK. You can remove this card from play to add 1 "Dream" or 1 "Nightmare card from your deck to your hand. [spoiler=Traps][spoiler=Dream Breakaer]Activate only when an opponent's monster declares an attack. Return the attacking monster to your opponents hand. If you have 5 or more "Dream" and or "Nightmare" monsters in your Graveyard place the attacking monster on the bottom of your opponent's deck instead. [spoiler=Support] Non Yet Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted December 21, 2009 Report Share Posted December 21, 2009 Not very original names and ideas :[ Names meaning the Dream and Knightmare stuffIdea meaning the dealings with the bottom of the deck. But they seem to be in order and their pics seem fine. Link to comment Share on other sites More sharing options...
=^.^= Posted December 21, 2009 Author Report Share Posted December 21, 2009 Well do you have any ideas for a Differnt Name for them i'c not really good at commin up with name ideas lol Link to comment Share on other sites More sharing options...
DMZ Posted December 21, 2009 Report Share Posted December 21, 2009 OMG OMG OMG. XDYou violated the copyright XD 8/10 anyway :) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 21, 2009 Report Share Posted December 21, 2009 these ideas look siphoned, despite their balance the names are ok, not THAT creative though 7/10 Link to comment Share on other sites More sharing options...
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