Umbra Posted December 23, 2009 Report Share Posted December 23, 2009 [align=center]Give me sight to see insideI'm callingTake a bite, night by nightDownfallen – fallen - fallingHold insideJust howling in the shadows [/align] Worgkin MarauderEARTHWarrior4 / 1500 / 1000When this card destroys a monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK. During your opponent's turn, this card gains the following effects: • This card is treated as Beast-Warrior-type. • Increase this card's ATK/DEF by 300. • When your opponent would end their Battle Phase, you can select 1 monster your opponent controls. The selected monster battles this card. Worgkin ShamanEARTHSpellcaster / Tuner3 / 1200 / 1000Once per turn, during either player's turn, when a Spell Card is activated, you can return 1 card on the field to it's owner's hand. During your opponent's turn, this card gains the following effects: • This card is treated as Beast-type. • Increase this card's ATK/DEF by 300. • When your opponent activates the effect of a Spell, Trap or Effect Monster, you can inflict 1000 damage to your opponent. Worgkin ProtectorEARTHWarrior4 / 1000 / 1500This card cannot be destroyed by battle. During your opponent's turn, this card gains the following effects: • This card is treated as Beast-Warrior-type. • Increase this card's DEF by 1200. • When a ”Worgkin” monster you control battles, you can change the attack target to this card and change this card to Defense Position. Primal InstinctQuick-Play SpellDouble the ATK of all ”Worgkin” monsters you control, until the End Phase. You can only activate 1 ”Primal Instinct” per turn. Until the 2nd End Phase after this card's activation, any Battle Damage you take from battles involving ”Worgkin” monsters is increased by 500. Thrill of the HuntQuick-Play SpellThis card's effect becomes one of the following, depending on whose turn it is: • Your turn: Add 1 ”Worgkin” monster in your Deck to your hand. • Your opponent's turn: Select 1 ”Worgkin” monster you control. The selected monster's ATK/DEF is increased by 500 points, until the End Phase. Worgkin AlphaEARTHWarrior6 / 2500 / 1800If you control 2 or more ”Worgkin” monsters, you can Special Summon this card from your hand. You can only control 1 ”Worgkin Alpha”. During your opponent's turn, this card gains the following effects: • This card is treated as Beast-Warrior-type. • Increase this card's ATK/DEF by 300. • At the start of your opponent's Battle Phase, select a number of cards they control up to the number of ”Worgkin” monsters you control. At the end of the Battle Phase, if this card has not battled with at least 2 monsters, destroy all selected cards. Full Moon RisingContinuous SpellDuring your opponent's turn, this card gains the following effect(s), depending on how many ”Worgkin” monsters you control:1+: Increase the ATK of all ”Worgkin” monsters you control by 400 points.3+: When a ”Worgkin” monster you control destroys a monster by battle, you can Special Summon 1 ”Worgkin” monster from your Graveyard whose ATK is equal to or lower than the ATK of the destroyed monster.5: During your opponent's End Phase, inflict 2000 damage to your opponent. Overcome by PlagueSpell CardAll ”Worgkin” monsters you control gain all effects listed on them, until the End Phase. Gathering the PackContinuous SpellDuring your opponent's Standby Phase, you can Special Summon 1 ”Worgkin” monster from your Graveyard. If you do, you cannot Normal Summon or Set during your next turn. Worgkin HunterEARTHWarrior5 / 1900 / 1900If you control 1 or more ”Worgkin” monsters, you can Normal Summon this card without Tributes. During your opponent's turn, this card gains the following effects: • This card is treated as Beast-Warrior-type. • Increase this card's ATK/DEF by 400. • If a ”Worgkin” monster you control is destroyed by battle, destroy the monster that destroyed it. Link to comment
Twig Posted December 23, 2009 Report Share Posted December 23, 2009 Interesting effect. You forgot to put effect type on every monster.(Warrior/Effect, Spellcaster/Effect, and so on.. 8/10 Link to comment
Umbra Posted December 24, 2009 Author Report Share Posted December 24, 2009 While the Effect property is usually needed, in card making (and on cards such as Junk Synchron) it is omitted. In other words, it's so obviously an effect monster that you can leave it out. Link to comment
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